
Team up and take flight in this sci-fi co-op shooter with fully destructible environments. Soar through dynamic open levels using powerful abilities, master advanced weapons and vehicles, and lay waste to the armies of a hostile colonizing threat - defend your home worlds!
Modeled estimate, not a reported figure. How we estimate →
About
Skylancer: Our planets have been overtaken by the Regime. Join us and together we will shatter the yoke of their oppression.
Take flight with up to 3 other players for 4 player team-oriented gameplay, focused around guerilla warfare against the Regime.
It's your team vs the environment. Get in, wage a guerrilla war of resistance, and destroy as much enemy infrastructure as you can on the way out!
Battle through completely destructible cityscapes. Smash, destroy, and otherwise tear down the Regime's infrastructure of oppression over the course of every match. Each session is unique, with a reactive and ever-evolving combat environment.
Carve doorways out of walls, tunnel through terrain, and unleash an arsenal of destruction!
Assume the mantle of Skylancer and reclaim the birthright of your ancestors. Fly, extract, and resist the Regime's war of conquest!
We're a small and scrappy team of 11 people, aided by the tools and technologies of Unreal Engine 5.
We're excited about the game we've built with Polaris, and wholeheartedly invite our community to share feedback.
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Will Polaris be a live service title?
No, Polaris will offer a complete experience at launch. That said, if big AAA studios don't get everything right day one, our little team certainly won't, so we'll no doubt be making bug fixes and balancing changes after release, and we'll take that responsibility seriously. If people dig what we've made and would like more, we'll definitely consider it, so long as we won't bankrupt ourselves in the process. But I don't want to sell people something which is incomplete, half-finished, or where we're pitching as-yet-unrealised potential. We just want to make a cool game, and we hope it looks cool to you, too!
What operating systems will Polaris be compatible with?
At launch we'll support Windows PC only, with the possibility of Steam Deck support at a later point.
Will this be an Early Access title?
No, Polaris will launch in full when released.
What's the inspiration behind making Polaris?
It's Jonathan the creative director writing this (hi there!). I can't speak for everyone on the team, so I'll answer just for me... I've kind of always wanted to work on a game like this. I grew up loving the games of Bullfrog and Psygnosis, in particular Syndicate, Wipeout, G-Police, and Colony Wars. So experiences involving "teams of high tech soldiers, using high tech vehicles, causing chaos in an original science fiction world" have always been embedded deep in my frontal lobe. Over the years I've fallen in love with games like Halo, Earth Defence Force, Red Faction, Just Cause, Crimson Skies, and Ace Combat. Polaris is a melting pot of all these inspirations (and more!) combined with the raw talent and creativity of the awesome team I get to work with everyday. Also they turned off the Warhawk servers so this is the only way I get to fulfil that particular gameplay fantasy.
What's the best way to stay up-to-date on development?
Via our newsletter. Please sign up via the link on the Steam page!
What's the best way to give feedback?
Please join our Discord, become a member of our dedicated Reddit page, or join the conversation in the Steam discussion forums.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The idea is there, there could be something here, but the game feels very unfinished. I've encountered several bugs very quickly into the game, like the guns not working anymore after revival, the game doesn't quit when you tried to exit from the main menu, etc. I cannot recommend it in this state.
Really love the art style and gameplay. Can't wait to see what the developers have in store!
I was looking for a drop-in style PVE game with co-op multiplayer (along the lines of Void Crew without the resource management). Polaris is almost exactly that game. I'm enjoying Polaris in a single-player sessions, but I haven't tried co-op yet. The art style is fairly uncommon and the action/combat is pretty good. The aerial movement and controls are intuitive and fun, and the ground movement is good - just less exciting. The rocket boots remind me a lot of Jet Set Radio. The game loop is pretty basic and there's not a lot of variation, but it's a good mindless fun game. It's still a little rough around the edges, but I'm enjoying it and will likely get some friends to play too. Hopefully the devs will continue to improve it going forward.
