
Cook and serve your dishes, design and decorate your restaurants, and expand your culinary kingdom with new unlocks, abilities and dishes in procedurally-generated locations. Classic cooking action with permanent roguelite progression. Hire your friends - or do it all yourself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Jul 30 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Up to four players build and run a restaurant from scratch, choosing dishes, buying and placing appliances – some of which can be daisy-chained together to create ambitious automatic kitchens – cooking food and serving customers.
Players have free rein to design their restaurant which will expand and develop between shifts – with additional content and challenges unlocked through progression.
Can you cook, serve and manage your way through 15 hectic days in your restaurant and unlock a brand-new franchise?
Classic co-op cooking action, with a wide selection of mains, sides, sauces, toppings, desserts, and starters.
Choose your equipment, lay out your kitchen, curate your menu and plate up your dishes.
From bubbling soups to sublime salads, tender steaks to hearty pies, there's something for everyone.
Look after front-of-house: seating customers, delivering orders, and managing patience.
Equip your restaurant to handle the most fickle of customers and deliver them what they need, right when they need it.
Co-operate with your team like a well-olive-oiled machine or build a name for yourself going it alone.
Exceed your goals and take your franchise to greater heights at a new location, bringing with you new unlocks and upgrade
Upgrade and rearrange your restaurant to your personal taste: when the restaurant closes for the day, the planning begins!
Decide what new equipment to purchase, and place it wherever you want.
Want to go high-tech? Install the turbo-ovens, crank up the conveyors, and make way for the robo-kitchen of the future.
Fancy something a little more... fancy? Curate your art collection, fix up that wallpaper, enlist a friend as a maître d' and get ready to provide the culinary experience of a lifetime.
Exceed your goals and start over at your next location, bringing with you new unlocks and upgrades.
Tailor your brand towards gourmet dining, or fine-tune your fast food franchise.
Every restaurant is procedurally-generated with its own climate, customers and conditions.
Return to your franchise HQ to view your achievements, customise your characters and upgrade your kit, ready for your next adventure!
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 95% | — | $10.1M |
| $19.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1080 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fajna gra czekam na apdejt z termomiksem, bo trochę za trudna
веселая игра. переругались с тиммейтами
ОТЛИЧНЫЙ КОФЕ ПОВАРА В РОТ ЛЮБИЛА
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.1M | 10.8K | 90% | $49.99 | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $10.2M | 14K | 64% | $39.99 | |
| $10M | 15K | 84% | $39.99 | |
| $10.2M | 7.1K | 67% | $33.99 | |
| $10M | 21.8K | 89% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $964 | 4 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean, Turkish
| $19.99 |
| 2Kratings |
| 72% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Often compared to Overcooked, but this is my preference of the two two. Both I like, but both are different. Overcooked is *level based*. Cuter, more aesthetic, more accessible. You complete a level and then move unto the next, with a different kitchen setup, different theme, different recipes. PlateUp is *run based*. Strategic, more communication, planning, and has a roguelite component which Overcooked doesn't have. You choose a recipe and a kitchen layout at the start, then play through days/levels in the same kitchen until you bust. New appliances become available after each successful day, you get to reorganise and plan the layout of the kitchen, difficulty increases with you choosing between two negatives as it progressively gets harder. Reason this is my preference is the planning phase- between days/levels my partner and I would sometimes spend more time planning and strategising, than in the actual play round, reorganising our kitchen to make things work or to make things more efficient. Overall, this makes PlateUp more challenging, competative, and more co-operative, but less casual and more stressful. Overcooked is more of a chaotic-fun party game, great with different and changing players. PlateUp gets more fun the more you play, playing with the same people(s). Both are playable solo, but PlateUp is much better in this regard because of the progression. The Overcooked experience at different player counts is roughly the same, whereas PlateUp has a more variance in the experience at different player counts. I think both games are great fun, but each have their own optimal demographic and situation to maximise the player experience for the game to display its strength. I'd say this is established as a timeless classic and cornerstone/reference point of the co-op genre. 9.25/10
Jeu sympa, on peut personnaliser un peu sa partie, même si ça reste limiter, en tout cas après 5h de jeu (choix de plan et de type de cuisine), Faisable mais relativement difficile en solo, Doit être plus amusant en multi.
⭐ 推薦度 8/10 💰 價格 7.5/10 (建議特價買) 🔧 製作品質 7.5/10 🎨 美術 6/10 🎵 音樂 X 🎯 沉迷度 7/10 🔄 回鍋價值 7/10 和朋友玩 超好玩 (只有自己一個人不會想打開) 會需要動腦思考怎麼規劃自動化產線 屬於那種會一次玩很久 之後有朋友揪還會想再玩的遊戲
very fun game kinda addicting and good for friends
不错的游戏就是自动化有点难,玩家只能自己一点点摸索。
baller
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.