
Rebuild hope in a world that was lost in the fog. Lead your Pioneers across the isles of Pagonia, unite scattered tribes, raise thriving communities and discover the history of your people as you reclaim your world in the new story campaign.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.14/day in the week after.
About
As a brave Pioneer you lead your people through a world that was devoured by fog—a world made up of countless islands, in which hope, craftsmanship and community must rise again. Establish settlements, discover lost tribes, unfold new technologies and face the dangers that lie in wait within the fog. Experience the story campaign: You are a navigator in search of the Tower of Visions—the heart of a fragmented world.
A people, cloaked in fog. One mission: Restore hope.
The catastrophe saw Pagonia fractured into countless isles. As the navigator, you are chosen to dispel the fog and reunite the world. Journey from island to island, meet unique factions, face dangerous enemies and find out what really happened.
Play the complete campaign with unique missions and meet a wide range of story characters
Discover new factions, artifacts and legends
Confront the Hollowed—boss enemies that seem to be born from the fog itself
Find the Tower of Visions, symbol of Pagonia’s unity
Construct a thriving economy with more than 60 building types and more than 100 commodities. Every production step is visible—from Forester to Weaponsmith. Watch as thousands of Pagonians simultaneously work, trade and live, bringing your world to life.
Visualized production chains and flow of goods
Dynamic logistics with roads, transport routes and bottlenecks
Comprehensive simulation of the economy—no simplification, no abstraction
Explore procedurally generated islands with different landscapes, tribes and challenges. Befriend other factions and unite them through actions and trade.
Scattered tribes with individual needs
Trade and fulfill quests to form alliances
Mysterious locations that are hidden in the fog
Not every encounter is peaceful: Bandits, ruthless Scavs und mythical beings threaten your settlement.
Fight tactically with your troops
Strengthen your economy to secure your defenses
Decrypt artifacts that influence the powers of the fog
Experience Pioneers of Pagonia in shared co-op for up to 4 players. Build, plan and raise a settlement together. Everyone can trade, construct buildings or manage resources at the same time—you create your world together.
Shared faction, joint responsibility
Multiplayer save games, seamless switching between single player and multiplayer
Perfect for creative teamwork
Use the integrated Pagonia Editor to shape your own islands, adventures and challenges. Create maps, share them with the community and explore how an idea turns into a world: Pagonia grows through you—island by island.
STORY CAMPAIGN — Experience the story of a brave navigator and rebuild the hope in a broken world.
FLOURISHING ECONOMY — Up to 3000 Pagonians, more than 60 building types, more than 100 commodities—everything simulated, everything visible.
PROCEDURAL ISLANDS — Endless possibilities with fully generated landscapes and distinct villages, factions and objectives.
CHALLENGES — Face enemies, discover treasures, resources and hidden artifacts that alter the world’s equilibrium.
SHARED CO-OP — Build a settlement together with up to 4 friends.
MAP EDITOR & COMMUNITY — Create and share your own worlds—become one of the Builders of Pagonia.
Join our growing community on Discord and become part of the movement that builds, expands and changes Pagonia.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 5.5Kreviews | 81% | — | $7.6M |
| $34.99 | 38ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is an excellent builder sim, the mechanics are good and the visuals are stunning. Technology trees for final unlocking is possibly in need of a few tweaks, especially gem and Nickle mining which seem to sparse and when found, do not yield enough for recruiting higher level troops to take on stronger opponents. That being said, it is only a minor gripe I have. The later stages of population size can make the game slow, even with good gaming PC/ graphics card and RAM. Overall, if you liked Settlers - you will love this.
Für jeden Fan der alten Siedler auf jeden Fall zu empfehlen
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 175.5/day in the week to Jul 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Traditional Chinese, Simplified Chinese, Japanese, Korean, Dutch +6 more
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel macht richtig Laune. Ein tolles Aufbaustrategiespiel mit viel Liebe zu den Details, wenn man sich einfach einmal die Zeit nimmt und schaut, was die Bewohner so machen. Die Schwierigkeitslevel sind fair, ausser man passt nicht auf die Werwölfe auf, denn wenn die sich zu sehr vermehren, kann es sein, dass man das Spiel verliert. Für mich ein sehr empfehlenswertes Spiel, welches sehr rund läuft, für dass es erst seinen Releas hatte. Vielen Dank an die Entwicklertruppe
Ich bin mit dem Release 1.0 in die Welt von Pagonien gestartet und habe mich direkt in die Kampagne gestürzt. Sie ist sehr schön gemacht und führt einen langsam in die Mechaniken ein. Auch die kleinen Tutorial-Videos helfen dabei, ohne langes Einlesen direkt mit dem Spiel zu starten. Anfänglich war ich dem Grafikstil gegenüber etwas skeptisch, kann mich aber immer mehr damit anfreunden. Man merkt dem Spiel sofort an, dass das Entwickler-Team mit sehr viel Leidenschaft seine Vision von einem Siedler-Nachfolger erschaffen hat. P.S.: Ich bin damals mit Siedler 3 und 4 groß geworden. :)
Das sind Die Siedler pur
Habe die Kampagne durch, hat Spaß gemacht.
Not guite at the level of original The Settlers (1-3), something feels like it's missing. Maybe music?, which was a big part of creating athmosphere for me with other succesfull builder games (Settlers, Banished). Otherwise, I've liked it so far.
Endlich: Das „Siedler“, das wir verdient haben! Wer die alten Siedler-Teile (besonders 1 bis 4) geliebt hat, kann hier blind zugreifen. Volker Wertich zeigt der Gaming-Welt endlich wieder, was ein echtes Aufbauspiel ausmacht: Wuselfaktor, Logik und pure Entspannung. Das hat mir besonders gefallen: Der echte Wuselfaktor: Jede Ressource wird physisch bewegt. Man kann jedem Träger dabei zusehen, wie er das Dorf zum Blühen bringt. Warenketten mit Tiefgang: Es geht nicht um hektisches Klicken, sondern um kluge Planung. Wenn die Wirtschaft erst mal wie geschmiert läuft, ist das pure Belohnung fürs Gehirn. Grafik & Vibe: Wunderschöne, farbenfrohe Optik ohne unnötigen Grafik-Ballast. Es ist das perfekte „Feierabend-Spiel“. Stetige Updates: Die Entwickler hören auf die Community und liefern regelmäßig Content (wie den Koop-Modus oder neue Gebäude). Der Vergleich: Vergesst die letzten offiziellen Siedler-Ableger von Ubisoft. Pioneers of Pagonia ist der spirituelle Nachfolger, auf den wir über 20 Jahre gewartet haben. Es konzentriert sich auf das Wesentliche: Siedeln, Erkunden und Optimieren. Fazit: Ein Liebesbrief an das Genre. Wer gerne zusieht, wie aus einem kleinen Lagerhaus eine gewaltige Stadt wird, kommt an Pagonia nicht vorbei. 10/10 – Würde sofort wieder Grenzsteine setzen.
Great evolution of the "The Settlers" formula. Can recoomend.
Very nice, for Settler-Fans and others
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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