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Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +17 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ну, за свои деньги может и норм, хотя по мне это скорее демка, а не фул игра, причем техно, даже не бета. тутор - видос на ютубе, самое нужное - названия предметов, не перевели, описания того что есть что, как стреляет, какая обойма, скорострельность, дамаг и т.д. отсутствует, управление крайне топорное, особенно у самолетов. игровой процесс - вот вообще никак не пытется заинетересовать игрока, боты просто по очереди на тебя высыпаются, не имеют никакого паттерна поведения, просто прилетают и гоняются хвостиком, так понимаю на высоком уровне сложности их просто будет больше? дред, с которым больше всего видосов, просто мотыляется по кругу, никакого стимула его сбивать, кроме как таймера в игре нет, как противник, это просто жирная мишень, которая зачем то стреляет во все стороны. эта игра слишком примитивная, больше наверно флешку напоминает что ли? даже не знаю что порекомендовать добавить\переделать, тут тупо ничего нет, что можно назвать кор или эффектной механикой. её сделали будто для теста собственных способностей, цели создать что то самобытное (даж не знаю как правильно сказать...) вообще по ходу не стояло. не рекомендую к покупке но не могу сказать что она плохая, диз тут тоже незачто ставить. так что буду надеяться, что её всетаки доведут до адекватного состояния
POLARIS™ -Coop -Exploração -Fps -Extração Realmente o game aparentava ser muito bom, mas ao jogar achei ele simples demais para o que deveria, nada como simplesmente cair do céu a corpo nu quando inicia uma missão, e nada acontece com seu personagem e nem dano toma. Aqui temos alguns objetivos simples demais onde temos que destruir algumas naves, fez a missão ai só extrair e acabou. ficou muito vago e sem graça, objetivos simples demais. Fora que não achei ninguém jogando para tentar testar o coop. Ja sobre bugs não vou entrar em detalhes pois todos jogos tem, mas aqui não esta em acesso antecipado. O que acontece que infelizmente o game fica super repetitivo, sei que muitos jogos tem tendencia de repetir algumas quests, missões, mas aqui e sempre a mesma coisa em todos os sentidos. Eu particularmente não recomendaria, mas fica a cargo de cada um analisar se lhe agrada ou não, porem pra mim, em termos diversos, vou passar longe desse game !! Quem quiser verificar vou postar em nosso canal a gameplay https://www.youtube.com/@Gamezonebr
Egy PvE Extraction Shooter / Looter játék. Grafika Cell-shader-re emlékeztet, rombolható környezet. Ki kell farmolni tokeneket amiből lehet fegyvereket venni és egyéb cuccokat, amiket bent le tudunk hívni jó pár ellenfél kiiktatása után. Vannak benne vadászgépek amiket a kivonási zonában lehet megtalálni. Van egy cipő amivel lehet repülni, ezt meg lehet találni kis pod-okban a térképen vagy pár tokenél letudod hívni. Ez a repülés hasonló az Anthem-sre. Lövöldézés is nagyon jó! Na akkor kitérek arra is ami nem annyira tetszik: Repetatív és kevés benne a tartalom. (Jelenleg!) Ha fejlesztők tesznek bele több féle ellenfeleket, véletlenszerű eseményeket (Random Events), több játék módot, kezelő felületet is lehetne alakítani kicsit (Le hívásnál ne jelezek ki a zárt tárgyakat vagy azokat amik már nálunk vannak, Main menü át lehetne alakítani) Ha szeretnél a tevékenységemről többet tudni, klikkel a profilomra, vagy keres rám Youtube-n! @WEBER90 Special Thanks: POLARIS™ Team & Variable State
UPDATE: I am changing my review to negative. It seems the devs have abandoned this game. The discord has been crickets for months. This project started out promising, but I think they just bit off more than they could chew. I understand if the game underperformed and they had to cease development, but complete radio silence/no explanation is not acceptable. Before I begin, I will be doing a more in depth review in the near future, but I just wanted to get this out there to begin with. I also did receive a key from the dev, but I also bought a copy for myself and some friends as well. Overall I am going to recommend this game, if for no other reason than I believe in the devs and what they are doing. At least from the one dev I have spoken to, they are passionate and committed and this game has the makings of something great. This very well could be Helldiver's little indie cousin. That being said I won't lie, it is a little rough. It is fairly content light and what is there definitely needs more polish. That being said again... ITS ONLY $10!! The devs have done a very good job of being transparent about the scope of the project. It seems like they have plans for the future, depending on its success/sales. To put things shortly if you like the idea of an indie helldiver's, can deal with some lack of polish/balance, and want to support a passionate independent studio, I would highly recommend picking this up as there is fun to be had!
NIE GRAĆ NAWET ZA DARMO :/
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