
Coin Tavern is not your average tavern! In this roguelike game, you’ll wield a wild array of quirky coins to build your one-of-a-kind coin deck. Hoard coins, refine strategies, streamline your deck, unlock hidden treasures, and land outrageous combos in randomized runs!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 7 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a roguelike centered around coin-tossing.
Navigate a chaotic tavern to collect a variety of unique coins, combine them into synergistic builds, and unleash devastating Combos.
Manage, add, or remove coins to craft your personalized coin deck—optimize every choice to maximize your in-game gains.
The game features coin types tied to multiple factions: Humans, Monsters, Beasts, and Machines—each with its own distinct mechanics.
Cross-faction combinations unlock a wealth of creative, powerful playstyles.
At each stage, choose from a range of effect-driven relics. Pair their abilities with your coin builds to forge diverse, dynamic playstyles.
Genres
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They did not disclose their use of AI, which is against Steam policy. I've refunded it for this reason and many others. It is terribly boring, animations are lacking, and there is no coin flipping physics. You can win on most difficulties by picking literally any coins. Decision making and synergy don't matter.
The gameplay is solid, but the game doesn't respect your time. Let me explain: there are multiple levels you can choose to play on, each with their own set of exclusive items for your 3 item draft picks at the end of each stage. To unlock another level, you need to beat the previous one TWICE - once on beginner and once on easy difficulty - if you have ANY experience with similar games, the beginner and easy difficulties are uninteresting guaranteed wins, where you'd have to try really hard to actually lose. Each level takes around 30 minutes(on 4x speed) and even if you have enough money to pay off the debt for all stages the game just forces you to play. I understand that it's to accommodate the "endless" mode, but I'm really not interested in playing endless on beginner/easy. I'm having fun with the game, but not with "play 8 hours of ♥♥♥♥♥♥♥♥ to unlock any actual challenge" - I look at it and just don't want to turn it on, knowing I'll have to do grinding(in a CASUAL ROGUELIKE game of all games). Until this is changed I don't think I'll return to the game, because the casual fun it brings is not worth the serious grind it requires to get there. This is why I can't recommend this game, unless you're buying it for a toddler, who could actually have difficulties beating beginner/easy Tl;dr: game forces you to play 1 hour of each level on guaranteed win difficulty - gatekeeping the entire games progression(new levels with new tokes/mechanics) behind that pointless grind. Edit: I also learned that AI was used in the development process, which is an insta "no buy" for me. Refund requested, staying away form this shady dev.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, German, Korean, French, Portuguese - Brazil, Spanish - Spain, Spanish - Latin America, Ukrainian, Russian +3 more
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cozy soundtrack, a fantastic mix of gambling and deckbuilding, deep tactical gameplay, and gorgeous art direction. An absolute joy to play and a game you'll easily fall in love with—I genuinely mean it. Hidden gem alert!
