
Dive into the Dark Hour and awaken the depths of your heart. Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era with cutting-edge graphics and gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 59/day in the week to Aug 10 → 63.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the shoes of a transfer student thrust into an unexpected fate when entering the hour "hidden" between one day and the next. Awaken an incredible power and chase the mysteries of the Dark Hour, fight for your friends, and leave a mark on their memories forever.
Persona 3 Reload is a captivating reimagining of the genre-defining RPG, reborn for the modern era.
Key Features:
- Experience the pivotal game of the Persona series faithfully remade with cutting-edge graphics, modernized quality-of-life features, and signature stylish UI.
-Fully immerse yourself in an emotional, gripping journey with new scenes, character interactions, and additional voiceover.
- Choose how to meaningfully spend each day through various activities, from exploring the Port Island to forging genuine bonds with beloved characters.
- Build and command your optimal team to take down otherworldly Shadows and climb closer to the truth.
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Base Game
Digital Artbook: Filled with 64 pages of character art, concept art, backgrounds and other illustrations from the game!
Digital Soundtrack: Listen to newly arranged tracks from the original Persona 3 plus all-new tracks from Persona 3 Reload, presented by the Atlus sound team for a total of 60 new songs.
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Base Game
Digital Artbook
Digital Soundtrack
Persona 3 Reload DLC Pack: P5R Phantom Thieves Costume Set, P5R Shujin Academy Costume Set, P5R Persona Set 1, P5R Persona Set 2 , P5R BGM Set, P4G Yasogami High Costume Set, P4G Persona Set
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 43.5Kreviews | 95% | — | $75.4M |
| $59.99 | 23Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
破關後再更新總評價,有些觀念希望玩家可以銘記在心,未來會在其他平台另外上傳破關心得及回饋給公司;直接破題 [h3] 不要害怕別人批評你覺得遊戲不好玩,只要你有付錢,你就擁有可以自由評價遊戲的權利。 [/h3] 玩家負評反應的[b] 前中段劇情沉悶、爬塔坐牢, [/b]上述反饋都有體驗到 但我認為問題不在遊戲表現不佳,[b] 而是未認真針對現代玩家的需求做出改善與創新,不符現代遊戲趨勢 [/b] 2006年原作,當年日系RPG常犯的老毛病全帶到2024年原封不動地還給玩家,剛入坑的P5R玩家或JRPG新玩家當然不習慣 P-studio三巨頭分別監督的美術音樂,他們在重製版付出的努力相信大家是有目共睹 但是請各位正在考慮購買的玩家,幫我看到預覽圖由加莉的那張背景截圖 以及迷宮貼圖一路貼到底的死綠畫面、校園內粗糙的PS1人物建模(真心沒騙就是六面體,傻眼到爆) 你跟我說那是用虛幻引擎4做出來的東西,然後原價NTD1790 Altus請你給我去試玩卡普空的惡靈古堡重製,跟SE的勇者鬥惡龍重製,再來說一次你確定賣1790??? 所以我個人不太認同除了老玩家以外的玩家說的有誠意,誠意在哪? [b] 反而是收了錢卻沒做出相對應的品質,都是SEGA大廠發行的等級了 [/b],總不能用獨立製作的規模看待吧? 一部作品原本是原作本傳加Aegis外傳都給你 到了重製版卻是[u] 你還要另外花800多NTD買一部遊玩體驗堪稱電子刑具的外傳,還強迫你必須購買才能解全成就 [/u],所以我說誠意到底在哪??? [h3] 你要是整部遊戲內容都在強迫玩家非自願爬塔,那就是在遊玩時數灌水,少在那邊假藉遊戲內容豐富的名義收玩家3A大作的價格! [/h3] [b] 我的遊戲內容需要你花100小時體驗 跟 我遊戲好玩的部分有10小時,但是你需要花90小時養角色跟刷地圖才能體驗前面的內容 根本不是同一個概念 [/b] 所以拜託以後別再有「雖然我覺得爬塔很坐牢但還是很好玩」的感想了 兄弟,那就是遊戲規劃的流程有問題,別再逃避現實了T"T 上面之所以沒有提到劇情,是因為我認為劇情前段的呈現也很糟糕,還請注重敘事為重的玩家務必查看本段落 還有需要注意的一點是,[b] 本作的路人角性格大多很欠打也不討喜,所以對本作的整體好感一定會再往下倒扣 [/b] [spoiler] 至於一部分玩家抱怨的順平,我把他當成平行世界裡有性格缺陷又是屁X毛沒長齊的龍司,換一個方向看他耍寶就滿有意思...對不起掰不下去了確實很爛啦XDDD [strike] 哪天A社想開 學帕魯更新開放X解功能我就把分數加回去笑死XDDD [/strike] [/spoiler] 由於女神異聞錄的劇本出了名的優秀又會讓人想討論,所以玩家在遊玩前就被暴雷的比例其實相當高 既然本作主題論及生死,那你敘事的焦點應該注重並強化各角色的成長背景對他們的心境造成的影響,去激起玩家的好奇心 [b] 也就是原作中玩家認為不必要的對話資訊都可以砍掉重寫,就算換成跟我們介紹鬼太郎他爸媽,根本也不會有玩家怪你 [/b][spoiler] 反而還會有玩家謝謝你把他完整的一生圓滿收尾了 [/spoiler] 而不是重演一個標準的公司報到流程,欸這是你工作的地方,這是我們在住的人工島,這是你同事,編劇你是在哭,你平常的興趣難道會是把公司規章搬出來當小說看嗎== 就滿有趣的,P5R在玩法劇情都能及時打磨還給你塞彩蛋的作法,到了P3R就徹底失憶了 順便跟大家聊聊為什麼我會拖到現在才收P3R,因為我一直在期待AegisDLC的爬塔可以整個砸掉重做,或是大幅簡化爬塔流程再買 結果他們只是:喔我知道賣不出去,那我給你打三折,再看你自己要不要一袋米扛幾樓囉(在P3還是免費內容) 被搞到滿想哭的,連更新的誠意都不如百元就能入手的獨立小品工作室 整體而言我還是很期待明年發行的P4R跟P6,P3R我是很不想退款解決 因為三代作品裡我最喜歡的主角還是鬼太郎跟P3R的OST,Color Your Night跟Mass Destruction神到有段時間我還在串流每天報到 所以願意相信喜歡P3的玩家推薦繼續玩到破關,跟各位發誓我玩這部絕對比鬼太郎本人還睏== 建議要對JRPG跟異聞錄系列有一定的熱愛才會推薦非原價入手 想要不坐牢支持P3原作可以看劇場版跟串流音樂就好了,認真。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #11, worst UK #87 · 13 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| 15.4Kratings |
| 94% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good gameplay made me a fan of the series.
