
Wage war across entire solar systems with massive armies at your command. Annihilate enemy forces with world-shattering TITAN-class units, and demolish planets with massive super weapons!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
supreme commander
The best RTS I have ever experienced Unfortunately for all other RTS, I played this one first and now they have to compete with it in my heart. It is probably a knowledge thing but my only complaint is that managing large swarms of tanks and bots with air support can be very difficult - I only play Galactic War and AI Skirmish, before every engagement I pause and set the first 5 group hotkeys G1 - bots, screen G2 - tanks G3 - fighters G4 - bombers G5 - all planes It is probably sub optimal but I find it very useful and engaging - I think if you could make it so that 40 Dox are a "group" by default that are reinforced directly from factories or something? I have been playing a lot of TW3 and I think I am missing "stacks" of troops Otherwise, immaculate - nothing comes close If you like lots of units, lots of gunfire, tense resource expansion, etc this is the game - go from a single world system to a 5 world system and have to manage resources and threats across planets - artillery go brr
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian, Polish, Dutch*languages with full audio support
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its, very buggy if your computer can't handle it very well, only get if your computer can handle it no problem.
The game is just too fast paced, and the multiple planets are more of a hindrance than an actual gameplay mechanic. Once you, or the AI fortify a planet, it then just becomes a sequence of who can throw the most nukes, or build the first super weapon. Unoptimised mess as well. Having a thousand units, with baby graphics, slows the game down to 50% and that is with a threadripper CPU and an RTX 3080. The RTX 3080 might seem dated to you, but when this game came out, it wasn't even out yet. Supreme Commander Forged Alliance is far more enjoyable than this game.
RTS Raiz, quebração sem limite de recursos, guerra total, várias unidades diferentes, usos diferentes, você tem que usar todos os tipos de unidades, Inf, tanques, ar e mar, ferramentas de criação de mapas. Sucessor do TA antigo Muito bem feito e com muito respeito. 10/10
норм топ игра
I cannot recommend as I cannot play for more than 2 minutes without crashing. I have tried several work arounds yet it still will not work, I believe it may be caused by the Intel Arc however I am not entirely sure. I am quite disappointed as it seems quite fun.
Too straining to play and only 1 faction in the base game without mods. Never could get into it.
Very fun game. A little on the more simple side as far as RTS is concerned, but that's hardly a bad thing. Also, this one lets you throw planets at people. Including planets you are actively standing on! That's pretty cool if you ask me.
Kickstarted this game. Long-time Total Annihilation fan. Overall it's enjoyable. The mechanics and the programming are pristine. I've yet to have a crash. Integration with multiplayer, map & campaign editor, chat everything works. There's not a lot of buff and shine compared to other games but the raw enjoyment is there. The out-of-this-world mechanics are impressive.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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