
Build and customise thrilling roller coasters and incredible water slides, manage the ultimate theme park experience, and share your epic creations. Are you ready to ride the wave?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Create a splash with Planet Coaster 2 - sequel to the world’s best coaster park simulator!
Reach new heights of creativity, management, and sharing as you construct the theme parks of your dreams combining epic water rides and coasters to delight and thrill your park guests.
Dive in now!

Enhanced and improved building and pathing tools let you create spectacular, true-to-life theme parks, complete with sprawling plazas. Make your mark on the world as you shape terrain and populate your park with stunning swimming pools and thrilling rides. It’s never been easier to bring your dream park to life.
Dive into a world of creativity with nine distinct themes, from returning classics like Pirate and Western, to exciting new additions in Viking and Mythology. With thousands of themed customisable pieces at your fingertips, every creation will be truly unique.
Embark on the coaster park experience of a lifetime as you push the boundaries of creativity like never before! Unleash your imagination as you build the most awe-inspiring themed creations with unparalleled customisation tools! For the first time, intuitively add scalable scenery and objects to every ride to elevate your park and give your guests a day to remember.
Create the ultimate experience for your thrill-seeking guests using piece-by-piece construction. Build a vibrant array of exhilarating rollercoasters and jaw-dropping thrill rides. Design a seamlessly interconnected park paradise with glistening swimming pools and twisting water flumes.
Surprise and amaze as you bring the dramatic flair of real-world theme parks to your guests with the brand-new event sequencer tool, while sophisticated global illumination lighting brings the theme park experience to your home with stunning visuals and striking authenticity.

Balance thrilling your guests with managing your budget - populate your park with amazing efficiently powered attractions and the right amenities to boost your rating and become a theme park master.
Provide for your guests’ health, well-being, and happiness so your park can thrive. With all-new waterparks comes the need for shade, sunscreen, lifeguards, changing rooms, and more to ensure everyone has their best day both in and out of the pool.
Understanding the wants and needs of your guests has never been easier! The new ‘heat maps’ feature lets you understand the wider park’s needs at a glance before diving deeper into the details -simply select any guest to see how they and their immediate group are enjoying your theme park.

Unleash your collective creativity in Sandbox Mode. Take turns to work on building a park with players around the world using a shared cross-platform save!
For the first time ever, collaborate with friends in Franchise Mode to create the best theme park empire and compete with others to reach the top of worldwide leaderboards!
Soak up the fun and get up close and personal, as you experience other players theme park creations first hand - explore their worlds in first person as a park guest!
Share anything and everything! Upload coasters, rides, or even full theme parks for other players, and download and delight in other’s creations. All are easily accessible from the cross-platform Frontier Workshop both in-game and online.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99−60% | 14.7Kreviews | 74% | — | $10.8M |
| $58.49 | 5.1Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1320 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
Honestly very good game it had a terrible launch but has since recovered. Its fun until and you will spend a hour in it before you know the only complaint i have with it is the pathing system when you draw a path because one FREAKING in the ground that you cant see should not be preventing me from placing down the path and when that happens you have to redraw the entire path, its just so enraging but other than that its a pretty good game. Oh and btw i wouldn't really listen to the bad reviews it is a big step up from pc1 and everything (mostly) has been improved besides the path and most of the things people complain about you can literally change in the settings if you want a game where you can build pretty much anything with mild-above average frustration this is the game for you (and the career is not very good in my opinion).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #70, worst AU #100 · 8 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 19 → 21.29/day in the week after.
Reviews, worldwide (the counter carries no country): 9.88/day in the week to Jul 21 → 10.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Czech, Dutch, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese* +1 more
| $49.99 |
| 1Kratings |
| 68% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo la verdad, eso si quien busque un juego de gestión que se vaya a otro juego mejor. Este es un juego para dejar llevar la imaginación haciendo el parque de tus sueños con un detalle tan grande que roza lo absurdo
it takes some work, but in the end it is soooooo much fun
PARCE QUE
Componentes hardware mejor aprovechados, graficos buenos, mas herramientas y utilidades
I never played Planet Coaster 1, but this feels like a spiritual successor to Roller Coaster Tycoon 3 - which I was absolutely obsessed with as a child/teen. I've only had this game for a few days and I'm already hooked. I'm actually kind of overwhelmed with the amount of customization you can do with your parks/coasters in this game, If you want to spend 5 hours crafting scenery around your park - you can easily do so. But if you are content to just make coasters and throw up some trees/hills (me) you can do that too! An easy recommendation for anyone who loved RCT or even just sandbox games that allow you to be super creative.
echt tolles Spiel
Une bonne note juste pour le graphisme et la créativité... Parc d'attractions c'est ma passion ! Sauf que là je n'arrive pas à comprendre le mécanisme et le peu que je comprends c'est trop pénible pour un jeu fluide par exemple juste sélectionner un bâtimentc'est une galère souvent. Ensuite ne pas avoir d'aide sauf au premier chapitre du mode carrière (un petit peu) vous devez passer des heures à cherche vous même ! Personnellement j'abandonne mon enfant y jouera mais pas moi pas de temps à perdre. Parenthèse : je joue à d'autres jeux aussi beaux dans le même style et plus complexe pourtant tout est simple, facile et bien expliqué !
best game ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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