
In the game you will lead your settlement. You will have to build various buildings starting with a castle and ending with an institute. Every decision you make should be balanced, because the economy of your settlement is growing, and the lack of resources can catch up instantly!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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kinda unstable in its current state crashes quite a bit... doesn't seem to have a save feature and learned that hitting esc takes you back to the main menu when i was in a game ... like the premise but needs some polish
Ильнурик матурик
Эта игра полностью изменила меня и моё мировозрение я стал видеть этот мир абсолютно иначе. Я задумался о всём то что считал правильным и переосмыслил всё своё существование. Я настолько преисполнился в себе что я обрёл великий покой и отныне способен чувствовать вселенную как часть себя. Теперь я един со вселенной и всё благодаря этой замечательной игре.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
PIM World was a pleasant surprise. The game offers a clear and engaging concept: building your own state and conquering enemy castles. The mechanics are easy to learn but leave enough room for tactical thinking and planning. I especially liked that the game is not overloaded with unnecessary systems — the focus stays on management, economy, and choosing the right moment to attack. The clean minimalist style and calm pacing make the experience enjoyable and comfortable. A solid indie strategy game for players who enjoy gradual progression and thoughtful gameplay. Looking forward to future updates.
Clunky but enjoyable simple city builder, but combat makes no sense. Even with a sizable army, that army doesn't do anything unless you've declare war on another city. And even then, your army doesn't defend your city, and enemies walk right in and kill you within seconds. I'd adjust my recommendation if combat was fixed.
For the price tag, it has more content than expected! Feels like the start to something grand.
Благодаря этой игре я начал замечать детали в этом непростом мире где мелочи уже не имеют значение, но этот шедевр открыл мои глаза, ведь это первая игра после дедовской приставки где я догадывался до управления, крайне рекомендую поиграть в этот шедевр
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $206 | 3 | 100% | $2.99 | |
| $33.8K | 78 | 76% | $12.99 | |
| $4.2K | 27 | 85% | $4.99 | |
| $4.1K | 45 | 64% | $6.99 | |
| $1.7K | 7 | 71% | $8.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $361 | 53 | 87% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |