
A roguelite bullet heaven where you dodge and auto-shoot through waves of enemies. Build devastating weapon, gear and mutation combinations with deep synergies. Face over 30 unique bosses across diverse biomes in this challenging arena shooter.
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About
Survive relentless waves of enemies in this intense roguelite bullet heaven where you play as a battle-hardened pickle armed with an ever-expanding arsenal. Master dodge rolls, chain powerful abilities, and craft unique builds each run as you fight to save a world consumed by darkness.
Key Features
Roguelite Progression - Unlock permanent upgrades and new weapons between runs while discovering fresh build combinations every playthrough
Bullet Hell Combat - Weave through intense enemy patterns with precision dodge mechanics and strategic positioning
Vast Arsenal - Experience 80+ unique weapons, from rapid-fire machine guns to devastating rocket launchers
Epic Boss Encounters - Challenge massive bosses with unique attack patterns and multi-phase battles
Dynamic Build Crafting - Combine weapons, abilities, and upgrades to create powerful synergies
Diverse Biomes - Battle through haunted forests, corrupted wastelands, and ancient ruins, each with distinct enemies and hazards
How does the demo compared to the full game?
The demo contains 5 levels (full game has 32)
Sidekicks (companion feature) are not available
Characters (unique dodge roll abilities and appearences) are not available
Some items and weapons are not available in the demo (they are locked behind quests that are tied to the unavailable levels)
Progress in the demo will carry over to the full version

Endless Replayability
No two runs are the same. Experiment with countless build combinations, discover hidden synergies, and push deeper into increasingly challenging territories. Every death teaches you something new, every run brings you closer to salvation.
Can you survive the darkness and save what remains of the world?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 216 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good, fun game so far. Obviously very Brotato-like but definitely has it's own vibe. Has meta progression in the form of basic stat upgrades and gear load out. Definitely recommend for fans of the genre.
Kartoffel for Beginners Essiggurke for Kings
Игра без нормальной прогрессии, после 2 часов игры очень скучно
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Dutch, Polish
Hours played at review time, across 216 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I want to like it, but it's too difficult to get a build going. The store gives you barely any choices and the rerolls are so expensive that you just get whatever and have to run with the trash they offer. It gets compared to Brotato, but Brotato is definitely the better game.
I really want to like this game because it actually feels really good to play but theres a few things that are keeping me from really enjoying it. -Unlocks are really slow and and prevents you from experimenting with different weapons because you have to invest gold into them. Anyone can just fire up brotato and immediately have access to several different options and unlocking new ones along the way. -Map progression is basically just super minor DPS checks and theres almost no noticeable reward for doing harder content. Its quicker to fly through easy levels to grind currencies so playing the harder content just makes you unlock at a slower pace. -Normal waves are harder than the boss. The bosses are almost no challenge and can be killed in 30 seconds most of the time and its not difficult to get boss kills in the 10s if you arent currently working on one of the map challenges. -Characters are completely pointless. The different dashes doesn't matter just pick the best one and scale him up like crazy. Although I am kind of glad its like this in the games current state since I don't have to split my gold even more. -Active powers seem pretty underwhelming. Not much to say here except its just dps buff or missile or heal or I think maybe one other I cant think of. That's pretty much it -A normal run only goes to 10 which is way too short. You should always start endless mode because you 2x your income but I will only do 1 more wave. Theres an awesome core to this game and I absolutely wish the devs the best but it's not quite there for me.
One of the best bullet heaven games I've played but there are two things I hate about it: 1. I hate that the characters you unlock have more health and do more damage than Pickle Pete. They should all be equal but with their own special ability. 2. I hate that we can only save 3 loadouts.
Yep, another must-play for Brotato fans :D Numerous challenges featuring over 30 different bosses. Meta-progression through stat upgrades and collecting armor. Diverse builds using different armor sets. Mutations, active buffs, and other elements that give the game its own unique charm compared to Brotato.
整体来说是个好游戏, 但是游戏的优化有问题,为什么在界面会那么卡呢? 把卡界面的问题解决那么:8/10分; 如果不解决界面卡顿的问题:3/10分; 就目前(20260827)未优化卡顿问题而言,不推荐 整体游玩下来的感觉, 打个比方:就好像你跟女朋友拔萝卜,每次插进去、拔出来,她都要换个姿势,而你跟牛至只能等她换姿势,然后再插进去、拔出来,然后她再换个姿势...... 我第一篇差评给了这个游戏
Pickling my pete rn
Ждал этот огурчик, наиграл уже в демо 15 часов. В общем и целом для тех кто любит Brotato, но хочет чего-то новенького) Насколько знаю, игра давно вышла на мобилках, но ни разу не пробовал. По сути, есть некоторые фишки в виде снаряжения, компаньона, персонажей. В общем и целом, рекомендую
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