
Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Phasmophobia is a 4-player, online co-op, psychological horror game. You and your team of paranormal investigators will enter haunted locations filled with paranormal activity and try to gather as much evidence as you can. Use your ghost-hunting equipment to gather paranormal evidence... Before you become part of the haunting yourself.

Immersive Experience: Realistic graphics and sounds as well as a minimal user interface ensure a totally immersive experience that will keep you on your toes.
Unique Ghosts: Identify over 20 different ghost types, each with unique traits, personalities, and abilities to make each investigation feel different from the last.
Equipment: Use well-known ghost-hunting equipment such as EMF Readers, Spirit Boxes, Thermometers, and Night Vision Cameras to find clues and gather as much paranormal evidence as you can. Find Cursed Possessions that grant information or abilities in exchange for your sanity.
Full Voice Recognition: The Ghosts are listening! Use your actual voice to interact with the Ghosts through Ouija Boards and EVP Sessions using a Spirit Box.

Locations: Choose from over 10 different haunted locations, each with unique twists, hiding spots, and layouts.
Game Modes: With 5 default difficulties and hand crafted weekly challenges, there are plenty of ways to test your skills.
Teamwork: Dive in head first, get your hands dirty searching for evidence while fighting for your life. If you're not feeling up to the task, play it safe and support your team from the truck by monitoring the investigation with CCTV and motion sensors.
Custom Difficulty: Create your own games to tailor the difficulty to your or your group's needs, with proportional rewards and come up with crazy game modes of your own!

Co-operate: Play alongside your friends with up to 4 players in this co-op horror where teamwork is key to your success.
Play together: Phasmophobia supports all players together, play with your friends with any combination of input types.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 839.5Kreviews | 94% | — | $220.1M |
| $19.99 | 28.9Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 3278 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Phasmophobia is the 48th most sold Video Game in the history of the world. Nearly half a billion dollars generated in sales alone. And they still can't update this game for ♥♥♥♥.
一款很好玩的鬼怪恋爱物语,喜欢玩galgame的必入
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #52, worst UA #100 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 87/day in the week to Aug 30 → 76.29/day in the week after.
Of the 3 markets with a position on both sides, 3 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 86.14/day in the week to Aug 29 → 76.43/day in the week after.
Reviews, worldwide (the counter carries no country): 31004.4/day in the week to Jul 16 → 105.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Portugal, Spanish - Spain, Portuguese - Brazil, German, French, Italian, Bulgarian, Czech, Danish, Dutch, Finnish +14 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I cannot believe that this game is still getting recent positive reviews. Are you not paying attention to any of the bugs happening? - After every update of the game, my brightness shrinks to 10%, my audio is muted and my cursor vanishes and size and opacity are decreased to 0 - On Tanglewood, Ouija Board is invisible for me, even if someone picks it up - During the hunt, I wasn't able to open the door of the closet to hide on Tanglewood - If someone picks an item, regardless of the map, that item can easily stay on the floor - Items are glitching through the floor, regardless of the map - My companions cannot see when I light the incense - The incense glitches through the map assets on Camp Woodwind - My ghost walks through the salt, the salt stays normal, not Wraith but Obake - Kicks friends out to the main menu with "connection timed out" - Can't switch my Sound Recorder to Tier 3 in some games - Got killed by a ghost through the wall on Nell's Diner behind the vending machines while the ghost was in the closet - Animations are the worst thing that could happen to this game. So bugged that it's beyond any comprehension Kinetic Games have brought this from a state in which this game was the best rated horror game of all time to a state where it becomes literally unplayable. FIX THIS!!!
What was once a fantastic game has been reduced to a buggy mess. While the map reworks have been great in my opinion, the animations are godawful and despite having over 20 people working on this game, updates seemingly have little to no quality assurance. Bugs, sometimes gamebreaking, have been in the game for years without fixes despite multiple people (including streamers) reporting said bugs. And now Kinetic is review botting the game to improve its score. Play The Other Side instead. It's still a little barebones at times but the devs are friendly and active, and actually play their own game.
phasmo is genuinely one of those games that i always end up coming back to no matter how much it scares me. i’m also the biggest scaredy cat ever so you’ll almost never catch me willingly going into the house alone. if everyone else dies then…yeah…i’m suddenly very happy to leave with whatever evidence we managed to get xD you’d think after all these hours i’d finally stop panicking every time the front door slams shut…nope. you definitely build up a lil bit of a tolerance over time but the second a hunt starts all of that confidence immediately disappears T_T but honestly when you actually think abt what you’re doing this game is kinda hilarious. you break into a ghost’s house, turn all their lights on, start shouting their name over and over again, steal anything that isn’t nailed down, take their pet photos and then act surprised when they decide they’ve had enough and hunt you xD i also rlly love seeing how much the game has grown over the years. it’s been so nice watching the devs keep adding new content and improving the game with every update. i think my only complaint is that after a lot of hours it can start feeling a lil repetitive. you’ll eventually notice yourself doing the same kinda contracts and objectives over and over again. don’t get me wrong tho, i still end up coming back bc it’s genuinely so much fun, especially with friends and it’s given me some of my favourite gaming memories. 9/10. time for me to go back to confidently guessing the wrong ghost…again</3
Bu oyunu yıllarca oynadım, anal wake güncellemesinden sonra hareket dinamikleri gerçekten rezalet bir hal aldı. Umarım ilerleyen zamanlarda bununla alakalı bi gelişme güncelleme olur. Akıl ve ruh sağlığınızın sınırlarını zorlayan, jumpscare yok dediğiniz anlarsa bi anda aklınız oturma organınızla yer değiştirmesiyle sonuçlanan olaylara maruz kalabiliyorsunuz. bu oyunu 1000 saat oynayan beynime sokm, saygılarımla Hazretiyasuo kick.com/hazretiyasuo
I thought I would be brave. I was not. The scariest part isn't even the ghosts, it's hearing something behind you and immediately leaving your friends behind. Really fun game, especially when everyone starts panicking.
must be the most boring game i have ever played
well, it WAS good before the big update. now it's just a Phasmophobia KNOCKOFF with an official stamp on it and the og game is gone.
update is slop you shouldve added more maps
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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