
Dive into the Dark Hour and awaken the depths of your heart. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era with cutting-edge graphics and gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 59/day in the week to Aug 10 → 63.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour "hidden" between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever.
Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era.
Key Features:
- Experience the pivotal game of the Persona series faithfully remade with cutting-edge graphics, modernized quality-of-life features, and signature stylish UI.
-Fully immerse yourself in an emotional, gripping journey with new scenes, character interactions, and additional voiceover.
- Choose how to meaningfully spend each day through various activities, from exploring the Port Island to forging genuine bonds with beloved characters.
- Build and command your optimal team to take down otherworldly Shadows and climb closer to the truth.
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Base Game
Digital Artbook: Filled with 64 pages of character art, concept art, backgrounds and other illustrations from the game!
Digital Soundtrack: Listen to newly arranged tracks from the original Persona 3 plus all-new tracks from Persona 3 Reload, presented by the Atlus sound team for a total of 60 new songs.
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Base Game
Digital Artbook
Digital Soundtrack
Persona 3 Reload DLC Pack: P5R Phantom Thieves Costume Set, P5R Shujin Academy Costume Set, P5R Persona Set 1, P5R Persona Set 2 , P5R BGM Set, P4G Yasogami High Costume Set, P4G Persona Set
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 43.5Kreviews | 95% | — | $75.4M |
| $59.99 | 23Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I’ve never been this depressed after finishing a game 10/10