数值设计极佳,构筑很多,平衡性强,数值设计非常好。 卡牌效果简单,但构筑并非一目了然,还是需要大量思考的。 卡池不会稀释,重抽票给的多,而且能和硬币互动,硬抽肯定比较困难,但合理规划的话比较容易抽到想要的牌。 指数级的增长都在宝石里,数值不崩坏。
从DEMO就开始玩了好久,主要偏向于休闲。很适合我晚上睡不着,不想写汇报游玩。 《硬币酒馆》是一款画风轻松治愈的休闲类游戏,没有硬核烧脑的操作门槛,节奏舒缓,摸鱼,整体偏向轻松解压,而非高强度竞技。酒馆人物造型呆萌可爱。一款舒服解压的轻量化休闲硬币小游戏,用来打发闲暇时光恰到好处,佛系游玩体验极佳。
This game is fantastic! It's like Luck Be A Landlord but *way* more fun! There are so many coins and relics and combos you can build. I played this as the demo and loved it even then! The devs are always happy to help and are really nice! I have spent nearly 30 hours playing the demo alone because it's addicting :) Seriously, give this game a try, it's less than $10 for literal hours of entertainment. As a note, the reason I got the product for free is because I was doing game videos. :)
[h3] 初心者ステージ最高難易度クリア時点 [/h3] 最初はコインやレリックの説明を読むのが少し面倒に感じて、正直一度プレイをやめようかと思いました。 序盤は単純にレベルや数値が高そうなコインを選んでいるだけでもある程度進められるため「強そうなコインを並べて、あとはコイントスするだけのゲームなのかな?」という印象もありました。 しかし、後半まで進むとゲームの見え方がかなり変わります。 基本はコインを集めて場に出し、ラウンドごとにコイントスを行います。表が出ればコインのスキルが発動し、裏が出ればコインに書かれた金額を獲得します。 その後、新しいコインを選んだり、レリックを購入したりしながら少しずつビルドを組み上げていきます。 後半になると、単純に強そうなコインを集めるだけでは要求額に届かなくなります。 コイン同士やレリックとのシナジー、どのコインを残してどれを破壊するか、表と裏のどちらを期待するかなどを考えながらビルド全体を組み立てる必要があります。 コインやレリックの組み合わせがうまく噛み合った時には、一気に稼げるようになり、かなり爽快です。 [b] 良い点 [/b] ・コイントスというシンプルなシステムに、しっかりビルド構築要素がある ・コイン単体の性能だけでなく、コイン同士やレリックとの組み合わせを考える楽しさがある ・コインによって「表になってスキルを発動してほしい」「裏になって金額を稼いでほしい」と期待する結果が異なる ・コインを増やすだけでなく、破壊することで利益を得るなど、コインの扱い方にも判断がある ・運の要素はあるが、どの結果を期待するかどのコインを組み合わせるかを考える余地がある ・ビルドが噛み合った時の爆発力が気持ちいい ・序盤は比較的分かりやすく、後半になると一気に構築の重要性が増す ・一見すると簡単そうに見えるが、実際に後半まで進むと印象が変わる [b] 気になった点 [/b] ・序盤はコインやレリックの説明を読むことが多く、仕組みを理解するまで少しとっつきにくい ・欲しいコインが出ない時の巻き返しが厳しく感じる ・リロールも有限なので、狙ったシナジーのパーツが出ないまま構築が崩れると、そのまま立て直せないことがある ・確率によって性能や使用感が大きく変わるタイプのコインは、現在プレイしている初期ステージの限られたコイン・レリック環境では、どう活かせばいいのか分かりにくいものがある ただ、これはそのコイン自体が本当に弱いのか、現在のステージ環境と相性が悪いだけなのか、まだ判断できません。 他のステージや、より多くのコイン・レリックとの組み合わせによって評価が変わる可能性もあるため、現時点では「使いにくい」という評価に留めています。 [h2] 総評 [/h2] 最初は「コインを投げるだけのゲームなのでは?」と思いましたが、初心者ステージの最高難易度まで進めると、単純に強そうなコインを集めるだけではクリアできませんでした。 序盤から余剰金を意識しつつコインとレリックのシナジーを作り、後半に安定して大きな金額を稼げる構成を組む必要があります。 一方で、欲しいコインが出なかった時の巻き返しはやや厳しく感じます。 リロールも有限なので、狙った構築が完成しないまま後半に入るとそのまま苦しくなることがあります。 それでも、ビルドが完成してコンボが噛み合った時の爽快感はかなり大きいです。 序盤だけ遊んだ時と、後半まで進んだ時では、ゲームに対する印象がかなり変わりました。 後半まで進むと、コインの選択破壊・コイントスの結果・レリックとの組み合わせなどを考える必要が出てきます。 最初は説明を読むのが面倒で一度はやめかけましたが、現在はまだ使いこなせていない確率系のコインを「このまま使いこなせないまま終わるのは悔しい」と思い他のコインやレリックとの組み合わせを探しながらプレイしています。 シンプルな見た目に反して、後半はしっかりビルド構築を考えるゲームです。 コイントスの結果を見る楽しさと、シナジーが噛み合った時の爆発力が好きなら楽しめると思います。
https://youtu.be/cocHREqhSXQ Honestly such an addicting and fun roguelike. If you are a fan of Dice A Million or Raccoin (it's like if those two had a baby) then you will have a blast with this. There are an insane amount of coins and combos that work together and I haven't even scratched the surface since I have only played with two of the coin packs so far. If you want to see some game play you should just play the demo or you can check out my video above.
demo版玩了十多个小时了,正式版出了支持一下。一款卡通画风的休闲rogue,构筑简单,体系也多,作为休闲小游戏很值得推荐
Another "Luck to be a Landlord" Rip-Off. This time it's coin toss. Not a bad mechanic, but I was about to win my first proper run, then the game froze on the very last round. Rage refund.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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