
Make Mars your own! Take control of the world’s most sophisticated AI (AMI) and terraform the surface of the Red Planet for a city-building experience on a planetary scale. Transform this barren world into a lush paradise and explore the surface for any ancient secrets that may be waiting.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 3 → 0.43/day in the week after.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.8Kreviews | 76% | — | $4.4M |
| $29.99 | 90ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mixed reviews? I guess people lost entirety of their ability to like things moving a bit slower. I am mostly playing at 8x and having so much fun. I read the complaints and I almost skipped this. I am so happy that I didn't. At 10 hours, I kind of expanded to half of the planet already. The story is great, game play is great. I really like this game. I feel like it could be played twice too. I am not sure how far I am, but from the perspective of terraforming, I think I am at 40%.
If you don’t like city builders but you’re a sci-fi nerd, buy this game now.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 20 → 0.83/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Це одна з найкращих, якщо не найкраща гра про терраформінг Марсу. Тут доступна вся планета з її рельєфом і можна бачити як крок за кроком Марс з червоної пустелі стає зеленою планетою. Приємний візуальний ряд, стиль та музика роблять споглядання за Марсом приємним. Економічна частина дуже схожа на Setlers 2, бо погано поставлена логістика може зруйнувати всю гру і відкинути розвиток на роки назад, тому потрібно постійно розширюватись та шукати нові ресурси. Ну і найголовніше, тут є хороший сюжет! Ми граємо за ШІ і з нами постійно розмовляють люди з Землі та колоністи і вони озвучені хорошими акторами, є інтрига що ж ховає червона планета, і є навіть бойові сегменти які не дають розслаблятись. P.S. Please add ukrainian language/
Sehr schön und angenehm.
Its a fun game to play while watching tv
手感上和戴森球类似,都是合面团,面多加水水多加面,剧情不错,屁股歪的没太离谱,合面过程还算舒服,13小时火星共和国通关
Бомбовая музыка и игра.
Неплохо. Игра может увлечь на какое-то время. Прошел игру полностью на две концовки (третью не охота, потому что она маленько только отличается от одной из пройденных, а времени сожрет прилично). Приятная, простая и интуитивная. Но игра не без огрехов. Во-первых без водного дополнения игра доставит много сложностей, последние этапы тераформирования суть просто прокрутка до нужных показателей, действия минимальны были. Да можно дальше строиться и ускоряться, но смысла в этом особо нет. Чудить исследовав все точки интереса вообще за гранью понимая, для сильных духом. ИИ противника туповат, логистический интеллект тоже порой желает лучшего. Сюжетная часть... Ну норм, ничего вау там не будет, но и не полный анус, всё читаемо, всё логично, норм, норм. Челленджа не ждите, особых красот тоже, чисто позалипать. 7 из 10 (балл за музыку).
If you can forgive it for a few shortcomings in the user interface and combat that can be worked around you'll be able to enjoy this gem and its unique and well polished aesthetic. I often find myself playing at 1x speed instead of the insane x16 speed it offers, because it is fun to just take it slow and carefully look at where to grow and where to prune. This team has really achieved something with this game. My main gripe is with the road upgrading interface, which requires many clicks. I wish it just had a button or a shortcut and you could click the roads you want to upgrade. But no, you have to click on a building to reveal the upgrade button. Now you go into the traffic overlay to see what road needs paving, and the tool is suddenly canceled. The way around this is to not micromanage the roads, but rather to make an overall plan of where you want traffic to go, as the bots will follow the fastest path. You can also hold ctrl and click multiple buildings and easily connect them that way. Then there's the balancing issues. I've played the campaign twice and each time I ran out of aluminium. The solution is to start pruning parts of your base to regain the aluminium, but this wasn't really obvious as most games don't refund all your resources when doing this. The campaign makes me feel locked up, as it doesn't allow you to use the entire planet. It rushes you and takes control from you when you are having a chill time, and it punishes you and locks you up if you are going too fast. I've realized that playing sandbox is much better. Once you know the game you can always roleplay the campaign. Then there's the combat. It's just not fun. It's just throwing numbers at numbers, it's slow, it's not exciting. To me it appears as a hurried feature that should never have been added. It's just bolted on there in the campaign in order to create some drama but I think this was a mistake. It's best to just avoid the campaign when first playing as you'll be able to play peacefully then. As I mentioned before you can always roleplay it later and focus on the story, and then the military tech branch might be a fun little extra flavor. That being said, it looks and sounds and feels amazing, it's a game I occasionally return to because it has that unique thing, dare I say akin to Stronghold. There are plenty of well balanced, polished and well rounded Mars colony games out there that just don't offer you that spark.
Необычная, продуманная в деталях, логичные механики, с хорошим сюжетом. Собраны, наверно, почти все технологии терраформирования. По мелочам можно было бы улучшить интерфейс и аналитику, но в целом отличный Sci-Fi.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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