
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best turned baes X-com game there is :)
This game is amazing. Basically Xcom but better. Though there are a few things that are a bit of a nuisance. After tens of hours the repetative cutscenes and slow enemy turns are a bit of a time waster. Vanilla is good but some mods just make some tiny changes making the gameplay slighly smoother. + Pistols for everyone XD Not to mention there's a massive overhaul that changes things enough to keep you on your toes and keep things fresh after your first playthrough.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The people who designed myrmidon should really not be allowed to get near any decision making or game designing task. they are simply the worst designed ennemies in any game ever and ruin the game by themselves. Not playing this game again until I find a mod to remove them from the game, since the devs have been to stupid to do it themselves when every criticism of their game since launch talked about this particular ennemy.
Si vous aimez les jeux de stratégie au tour par tour, ce jeu est vraiment excellent. Les DLC ajoutent davantage de difficulté, mais aussi beaucoup de réalisme, ce qui rend l’expérience encore plus immersive et intéressante. Chaque décision devient plus importante et les parties demandent une vraie réflexion stratégique. Avec tout le contenu supplémentaire, le jeu gagne en profondeur et offre de nombreuses heures de jeu sans devenir répétitif. Pour les amateurs de stratégie exigeante et réaliste, c’est une très belle découverte.
bien
Phoenix Point — 176.9 hrs Played on: Windows 11 Pro (26200) · 12th Gen Intel(R) Core(TM) i9-12900K · 128 GB · NVIDIA GeForce RTX 5090 · NVMe SSD My time: 176.9 hrs Fun 7 · Skill Ceiling 9 · Onboarding Tax 8 · Jank Tax 5 · Dad Tax 6 The Verdict: 7.5/10 — "Worth the sleep debt." Phoenix Point is what happens when the guy who invented X-COM rebuilds it in his garage, gets the important 20% gloriously right, and then ships it with the doors slightly off the hinges. I have 177 hours in this thing. Coming from someone who measures games in "minutes I could've been asleep," let me be clear what that number means: I did not stay for 177 hours because it was smooth. I stayed because the tactical layer is the real deal. Free-aim ballistics, shooting the gun clean out of an Arthron's claw, overlapping overwatch cones you actually have to respect — this is the first XCOM-like since Firaxis that made my old Brood War lizard-brain sit up straight. Solid strategy beats twitchy reflexes here, and after two decades of RTS I will die on that hill happily. Now, the jank. It's real, I won't insult you. The AI occasionally forgets how overwatch works. A base-defense mission once froze hard enough that I said a word my two daughters are not allowed to hear. The Willpower economy actively punishes you for using the cool toys, which is its own special little cruelty. And the turns are slow — this is not a "sneak a mission in between meetings" game. This is a "kids are finally asleep, pour the drink" game. But five years on they're still patching it, the bones were always better than the launch reviews admitted, and Steam's parked at a steady 73% — which is polite code for "the people who pushed through the rough bits mostly fell in love." Verdict: if you came up on the 90s/2000s tactics era and you have the patience of a functioning adult, this earns every bit of its jank. If you need polish, or you're squeezing games into 20-minute windows, wishlist it and wait for a deep sale. 👍 — for the strategy lifers, not the tourists.
Bon jeux , très fun , un x-com comme a l'ancienne , certain mod le rende encore meilleur.
Тут почти никогда не будет такого, что ваш подопечный промахивается с шансом в 80% и выше в упор по врагу. Есть свои минусы и недостатки, куда же без них, но в целом игра по соотношению цена/качество отличная.
Puede ser un juego frustrante si no avanzas del modo correcto, pero cuando le coges el truco, engancha. Cosas buenas: -El disparo a zonas del cuerpo, sin porcentajes de acierto. Estupenda idea. -La infinidad de maneras de jugar tu partida y, por lo tanto, la re-jugabilidad. -Entraña dificultad en casi todas las fases de la partida. Cosas malas: -Los mapas son pequeños y, prácticamente, te encuentras enemigos desde el primer turno, con lo que se pierde la fase de posicionamiento de los dos bandos. Es un sálvese quien pueda. -Los mapas son un poco repetitivos, pero tampoco es un drama. -Los DLC's no son nada del otro mundo, casi todos bastante prescindibles, a mi modo de ver. En definitiva, un digno sucesor de XCOM, que no es poco.
несбалансированное говно: 10 из 10 дробовиков лупящих через пол карты и сносящих почти все хп
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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