
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is dumb. I would use stronger language, but the censors are only slightly dumber than this game. The creator of this game should feel ashamed of themselves for producing something so unbelievably dumb. The level of stupidity one needs to have to believe this game holds value is literally incalculable. It is a miracle that any participant of this game is able to function enough to even turn the game on, or even feed themselves. The evidence provided by the game play tells us that only truly stupid and braindead individuals would find enjoyment from this dumb game, let alone feel pride from its creation.
Świetna gra nawiązująca do starych X-comów, sprzed ery Firaxis
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 8.2K | 97% | $11.99 | |
| $3.5M | 1.1K | 57% | $69.99 | |
| $3.5M | 4.1K | 92% | $39.99 | |
| $3.5M | 9.6K | 90% | $19.99 | |
| $3.5M | 15.9K | 87% | $9.99 | |
| $3.5M | 14.3K | 90% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $35.6M | 80K | 85% | $19.99 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $4.3M | 4K | 87% | $29.99 | |
| $366.1K | 699 | 81% | $19.99 | |
| $230.4K | 533 | 82% | $17.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Système de jeu très appréciable et fluide. Prise en main des déplacements de caméra en mode combat moins ergonomiques cependant (à revoir !).
Game consistently crashes in the opening cinematic on every launch, with or without mods. Yes I checked my files, yes I did every stupid fix you can think up to sound quirky and tech-helpful. 5 minutes of gameplay listed with over 10 crashes. Bravo.
Decent base of a game, but it ends up boring and repetitive after 10 hours. It's weird, it misses something that XCOM had, it pulls you in but it doesn't keep you there. Grab it on sale.
The bad: It's not the most polished or balanced game. Some elements made me furious with how imbalanced they were, the maps were clearly designed without all the units in mind, and it's not always clear what you need to do to accomplish certain quest chains, which can lead to some frustration. Finally, the density of haven assaults in the end game are so frequent that you might have to fight several battles in the time it takes for your MainSquad to travel between points a to b, let alone finish researching a project. The good: The aesthetic is stellar, the philosophy of the factions is stellar, and it brings very strong XCOM vibes to the table. Most of the imbalanced things are imbalanced because you're supposed to use a given cookie-cutter answer, and once you figure those out the impossible becomes much more manageable. I enjoy the branching paths made available to you, and the extraordinary flexibility in builds and equipments over the course of the game. There's so many overlapping layers to consider and remember that all play relevant and active roles which makes for one of the most engaging experiences I've had in this style of game. I practically dropped half of the other things in my life for the two weeks it took to beat the game because I was so hooked throughout. I hope they get a sequel one day.
Great game , love the factions and technology in this game. The fact tjhat you can double class soldiers into unique combos is great.
Anyone who likes Xcom2 should enjoy this, the combat and the free aim system is amazing. I personally enjoy the extra detail of armour slots, weapon mounts and ammunition. Go in prepared for a bit less hand holding and a bit more work to manage everything and you should enjoy it immensely
Very good game, very similar to XCOM. I like it.
Great game! I like it clearly more than the XCOM reboots, beaten the 1st but got turned off by the 2nd multiple times, this game addresses the issues i had with XCOM, never liked the childish design and animations of the aliens (that Earthworm JIm guys alone...) and the atmosphere coming with that, while this game has much better visual designs in basically everything and very detailed graphics in general as well as a more interesting and mysterious setting and worldbuilding. What i absolutely did not like in XCOM is the hit probability, nothing pissing me off more than missing from one field distance with a shotgun and such, they are doing it much better here making the combat more tactical what i clearly prefer, there is still randomness but on a much more calculable level, also you can aim freely, so that you can go for dangerous enemy limbs to take out their abilities or even destroy their weapon, this essential mechanics are way better done here. XCOM put more effort in presentation, especially when it comes to your hubs but that's really the only thing where i would rate it better, technically this game runs great on my 15 year old pc with everything on high and all icings on, for some reason the menus put a lot more load on the hardware than the actual maps but otherwise no issues. Love it and already know that i will sink many h here over time, will likely buy all dlc in the next sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.