
Build and customise thrilling roller coasters and incredible water slides, manage the ultimate theme park experience, and share your epic creations. Are you ready to ride the wave?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Create a splash with Planet Coaster 2 - sequel to the world’s best coaster park simulator!
Reach new heights of creativity, management, and sharing as you construct the theme parks of your dreams combining epic water rides and coasters to delight and thrill your park guests.
Dive in now!

Enhanced and improved building and pathing tools let you create spectacular, true-to-life theme parks, complete with sprawling plazas. Make your mark on the world as you shape terrain and populate your park with stunning swimming pools and thrilling rides. It’s never been easier to bring your dream park to life.
Dive into a world of creativity with nine distinct themes, from returning classics like Pirate and Western, to exciting new additions in Viking and Mythology. With thousands of themed customisable pieces at your fingertips, every creation will be truly unique.
Embark on the coaster park experience of a lifetime as you push the boundaries of creativity like never before! Unleash your imagination as you build the most awe-inspiring themed creations with unparalleled customisation tools! For the first time, intuitively add scalable scenery and objects to every ride to elevate your park and give your guests a day to remember.
Create the ultimate experience for your thrill-seeking guests using piece-by-piece construction. Build a vibrant array of exhilarating rollercoasters and jaw-dropping thrill rides. Design a seamlessly interconnected park paradise with glistening swimming pools and twisting water flumes.
Surprise and amaze as you bring the dramatic flair of real-world theme parks to your guests with the brand-new event sequencer tool, while sophisticated global illumination lighting brings the theme park experience to your home with stunning visuals and striking authenticity.

Balance thrilling your guests with managing your budget - populate your park with amazing efficiently powered attractions and the right amenities to boost your rating and become a theme park master.
Provide for your guests’ health, well-being, and happiness so your park can thrive. With all-new waterparks comes the need for shade, sunscreen, lifeguards, changing rooms, and more to ensure everyone has their best day both in and out of the pool.
Understanding the wants and needs of your guests has never been easier! The new ‘heat maps’ feature lets you understand the wider park’s needs at a glance before diving deeper into the details -simply select any guest to see how they and their immediate group are enjoying your theme park.