除了画面不如P5R一根毛的玩意儿,设计出来一个恶心的色批男队友天天给主角上压力,还安排一个可爱反派妹子去给人家配。主角更是0主观能动性的木头人,几乎所有的男性社群都是阴暗负面的(还不如一只狗讨喜),没有一点推动的欲望,爬塔更是主创联想到自己多年便秘的经验一拍脑袋设计出来的。能忍住一切负面因素把游戏推完的人这辈子做什么都会成功的,反正我失败了。
I’ve never been this depressed after finishing a game 10/10
he was whipping up actual joy, in a kettle
Excellent story and good combat
Probably one of my best game ever played
cine
Some people write this game off for not being FES, call it soulless, etc. I think that's stupid. Don't get me wrong, Persona 3 Reload does glaringly show the problems with the series post persona 5, the biggest is that it is mind numbingly EASY to anyone that is not new to the persona series. I unironically modded this game to be harder (and to fix the tactics AI, which ill get to later) just so it didn't feel like the main game was treating me like a child. Outside of that, I say this as someone that has beaten FES, twice, that I genuinely believe this is a BETTER game, while FES still has its place as a more DIFFICULT game. There are some things I wish carried over or were at least compromised, for example I'm disappointed there are only like three instances of a social link being able to be reversed, but I guess ill take that over the absurdity of how FES handles its social links. I do wish there was a middle ground though. Also as someone that enjoyed FES, I decided to play this game with no party control just to capture that feeling a bit.. before I realized that I would have to install mods to fix the god awful excuse of "tactics ai" this game haphazardly threw together. They cant even shift for gods sake, I'm surprised they even throw this option into the games still. There's also an argument to be made about how much of a "cleaner" direction this game took with its tone and atmosphere. This is one I agree with, with many cutscenes not feeling as impactful as they were in the original, such as the protagonist awakening scene. It was cool and hype in Reload, but it almost made you feel a little uneasy in FES, and this kind of carries over with most of Reload. A lot of scenes, dialogue, and just atmosphere and lighting just makes the game feel a lot less "grim" like it did in FES. Its not particularly a bad thing but it does feel like it undermines the vision for Persona 3 as a whole, and is pretty jarring to sense on a whole playthrough if you played FES first. However, I don't think most players will care about this, and that's okay. It's not exactly the way this game was intended to be played, so I can't completely knock it for being "too easy" or "doesn't let me roleplay that I'm using FES mechanics without mods", but they are knocks for me nonetheless. That's all the negatives I really have with this game, which in a vacuum, isn't a lot. There is a TON to like with this remake. The biggest one for me was the linked episodes, which were fantastic all the way through. With no social links for the male party members (and other characters), these were honestly really memorable and made me feel more connected with the cast. Along with that, a majority of cutscenes in this game are fully voiced, like social links, a first for Atlus that seems to be carrying forward with persona 4 revival, which hopefully means persona 6 will be the same. Considering I'm one of the seemingly few people who prefer reloads party VA's to FES, I am very happy with this part of the game. Modernsona combat is definitely better than how it was with FES, even if I am a bit salty about the bad tactics AI, I can live with that because I can actually now use koromaru in my party and he's actually worth a damn in this game. And of course, the game just has great characters that I and many others cant help but love, and even greater storytelling that is probably the best and most consistent start-to-finish of the "modern" persona games. I'm not going to talk about it because if you haven't played persona 3 you need to experience it for yourself. If you're looking to play FES, this isnt for you. If you're even just looking for a hard game, this isnt for you. But if you like persona as a franchise and want another excuse to replay persona 3, or a newcomer just looking to play persona 3 for the first time? This is for you, and its excellent. A lot of my qualms with this game is nit-pickings of how I PERSONALLY want to experience playing these games, which a majority of people aren't going to align with. Seriously, get this game. It's still persona 3, and persona 3 is great.
10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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