除了画面不如P5R一根毛的玩意儿,设计出来一个恶心的色批男队友天天给主角上压力,还安排一个可爱反派妹子去给人家配。主角更是0主观能动性的木头人,几乎所有的男性社群都是阴暗负面的(还不如一只狗讨喜),没有一点推动的欲望,爬塔更是主创联想到自己多年便秘的经验一拍脑袋设计出来的。能忍住一切负面因素把游戏推完的人这辈子做什么都会成功的,反正我失败了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #11, worst UK #87 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| 15.4Kratings |
| 94% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
bu kadar ağlayacağım aklıma gelmezdi...
你说得对,p3r在游戏玩法和剧情上,既老套又称不上高质。 p3r作为2024年的游戏,直接照搬原版原汁原味塔尔塔罗斯。在这里,你玩不到p5r的宫殿,你也玩不到p5x那样的便捷指路,你只能玩到来自整整二十年前的原版爬塔(画质面具升级版)。如果你是一名现实生活不错的正常人类,那么你大可以体验一下p3r的塔尔塔罗斯。先从设计上讲,显而易见的问题就是审美疲劳,重复的美术风格加上甚至有些楼层光污染的设计让我苦不堪言,同样设计几乎毫无变化的楼要我爬二三十层,对于现在大部分人肯定是难以接受的,真的很折磨。不过本人可能有抖M倾向甚至觉得爬塔比宫殿有意思()。260层你就爬吧一爬一个不吱声。其次,这玩意绑死主线,不爬就别想推剧情,这点尤其折磨。玩法上也是复古的不行,打完下一层,打完又下一层,子子孙孙无穷匮也,抽卡就享福去吧,还要把你总攻击动画寸止一下。 剧情上也有很大诟病。例如风花莫名其妙冲锋,完全不带脑子说话冲大哥,以及顺平诸多爆典(这个有争议不详细说),具体有多弱智可以自己买一个试试。再就是coop,美鹤谈着谈着出来个未婚夫谁能绷住?以及一堆何意味的coop,唯一的意义是让我在天鹅绒房间升天的时候感动一下,玩完之后对部分coop的印象几乎没有。人物塑造方面基本可以说是达芬,看不懂主角团的人设设计思路,一群人就这么集结起来了,反正就是站起来了,特别细的说毛病很多。 可能这游戏我觉得最好的就是艾吉斯的coop了,同时艾吉斯也是我这里超越油咖喱的存在,是真正的p3r真女主。尽管艾吉斯的coop开的很晚,但是大体上并没有什么问题,可以参考一下薇尔莉特,是差不多的感觉。推完一整个coop是真的可以见证艾吉斯从一个机器到人的改变的,从海岛的人形兵器到能对主角说出自己在“成人”过程中的疑惑和最后对主角表达自己的情感,还是很感人的。再到最后天台独白,真的有人能不喜欢艾吉斯吗?就像《我想吃掉你的胰脏》:我刚离开地狱,你却去了天堂。 继续讲结局这个话题,即使p3r各方面可能都是一坨,那为什么我会喜欢p3r这部游戏以及结城理呢?90%来自这个结局的处理。如果p3r在最好打完了倪克斯,然后主角反派一起包饺子,安然无恙,那么这无疑这一部粪作。但是atlus没有,他选择用p3的大主题:死亡,也就是毁灭,让结城理献祭自己的灵魂,以换取世界平安。可能有的人在一开始玩这部游戏就会说:拿枪打头这么帅,然后呢,就纯装逼呗。恰恰相反,这是p3直面死亡的一大象征,在开头的油咖喱就表明了这点,心存迷茫就不要开枪。同样,atlus为了突出死亡,不仅将结局最后boss设为了死神,也让牢理为了直面死亡和毁灭本身,耗尽hp使用勇气的力量——伟大封印,封印倪克斯,阻止毁灭。也正如最终战的bgm《Burn My Dread -Last Battle Reload-》所写:“I will burn my dread 我将焚尽心中恐惧”。 伟大封印后,世界照常运转,人们同样呼吸,同样行走,同样工作也同样入睡。可人们有所不知,这是牺牲了一位高中生全部生命和灵魂所换取的和平,即便是特别课外搜查组,除了艾吉斯,往日并肩作战的伙伴们也一无所知,结城理默默抗下灵魂丧失的重压,扛到了三月五日——约定之日。毕业典礼上,伙伴们缓过神来,记忆回溯,所有人不约而同的向天台狂奔,因为——今天是和队长约定好的日子。故事的最后,结城理见证了艾吉斯的“成人”和同伴们最后的一眼,在艾吉斯的怀抱中安然离世,魂归月球。 “空の色が 変わってゆくよ 時は過ぎて ゆくけれど 変わらない 想いがある この胸に あるから” ——《キミの記憶》 题外话:结局的《キミの記憶》响起就值了,无论怎样,我都释怀了。真的在这游戏上投入了精力和时间后,即使前面吃过再多,当《キミの記憶》响起,真的控制不住啊。要闭上眼睛吗...... 哦对了,夜鹿厨可以以艾吉斯视角代入一下《春泥棒》
