
Polarity takes it to the next level, demanding all of your wits and reflexes. Full-featured local co-op campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juego de puzles y plataformas sencillito y corto. He jugado el primero de los niveles cooperativos y he podido pasarme la fase del jugador1 y no lo he hecho con el jugador2 porque no quería enchufar el mando, no sé si para el resto los niveles hace falta interactuar entre jugadores pero el primero no, así que no jugué más
https://youtu.be/Mnw9kqzLg-s Input issues dropping jumps is a major problem that prevents reliable play for this light puzzle platformer.
很简单朴实的解谜游戏,机制主要围绕红蓝两色变化来处理各类机关,画面和机制都多少有点gamejam作品的即视感,成就感和体验感有点一般。从游戏介绍也能看得出,创意来源于传送门游戏,但成品效果还是有点4399小游戏即视感了。不过,这游戏的镜头晃动也很粗糙,容易晕。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game itself seems interesting and fun, however.. Problem is, jumping doesn't work on high refresh rate monitors. 60hz monitors are probably fine. 144hz monitors will have you fall to your death over and over and over no matter how well you time your jumps. As the game stands right now, it's barely playable for me, and I can't recommend it.
[b]Polarity[/b] oferece puzzles criativos, jogabilidade fluida e visual minimalista. Curto, mas cativante, é ideal para quem curte desafios rápidos, com destaque para o divertido modo cooperativo local. -------------------------- [h3][b]Análise:[/b][/h3] [b]Polarity[/b] é um jogo indie de quebra-cabeças em primeira pessoa que remete a títulos como Portal e Q.U.B.E., combinando desafios de lógica com uma atmosfera minimalista e cativante. Com mecânicas baseadas na manipulação de polaridades para resolver enigmas, o jogo entrega uma experiência envolvente que estimula o raciocínio estratégico. A jogabilidade de Polarity gira em torno da alternância entre duas polaridades, geralmente representadas pelas cores vermelha e azul. Cada polaridade permite interações diferentes com o ambiente, como atravessar campos de força ou ativar plataformas específicas. Os controles são simples e responsivos, e o design dos níveis é inteligente, incentivando o jogador a pensar criticamente e planejar seus movimentos. O jogo também oferece um modo cooperativo local, onde a coordenação entre dois jogadores traz uma camada extra de desafio e diversão. -------------------------- [h3][b]Pontos Positivos:[/b][/h3] [b]Quebra-cabeças desafiadores e inteligentes:[/b] Os enigmas são bem elaborados, exigindo estratégia e lógica. [b]Estilo visual minimalista:[/b] Gráficos limpos e modernos que tornam a experiência agradável e sem distrações. [b]Trilha sonora imersiva:[/b] A música eletrônica ambiente complementa perfeitamente o tom futurista do jogo. [b]Modo cooperativo local:[/b] Jogar com um amigo localmente torna os desafios ainda mais interessantes. [b]Boa relação custo-benefício:[/b] Polarity é acessível e oferece uma ótima experiência para o preço. -------------------------- [h3][b]Pontos Negativos:[/b][/h3] [b]Curta duração:[/b] Jogadores experientes podem finalizar o jogo em poucas horas. [b]História rasa:[/b] O foco está totalmente na jogabilidade, deixando a narrativa em segundo plano. [b]Rejogabilidade limitada:[/b] Após resolver todos os puzzles, há pouca motivação para revisitar o jogo. [b]Modo cooperativo sem online:[/b] O co-op local é excelente, mas a ausência de modo online pode decepcionar. -------------------------- [h3][b]Conclusão:[/b][/h3] [b]Polarity[/b] é uma excelente escolha para fãs de jogos de quebra-cabeças que apreciam mecânicas inteligentes e design minimalista. Apesar da curta duração e da falta de profundidade narrativa, o jogo compensa com enigmas criativos e uma jogabilidade fluida. Se você busca um desafio cerebral e envolvente, Polarity é uma ótima opção, especialmente para sessões cooperativas locais. -------------------------- [h3][b]Recomendado[/b][/h3] --------------------------
Mom, I want Portal. "We have Portal at home." Portal at home: Polarity "But Mom, the controls don't work properly." "I don't care. I don't play video games." And that is probably the exact scenario where I'd recommend Polarity over Portal. I genuinely didn't want to give this game a negative review. Polarity isn't actually a terrible game. The red/blue polarity mechanic is interesting, the puzzles are fun even if they're fairly easy, and the single-player achievements work. For a cheap little Portal-inspired puzzle game, I was having a surprisingly decent time. Then I discovered the co-op achievements. Want 100% achievements? Great! Hope you own a controller. Got a controller? Excellent! Now find another person willing to play Polarity with you. Don't have another player? Well, congratulations—you can apparently become Player 1 and Player 2 and discover talents you never knew you had. The game only has local/shared-screen co-op, and achievement progression requires completing that content. So a perfectly enjoyable single-player achievement hunt suddenly turns into a hardware and friendship check. But don't worry. There's another feature: Sometimes jumping doesn't work. You press jump. Nothing happens. Perhaps your character simply wasn't emotionally prepared to jump that day. Normally I'd chalk something like this up to my keyboard, settings, or incompetence. Unfortunately, other players have been reporting jumping problems for years. And apparently the developer's solution was: Do nothing. That's ultimately why I'm giving Polarity a negative review. The puzzles aren't bad. The polarity mechanic isn't bad. The single-player campaign isn't bad. The problem is that basic control issues have seemingly remained unresolved for years, while achievement hunters get rewarded for finishing the single-player campaign by discovering that they now require a controller and another human being. There is genuinely a decent little puzzle game underneath all of this. I enjoyed enough of it that I wanted to recommend it. Unfortunately: Portal exists. And Portal's jump button generally understands its job description. 5/10 — Mom, can we please just buy Portal? Gameplay: https://www.youtube.com/watch?v=okncpdfHDDY&list=PLcDpCocdcZ1s&index=1&t=1414s
Простая идея с полярностью, которая быстро превращается в проверку реакции и внимательности. Управление понятное, а уровни заставляют немного напрячь мозги.
стильная головоломка с уникальной механикой смены полярности. Игра требует логики, внимательности и умения планировать ходы, чтобы пройти сложные уровни. Атмосфера минималистична, а визуальное оформление приятное и уютное. Отличный выбор для любителей умных и увлекательных головоломок, стимулирующих мышление.
i mean its broke mans portal but its a fun game to play in between queues to other games, fun little puzzle game. DAMN i just saw the price for 13 euros its not worth it if u didnt get this game for free or on a discount dont really bother buying but for like 3-4 euros its ok i guess
a fun portal inspired puzzle game, i quite enjoy this
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Players by region
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