
A coming of age story that sets the protagonist and his friends on a journey kickstarted by a chain of serial murders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.71/day in the week to Aug 10 → 24.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Inaba—a quiet town in rural Japan sets the scene for budding adolescence in Persona 4 Golden.
A coming of age story that sets the protagonist and his friends on a journey kickstarted by a chain of serial murders. Explore meeting kindred spirits, feelings of belonging, and even confronting the darker sides of one’s self.
Persona 4 Golden promises meaningful bonds and experiences shared together with friends.
With an overall Metacritic score of 93 and a multitude of awards, fan-adored Persona 4 Golden stands as one of the finest RPGs ever made, delivering on enthralling storytelling and quintessential Persona gameplay.
Persona 4 Golden on Steam is best experienced with a game controller.
Enjoy gameplay with variable framerates
Experience the world of Persona on PC in Full HD
Steam Achievements and Trading Cards
Choose between Japanese and English VO
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 87.5Kreviews | 97% | — | $31.7M |
| $19.99 | 12Kratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has a nice story and some real bangers in the soundtrack. That said, the graphics and some mechanics did not age well; Since they announced the remaster, Persona 4 Revival, I would wait and buy that instead.
Best persona game btw
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese, French, Italian, German, Spanish - Spain, Simplified Chinese*languages with full audio support
| $19.99 |
| 3.9Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tengo dependencia emocional por Rise deidad
Provavelmente a melhor party de Persona e seu forte são esses personagens dos social links. A história principal é bem básica, é quase um Scooby-Doo numa cidade do interior, desde o começo eu já tinha uma noção de quem era o assassino e era meio na cara, quando o personagem apareceu eu já suspeitava, mas tudo bem porque sinto que o jogo deixou assim de propósito pra manter o alto astral que ele quer passar, porque apesar de todas as histórias sobre assassinato ele nunca perde a veia alegre dele. Todo o peso desse jogo é mantido nos personagens secundários, provavelmente esse jogo tem a melhor party dos personas, só faltou aumentar a amizade da Naoto(que eu não consegui pq precisava de um status que eu n upei no jogo), o Kanji é um fofo todo o lado mais delicado dele sempre contrastando com a agressividade, a chie é maravilhosa e top 10 bicudas do mundo dos jogos, a Yukiko é um amorzinho e fica sempre com medo de não corresponder às expectativas dos pais dela(inclusive foi minha rota da namorada) e o Yosuke com o trama todo da amiga dele e como ele se sente deslocado ali, ao mesmo tempo que boa parte dos amigos é receptivo com ele mas a cidade em si detesta a família dele. Acho que é isso, o boss final foi meio chatinho porque eu não tinha uma magia que me ajudaria muito, mas depois de acalmar e pensar nos buff pra dar na party eu venci rapidinho.
Обожаю эту игру всем сердцем. Мое первое прохождение было в 12 лет, оно оставило незабываемые ощущения. И вот наконец-то мои руки дошли, и я купил Persona 4. Для меня это больше чем игра - для меня она стала домом. Каждый персонаж стал родным, будто бы я знаю его больше 10 лет, а может, и 20. Каждая их нелепая ситуация вызывала смех. Я верил до конца, что, может, есть шанс остаться и не уезжать из Инабы. Этот сельский городок стал вторым моим домом. Я обожаю всех персонажей, они для меня стали как друзья. В каждой ситуации я волновался, хотя прохожу и не первый раз. Для меня это не просто игра, а история, где показывают отношения друзей, которые постоянно становятся все лучше и лучше, и показывают, что, когда рядом с тобой есть друзья, никто не сможет остановить вас. Главное - всегда быть собой, и без разницы, как это выглядит глупо или нет. (Финал меня очень тронул я пустил слезу) Буду ждать все так же Persona 4 Revival.
simplesmente lindo
this game is peak, rise is my dream girl wallahi
норм игра на недельку-вторую
最开始只知道是PS2上的一个比较出名的游戏,但是依旧停留在听说过,没玩过,直到上个月NS夏促打折我买了一份。 已经开始二周目的路程,对这个游戏来说只有四个字,相见恨晚! 很难有JRPG类型的游戏让我玩的如此投入,但是P4G做到了,陪他们一起笑,一起哭,一起战斗,仅仅是为了彼此之间无法用任何有价值的东西代替的友情......甚至是离别时的哭泣,emm没骗你们,我真哭了,因为不会再有这么有意思的一年了。 如果有选项我一定会选择不离开。 最开始是在最佳姐妹玩这个节目上看到的恶搞版,但是买到NS版的游戏过后,我就再没打开过别的游戏,每天都过的很充实 [spoiler]谁他妈敢动我菜菜子试试看![/spoiler] 相信我这个游戏绝对值得玩,非常期待明年的P4R......这意味着我还要买一台PS5.........
Persona 4 is a gem. One of my top 3 games of all time for sure. It seems old because of the graphics (remake coming) but don't get fooled. GAMEPLAY: So Persona games are divided into 2 things: 1. Dungeons, catching personas, fighting bosses etc. 2. Talking with people, going around the town and doing side quests and those sort of things. When it comes to dungeons, the beginning was rough for me but maybe it was a skill issue. Overall dungeons are good and they have different mechanics. Bosses are balanced (maybe except one). You can/will grind for a bit and then its an awesome experience (you can also boost how much exp you get in settings for it, if you don't want to spend A LOT of time grinding). When it comes to social life/talking with people, here's where Persona 4 shines. Characters models don't open mouth so they need to use their body to express emotions and how they feel - and this game is amazing at that. I mean, really, character acting is top tier, VA made really good job, jokes are funny etc etc. Music is gorgeous and really memorable 11/10. I really enjoy "Tanaka's Amazing Commodities" music (the one that plays when you buy 1 of 2 things in a specific tv program) and boss battle music in secret dungeon (after or in winter (I don't remember)). Also Igor (the nose guy) VA is the best one in this game from the series, in Persona 5 its different because he died (R.I.P). PLOT: Without spoilers, we travel to Inaba and when we get there, a series of "random" and mysterious murders is taking place. We learn about our new abilities (going through TV screen) and with that power we want to fight the murderer and bring peace. CONS: I have one con only but it may be a BIG one for some people. When you want to do dungeons (around 11 floors at the beginning and more later) you get a save only in a specific floor. Now here's how it looks -> You start the dungeon at floor 1, you clear it to some point so let's say around floor 5 or 6 you want to save and quit the game, well, unlucky for you, you can't do that. Now you probably ask huh? or why? BECAUSE when you leave at your own, the dungeon will reset, again to floor 1 and you have to clear it all over (which takes hours). There are checkpoints as I said but they look like this: If I'm not mistaken, first dungeon is 11 or 12 floors, there is an automatic save at floor 10, so when you leave, you can start from floor 1 or floor 10 as you like - and that's it. They made manual checkpoints in other, newer games like Persona 5 and maybe they will change it in the remake, but yeah that's how it is (or maybe I'm dumb and there was a way to save it but I tried different ways and none works). CONCLUSION / TL;DR: I recommend it 100%. Best one of the series.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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