
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $62.8M — a different platform, not this one.
Shoot, stab, burn, poison, tear, vaporise, or crush ragdolls. This game is for people who enjoy throwing around ragdolls but want it to be more detailed, satisfying, and feel more free while doing so. Ragdolls are simple on the outside but detailed on the inside. You can siphon their blood and replace it with nitroglycerin. You can submerge their head and cause brain damage by asphyxiation. Think of something horrible, and you can probably do it in People Playground. Afterwards, you could even hook them up to an ECG and blood supply to try to get them back on their feet. Every object in the game has its own physical properties: weight, sharpness, thermal and electrical conductivity, ferromagnetism, heat capacity, bullet resistance, and so on. The game simulates temperature, heat transfer through objects and through the air, electricity, and rigid body dynamics. All these systems combined make for emergent gameplay. You may experience behaviour that was never explicitly implemented. Mutilation aside, you are encouraged to build interesting contraptions. Construct airplanes, walkers, impenetrable bases, automatic doors, shields, computers, unholy weaponry - it's up to you!
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Shoot, stab, burn, poison, tear, vaporise, or crush ragdolls. This game is for people who enjoy throwing around ragdolls but want it to be more detailed, satisfying, and feel more free while doing so.
Ragdolls are simple on the outside but detailed on the inside. You can siphon their blood and replace it with nitroglycerin. You can submerge their head and cause brain damage by asphyxiation. Think of something horrible, and you can probably do it in People Playground. Afterwards, you could even hook them up to an ECG and blood supply to try to get them back on their feet.
Every object in the game has its own physical properties: weight, sharpness, thermal and electrical conductivity, ferromagnetism, heat capacity, bullet resistance, and so on. The game simulates temperature, heat transfer through objects and through the air, electricity, and rigid body dynamics. All these systems combined make for emergent gameplay. You may experience behaviour that was never explicitly implemented.
Mutilation aside, you are encouraged to build interesting contraptions. Construct airplanes, walkers, impenetrable bases, automatic doors, shields, computers, unholy weaponry - it's up to you!
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $0.99−90% | 55ratings | 86% | #139 | not modelled |
| $9.99 | 318Kreviews | 98% | — | $62.8M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #196, worst US #244 · 7 markets collected
US · last 30 days
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.8M | 318K | 98% | $9.99 | |
| $468.1K | 1.2K | 90% | $9.99 | |
| $617 | 19 | 47% | $0.99 | |
| — | 3 | 54% | $2.99 | |
| — | 206 | 78% | $2.49 | |
| — | 166 | 88% | $7.49 |