
Planet Coaster® - the future of coaster park simulation games has arrived! Surprise, delight and thrill incredible crowds as you build your coaster park empire - let your imagination run wild, and share your success with the world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩 !!特别沉浸!!就是盖房子技术差点 新手第一次玩很上头,慢慢探索吧
以前去玩过山车,第一排、中间排、最后一排都要坐一次。就想知道坐哪里最刺激。但是现在对上一次去游乐园,好像已经过去好久、久到不记得。但是又好像没多久,怎么有些设施都不一样了呢?为什么坐上去没有了那份刺激感,反倒有点害怕了呢?时间真是一个磨人的小偷,磨走了岁月,也磨平了心性。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 11 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Korean, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
coaster
Pretty realistic for a theme park game and has tons of different options to choose from, for whatever you want to build. Sandbox mode is very good since you don't have to worry about anything besides what you're building next. I haven't tried the other modes yet so I don't know how good they are.
自己上手反而感觉玩的有点累,不如看主播建造来得好玩 感觉应该是自己建的时候要花好久的时间,时长太久消磨了乐趣吧。 看主播反正是剪辑过了的,直接就看游客效果
模拟经营类游戏挺不错的,能沉迷的玩上好久,游戏的话说实话一不注意就发现亏损了,其次还得学会合理布置设施位置.也是很久以前就看到主播玩,自己上手发现画质放到现在依旧能吊打很多游戏,玩法也是非常不错
上头。。。游客渴了不喝水,想拉屎不去厕所我能怎么办嗷嗷嗷嗷嗷嗷
me ha gustado mucho este juego
全成就点评,有技巧利用好可以完成简单多,很不错的消遣游戏。
豪
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 14.7K | 74% | $25.99 | |
| $5.3M | 92.3K | 94% | $2.49 | |
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| $1M | 1.3K | 63% | $29.99 | |
| $1.1K | 41 | 66% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.5M | 34.1K | 97% | $8.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.7M | 17K | 89% | $29.99 | |
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.2M | 8.7K | 88% | $48.99 |