
A stylish & exciting action game! Journey through medieval Japan, rendered in beautiful pixel art, to reach the moon and defeat Mother Kaguya!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 13reviews | 92% | — | $2.4K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
This game does appear to have merit, but it really does not execute well. It has several things working against it. Specifically two main things. 1. Stages with many sections. 2. If you lose, you start all over. The second wouldn’t necessarily be a problem, if the game was balanced. It is not balanced well at all. As such, number one becomes a problem, because of number 2. Many sections normally isn’t even a problem, that’s just how bad this is done. To break down, you have a level system. Which is up to lvl 50, a max of 400 HP, and 50 skill points. The issue comes in here. You hit a hard wall, that nothing can be done about it much. You cannot max out your skill tree, and the combinations wherever doesn’t appear to be enough. 400 HP, doesn’t do you anything much. The amount of grind you would need to do to level up weapons is absurd, and even then. It doesn’t even mean much, max out the weapon? Those enemies can still tank it quite well. There are 50 levels for weapons by the way. To continue, there is a challenge near the end to unlock a weapon. However, doing that in 300 seconds? Just isn’t feasible. So, that one is gonna be locked. Then the way how certain stages are setup. Such as the recovery point is guarded by enemies, effectively, making this pretty pointless in many cases. The HP recovery, doesn’t even heal you to max. Then when you take damage, a few hits and you’re out. The enemy attack ranges, speed, etc. Just makes it awful to work with, I narrowed it down, and this seems to be closer to the arcade era. Though, something is forgotten about that era. Arcades were designed to be scams, for you to insert money for continues, etc. This game doesn’t even have a checkpoint, so you can’t even retry like bosses easily. All in all, I just wouldn’t recommend this game. It has a lot wrong with it. The progression is pretty much pointless. If the concept is to repeat over and over again, until you somehow learn some sort of pattern, then no. I am not gonna be doing that. Not when the attempts are so far between. So, this isn’t even a skill issue, it is a design problem.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
遊戲不錯,更改遊戲語言選項(鍵盤F1 -> setting -> game screen)
小品遊戲。打不過的話農到過關就可以了 XD
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7K | 415 | 78% | $1.99 | |
| $463.8K | 1.5K | 83% | $19.99 | |
| $88.9K | 202 | 86% | $19.99 | |
| $3.6K | 24 | 71% | $7.99 | |
| $2K | 9 | 67% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 61 | 84% | $2.99 | |
| $2.4K | 57 | 91% | $2.99 | |
| $2.4K | 53 | 89% | $1.99 | |
| $2.4K | 129 | 95% | $0.99 | |
| $2.4K | 93 | 98% | $0.99 | |
| $2.4K | 52 | 85% | $2.99 |