
The acclaimed strategy game from the creator of X-COM. Fight tactical battles on procedural maps against a foe that adapts to your tactics. Manage diplomacy and economy on a global scale. Research, explore, overcome. Now includes Steam Workshop support for mods!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.2Kreviews | 73% | — | $3.5M |
| $29.99 | 990ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 863 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Compared to when I first got this game a few years ago, the current version is much more polished. The difficulty curve is much more reasonable, many aspects are easier to control, and the mysterious hit rate issue of Xcom is gone. Overall, it's truly a worthwhile Xcom-like game to play.
I got it hoping it would be an equal to xcom, but it is not. I wanted to like it, but it just fell short for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fui jogar Phoenix Point achando que seria tipo “XCOM, só que diferente”… e acabei entrando num pesadelo estratégico onde os aliens basicamente fazem faculdade pra aprender a me counterar. Sério. Aqui não é só você evoluindo — os inimigos também evoluem… e parece que eles estão sempre um passo à frente. Você começa feliz, dando tiro em uns monstrinhos tranquilos… e algumas missões depois tá enfrentando um bicho que parece um camarão mutante com sniper, escudo e ódio no coração. E o combate? Meu amigo… esquece aquela precisão “mais ou menos”. Aqui você aponta manualmente e mesmo assim consegue errar de um jeito impressionante. É tipo: 90% de chance… errou. Aí o inimigo vira, acerta um crítico impossível e você só aceita seu destino. E a base? Parece que você tá gerenciando uma startup em crise durante o apocalipse. Falta recurso, falta soldado, falta esperança… e ainda tem várias facções brigando entre si enquanto o mundo acaba. Clima leve. Ah, e as decisões… Você tenta ser o cara bonzinho, ajudar todo mundo… e descobre que agradar uma facção significa irritar outra. No final, você não sabe se tá salvando o planeta ou só escolhendo quem vai te odiar menos. Mas o melhor (ou pior) é quando você monta aquele esquadrão perfeito, cheio de equipamento top… entra na missão confiante… e em dois turnos tudo virou caos absoluto. Plano? Nunca nem vi. No fim das contas, Phoenix Point é aquele jogo que te desafia, te pune e depois pergunta: “e aí, vai tentar de novo?” E você vai. Porque no fundo… você acha que dessa vez vai dar certo. (Ilusão.)
Play with Terror From The Void mod
Jeśli lubisz XCOM, to ta gra jest dla ciebie. Kupiłem ją z 2 lata temu, ale początkowo się od niej odbiłem. Coś mi w niej nie grało. Prawdopodobnie to, że trzeba się w nią zagłębić nieco bardziej, niż w XCOM i XCOM2. Ale im dłużej grasz, tym bardziej okazuje się, że XCOM2 jest zbyt uproszczony. W Phoenix Point symulacja rzeczywistości jest dalej posunięta. Gdyby ta gra miała porównywalny budżet, zmiotła by XCOM2 z planszy.
great game, was getting hard in mid to late game with too many OP enemies and way too many things to do, then the Firebird patch dropped and made the game a whole lot better and manageable. the devs worked with the Terror from the void mod team, gave them credits and all! legends. easy recommend if you like turn based stategy games.
Seems like a pretty decent game until you get to the absolute ♥♥♥♥♥♥♥ combat and realize your soldiers must be literally retarded. Shame that's the focus of 90% of the game.
Great game, for true x-com fans
It's an exceptlional and underrated XCOM like.
I was told it was better than the new XCOM franchise, but it is sooo boring.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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