Unleash your collective creativity in Sandbox Mode. Take turns to work on building a park with players around the world using a shared cross-platform save!
For the first time ever, collaborate with friends in Franchise Mode to create the best theme park empire and compete with others to reach the top of worldwide leaderboards!
Soak up the fun and get up close and personal, as you experience other players theme park creations first hand - explore their worlds in first person as a park guest!
Share anything and everything! Upload coasters, rides, or even full theme parks for other players, and download and delight in other’s creations. All are easily accessible from the cross-platform Frontier Workshop both in-game and online.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99−60% | 14.7Kreviews | 74% | — | $10.8M |
| $58.49 | 5.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't care what anyone else has to say, but this is the BUGGIEST and WORST game in all of history. Sure it's easy to use, UNTIL YOU ACTUALLY TRY TO MAKE SOMETHING AND THE GAME GOES "Oh, he made something, too bad i don't care" AND PREVENTS YOU FROM OPENING IT. OR THE FACT THAT THE PATHS ARE SO BUGGY. I PLACED A PATH DOWN AND IT CRASHED MY GAME EVEN THOUGH I HAVE 2 TERABYTES OF STORAGE???? THIS HAPPENED 5 TIMES IN A ROW. DONT EVEN TRY WITH THE COASTERS EITHER.
It’s overwhelming and has bad building
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #70, worst AU #100 · 8 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 19 → 21.29/day in the week after.
Reviews, worldwide (the counter carries no country): 9.88/day in the week to Jul 21 → 10.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese* +1 more
| $49.99 |
| 1Kratings |
| 68% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game blatantly copy paste the unreal engine game developer toolset and expect gamers to be able to use it with ease. I know this because i happend to have finished a course on unreal engine 5. They literally put copy paste game design tools into it unchanged, as this game is built in unreal engine you are basically ''playing'' in the real unreal developer engine. This sounds really professional and is great if you are a nerd with years of time to learn. But this is extremely UNFRIENDLY to USERS. It is incredibly tedious and frustrationg hitting a hotkey you didn't know existed, altering the way every object is placed from that moment on, with no idea what happend, why it happend, and how to reverse it's effects. You would have to literally DELETE YOUR SAVE AND START OVER in order to be back to normal. Asking AI like Chatgpt for answers is also useless because of the scope of complexity. This is not a game. This is alterd Unreal Game Developer Engine, Disguised as a game. If you do not get how buildings are placed, work and are oriented within 90 minutes. You should immediatly refund, because you would sign yourself up for a Weeks upon Weeks long grind in order to get down the BASICS of how to properly place ♥♥♥♥ after you hit one of these landmine hotkeys or buttons. There are many, Way Way Way too many. I cannot recommend this game. It costs way too much time to do the most basic of things. Literally have to go back and forth in 5 menu's in order to place something you were forgetting for instance. And the game itself is already incredibly overly complex, like unreal complex. I expected Roller Coaster Tycoon 5, i got Extremely Tedious Unreal 5 Game Dev engine. Also i just encounterd a bug where the screen and menu's just increasingly stopped responding, being unable to save, game freezing more and more until fully stuck. Had to Alt + F4. Everything lost. No really, great time investment. You know what, give this game as a present to someone you know loved Roller Coaster Tycoon but you secretly hate. If for some reason you really want to do this despite all warnings. Join me as i have already signed my soul ( i cannot refund anymore ) THE TUTORIAL YOU ARE DEFINITLY GOING TO NEED: https://www.youtube.com/watch?v=XnhER1WOaJ8 (it is 7+ hours long...)
Dollars, dollars, dollars and unstoppable milking machine covered content through paid dlc, which there's not supposed to be in there. I already paid heavily for the game, throwing so many dlc behind is frustrating. Game's out for less than 2 years and there's already 7 dlc's costing more than the base game. Should've been either free dlc's or free base game. This turning in BAD, BAD direction and if planet zoo 2 is like that too, well. Bad news fellas
1からプレイしてたんですけど、やっぱ面白いです。前作から引き続き自由度も高く、さらにグラフィックも向上してるので、凄く没入感があります。 一個懸念点としては、前作よりも建物のセットが少ないこと。テーマ別でショップを作りたいなら、自分で作ったり、ワークショップからとってきたりしないとできません。 でもそれ以外は完璧なんでおすすめです!あと最近ゲームセンターとかが追加されたらしいので、今が買い時だと思います。 動作については、私のPC性能だと、パークが完成するころにはFPS30切ります。なので最初のうちはスムーズだとしても、ちゃんと最後まで作るなら私のPCよりも強いCPUやGPUがあるといいかもしれません。もっと早くレビューすれば良かった
Bro this game is so good that my wife divorced me because i cheated on her with her best friend
I genuenly adore this game so much. The level of detail you can achieve here is unmatched so far. I could sink even more hours into it !
This is a great game that i can spend hours playing. I really have nothing bad to say about it.
the only thing i dislike is that we dont get a tutorial telling us how to play the game
Difficile pour moi de donner un avis favorable car le côté gestion n'a que peu d'impact sur nos parties. Très dommage car la base du jeu est très bien. Beaucoup trop facile à mon goût, challenge inexistant même en hard.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $10.8M | 41K | 93% | $9.99 | |
| $10.8M | 15.7K | 94% | $23.99 | |
| $10.8M | 14.9K | 86% | $20.99 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $10.9M | 10.8K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.9M | 72.2K | 91% | $11.24 | |
| $1M | 1.3K | 63% | $29.99 | |
| — | 0 | — | — | |
| $7.3M | 9.9K | 82% | $19.99 | |
| $2.7M | 3.2K | 86% | $24.99 | |
| $233K | 1.3K | 62% | $6.24 |