
A young Plague Doctor, only to learn that the Academy sent to a small village, which, like the whole country is gripped by plague
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting game idea. The herbs are stolen from Resident Evil Green, Red, Blue? SURE ;) but not bad game, but it feel a bit unfinshed only 1 tutorial & 1 level & you never can rescue all :( For low prices for achievement hunters okay
An intriguing premise in search of a more substantial game. That said: what IS here is at least worth a look. The mechanics are minimal, yet engaging enough once you get the hang of them: collect plants to make potions, crush plague-ridden rats with your foot, destroy plague-ridden rat holes with fire, and cure plague-ridden people with home-made antidotes. It might seem like a lot of buttons at first - all with the left hand, just to guarantee w*nker's cramp - but it's sufficiently straightforward, given time. Emphasis on straightforward: NOT easy. I haven't managed to survive a single plague yet, but I'm slowly getting there. I think. Is it worth two bucks? Sure, absolutely. There's only one map, and the gameplay is pretty repetitive; but getting all the Achievements should take a while, especially if you're as crap at this kind of quasi-strategy/management game as I am. Only the most kickass of players will 100% the "cheevos" in less than a couple of hours. So the value is definitely there. It also boasts a suitably dank-'n'-dirty atmosphere, helped in no small part by an aptly Dead Can Dance-esque soundtrack. Overall, it's a pretty nice package for such a small price, and I see the developer has some other intriguing-looking games in their oeuvre, so there's certainly a desire to do something different here. Just don't expect something with the depth of, say, a Plants vs. Zombies, and you may well get a few entertaining hours out of this one. Verdict: 7.5/10. (PS If you enjoyed this review, feel free to check out my two Curator pages: http://store.steampowered.com/curator/9284586-ReviewsJustfortheHELLofit/ http://store.steampowered.com/curator/10868048-Truly-Horrible-Horror-Games/?appid=398210 Cheers!)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b] Pestis [/b] would be a decent high-score game if it had leaderboards and more maps. Right now it has 1 map and 6 relatively easy achievements, hardly any reason to play it for more than 30 minutes. I think the artwork and animation are decent for what it is. You play as a plague doctor that is trying to cure a small village, and the game certainly captures that sinister atmosphere. The gameplay incorporates the potion mixing mechanic, although the system is very basic. There is some potential for improving your resource management, but without leaderboards I don't see the appeal. I think if the developer can add at least 2 more locations it would be serviceable (urban area and catacombs perhaps?). It has a partial support for controller despite not being listed on the store page. My F310 works fine, but you can't rebind it from default state. [h1] Pros: [/h1] + looks okey for the price + nice atmosphere + incorporates some "resource" management [h1] Cons: [/h1] - can't rebind controls - 1 map - no leaderboards - not enough achievements - could use more character models [b] Overall Thoughts 4/10 [/b] I probably would enjoy this game if it had a better sense of purpose. The high-score format really needs leaderboards or more achievements to grind. Otherwise, I feel like I am not accomplishing anything. For such a low price it looks serviceable, and the gameplay is somewhat entertaining. I do like the concept though. [code]Review By: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
A fun little game with a good atmosphere. Not so sure about the full price but on sale it's absolutely wort it in my opinion. It's a pretty simple game of harvesting herbs to make potions and using them to destroy rat dens and cure villagers. you click on a villager, stab them in the neck, and choose the potions to match their lymphs. it's a colour matching and rat killing game, basically, and it's pretty fun. there are mushrooms to heal and cure you if you get sick, so as long as you keep track of where they are it's pretty easy, you can basically play as long as you want to. Still the art style and overall aesthetic are really good, and the music, while repetitive with only 2 tracks, is pretty good. It's as bleak and miserable as a game about the plague should be in all the right places, and fun in terms of game-play. an easy 100% achievement game too, for the people who care about that sort of thing.
Selling this pitiful game for anything over 4 dollars is utterly extortionate for the amount of content it carries. This undoubtedly sounds as if it should be a free game as no one should need to pay any amount of money to play a game of collecting flowers, stomping rats, and burning bodies. The only good this game will possibly do me is perfecting its hilariously easy achievements for a free perfect game.
Да, совсем всё худо в мире, раз после небольшого обучения, где ведут за ручку, совсем «зелёному» доктору диплом выдают, а после этого бросают на амбразуру, мол давай, спаси деревеньку в одиночку. Но делать нечего, не первый же раз, чтобы удивляться, да. В общем, спасаем! Явно с этим доктором меня что-то роднит, помимо мед.образования и желания всех спасти в жутких условиях, ну да ладно… А потому ему было сложно провалить задание и избрал он такой путь: Быстро стал собирать только красную траву, дабы набрать побольше и прогнать крысок, закупорить их норы. Потом стал собирать ещё и синюю, дабы защититься, ну и зелёную, чтобы наконец начать вылечивать людей. Когда совсем худо, то не забывал съесть грибочков зелёных, чтобы зелёным во всех отношениях не стать, ну и красных для исцеления собственного. И так, не тратя зелья на себя и на сжигание трупов, вполне хватало ингредиентов, когда узнавался рецепт зелья для исцеления страждущих. И вот, деревня спасена, а все полученные достижения показывают, что мы уже не так зелены! Идём спасать остальной мир!
Pestis is a boring, repetitive game, where you follow the very limited set of actions over and over again. It is also poorly drawn and animated, so there is no immersive atmosphere. There is also no plot, characters, lore, etc. The game could be saved by some sort of a great idea, unique features, as it was, for example, with Papers, Please, but this is, unfortunately, not the case.
Impressively overpriced, repetitive and poorly designed. Potion mixing mechanic is kinda fun though and maybe could be used in another game. But [b] certainly without [/b] these annoying animations.
This game is pretty much a scam. When it came out in 2018 it was priced at 1€ or something like that, now it's priced at 25€. The game is by no means worth more than a buck. What you get is basically a small 20 minute long gameplay loop of walking from a to b and pressing e. You collect plants with different colors and use those to cure people, while trying to not get infected. That being said, I actually had some fun with the game itself, it was an entertaining hour trying to get all achievements, but that might just be cause I really love plague doctors. If you own it already, it's not hard to get all achievements. Otherwise, not worth it.
Game is intriguing, yet not big enough or with enough story line to warrant the price. If the game were $2-5, maybe it would be worth, but at the current price point, it is WAY overpriced for what you get.
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Players by region
Where this game's players are, estimated from review languages.
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