破關後再更新總評價,有些觀念希望玩家可以銘記在心,未來會在其他平台另外上傳破關心得及回饋給公司;直接破題 [h3] 不要害怕別人批評你覺得遊戲不好玩,只要你有付錢,你就擁有可以自由評價遊戲的權利。 [/h3] 玩家負評反應的[b] 前中段劇情沉悶、爬塔坐牢, [/b]上述反饋都有體驗到 但我認為問題不在遊戲表現不佳,[b] 而是未認真針對現代玩家的需求做出改善與創新,不符現代遊戲趨勢 [/b] 2006年原作,當年日系RPG常犯的老毛病全帶到2024年原封不動地還給玩家,剛入坑的P5R玩家或JRPG新玩家當然不習慣 P-studio三巨頭分別監督的美術音樂,他們在重製版付出的努力相信大家是有目共睹 但是請各位正在考慮購買的玩家,幫我看到預覽圖由加莉的那張背景截圖 以及迷宮貼圖一路貼到底的死綠畫面、校園內粗糙的PS1人物建模(真心沒騙就是六面體,傻眼到爆) 你跟我說那是用虛幻引擎4做出來的東西,然後原價NTD1790 Altus請你給我去試玩卡普空的惡靈古堡重製,跟SE的勇者鬥惡龍重製,再來說一次你確定賣1790??? 所以我個人不太認同除了老玩家以外的玩家說的有誠意,誠意在哪? [b] 反而是收了錢卻沒做出相對應的品質,都是SEGA大廠發行的等級了 [/b],總不能用獨立製作的規模看待吧? 一部作品原本是原作本傳加Aegis外傳都給你 到了重製版卻是[u] 你還要另外花800多NTD買一部遊玩體驗堪稱電子刑具的外傳,還強迫你必須購買才能解全成就 [/u],所以我說誠意到底在哪??? [h3] 你要是整部遊戲內容都在強迫玩家非自願爬塔,那就是在遊玩時數灌水,少在那邊假藉遊戲內容豐富的名義收玩家3A大作的價格! [/h3] [b] 我的遊戲內容需要你花100小時體驗 跟 我遊戲好玩的部分有10小時,但是你需要花90小時養角色跟刷地圖才能體驗前面的內容 根本不是同一個概念 [/b] 所以拜託以後別再有「雖然我覺得爬塔很坐牢但還是很好玩」的感想了 兄弟,那就是遊戲規劃的流程有問題,別再逃避現實了T"T 上面之所以沒有提到劇情,是因為我認為劇情前段的呈現也很糟糕,還請注重敘事為重的玩家務必查看本段落 還有需要注意的一點是,[b] 本作的路人角性格大多很欠打也不討喜,所以對本作的整體好感一定會再往下倒扣 [/b] [spoiler] 至於一部分玩家抱怨的順平,我把他當成平行世界裡有性格缺陷又是屁X毛沒長齊的龍司,換一個方向看他耍寶就滿有意思...對不起掰不下去了確實很爛啦XDDD [strike] 哪天A社想開 學帕魯更新開放X解功能我就把分數加回去笑死XDDD [/strike] [/spoiler] 由於女神異聞錄的劇本出了名的優秀又會讓人想討論,所以玩家在遊玩前就被暴雷的比例其實相當高 既然本作主題論及生死,那你敘事的焦點應該注重並強化各角色的成長背景對他們的心境造成的影響,去激起玩家的好奇心 [b] 也就是原作中玩家認為不必要的對話資訊都可以砍掉重寫,就算換成跟我們介紹鬼太郎他爸媽,根本也不會有玩家怪你 [/b][spoiler] 反而還會有玩家謝謝你把他完整的一生圓滿收尾了 [/spoiler] 而不是重演一個標準的公司報到流程,欸這是你工作的地方,這是我們在住的人工島,這是你同事,編劇你是在哭,你平常的興趣難道會是把公司規章搬出來當小說看嗎== 就滿有趣的,P5R在玩法劇情都能及時打磨還給你塞彩蛋的作法,到了P3R就徹底失憶了 順便跟大家聊聊為什麼我會拖到現在才收P3R,因為我一直在期待AegisDLC的爬塔可以整個砸掉重做,或是大幅簡化爬塔流程再買 結果他們只是:喔我知道賣不出去,那我給你打三折,再看你自己要不要一袋米扛幾樓囉(在P3還是免費內容) 被搞到滿想哭的,連更新的誠意都不如百元就能入手的獨立小品工作室 整體而言我還是很期待明年發行的P4R跟P6,P3R我是很不想退款解決 因為三代作品裡我最喜歡的主角還是鬼太郎跟P3R的OST,Color Your Night跟Mass Destruction神到有段時間我還在串流每天報到 所以願意相信喜歡P3的玩家推薦繼續玩到破關,跟各位發誓我玩這部絕對比鬼太郎本人還睏== 建議要對JRPG跟異聞錄系列有一定的熱愛才會推薦非原價入手 想要不坐牢支持P3原作可以看劇場版跟串流音樂就好了,認真。
kişilik 3 yeniden yükleme
ta bueno
one of the best stories in gaming, no glaze pls just play it for yourself
«Я наконец-то понимаю красоту весны. Она прекрасна.»
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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