
Peglin is a Pachinko Roguelike - Fight enemies by collecting special orbs and popping pegs to deal damage. Acquire special relics that radically change the game and ensure no two runs are the same. Aim carefully to survive in this unique turn-based RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 17 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The dragons have been popping peglins and stealing all of your gold for as long as you can remember. Enough is enough. It's time to venture through the woods, conquer the fortress, and delve into the heart of the dragon's lair to take back what's yours and teach those dragons a lesson.
Peglin plays like a combination of Peggle and Slay the Spire. The enemies are tough, and if you're defeated your run is over, but you've got powerful orbs with special effects and incredible relics that influence both your enemies and the physics you'll use to defeat them.
Collect and upgrade powerful orbs and relics to defeat the monsters and bosses that stand in your way.
Fight enemies with Pachinko-like gameplay - hit more pegs to do more damage. Use crit potions, refresh potions, and bombs wisely.
Explore a new map every time, with different orbs, enemies, and surprises along the way.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.7Kreviews | 84% | — | $10.4M |
| Free | 1.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
PEGGGGGLLIIIIINNNN
Its really fun and kids can play even when they dont understand the effects of balls and relics
Easy to play with lots varied items / build routes. Great 'peggle' esque game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Portuguese - Brazil, Spanish - Latin America, French, Simplified Chinese, Traditional Chinese, Korean, Russian, Ukrainian, Italian +1 more
| $19.99 |
| 201ratings |
| 86% |
| — |
| not modelled |
| $13.99−30% | 107ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ist Geil. Schwere Schwierigkeitsgrade sind schwer, aber dafür sind sie da.
roguepeggle
It's a fun game even if you don't pay attention to which orbs and relics you get. It's even more fun when you do and end up pairing some crazy synergies. After clearing though, I didn't feel like doing other challenges. But it was still almost worth its cost. I would recommend at least a 30% sale for purchase unless you are a sucker for this type of game.
Peglin has a lot going for it. The sound is charming, the animation and art are pleasant, the enemies are varied and interesting. Especially given the price, I DO recommend Peglin if for no other reason than value-per-hour of gameplay. However, I do wish this rating system were less binary. While the game has very efficient entertainment per dollar per hour, the primary hook of the game has me not wanting to play it. One can just play the same levels, fighting the same monsters over and over again or, if seeking more challenge, one can progress through the Cruciball levels (which is where the primary bulk of the game exists.) The Cruciball levels, especially after about levels 12-15, are just not fun. There is no gameplay challenge. There is no skill. There is no pleasure. You google the optimal strategies then restart the game over and over until you get the relics and balls required to play the game. The later Cruciball levels are so aggressively unfun that, every time I play Peglin since reaching them, 100% of the time I end up Alt+f4-ing out of the game in anger because of absurd RNG. I know I could go back to playing the regular game but there's so little content there that it becomes very boring very quickly. Yet, Cruciball is way too far in the other direction to the point that I play maybe an hour of Peglin a month now because of how unfun it has become. For the sake of a cheap game that looks and feels good and gives you value for your money, Peglin is great. The end-game, though, makes me not want to recommend it to my friends or even play it myself most of the time.
this game is amazingly Addicting and satisfying. tho the later cruicball levels are brutal
まさに神ゲー。 うまくビルドを組めば敵を瞬殺することもできる。 ギャンブル性もあるが、爽快なゲームです。 滅茶苦茶おすすめ!!
This game is awesome! I really like roguelikes and this game fuse it with pegle. Ok I admit that I nether played pegle but I did watched videos on the game and it looked fun and when I saw the game I wanted to try it out and I really love it. I know that I can play this game without getting bored.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 81 | 74% | $11.99 | |
| — | 0 | — | — | |
| $7.1K | 32 | 88% | $9.99 | |
| — | 0 | — | — | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 20.9K | 98% | $24.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 13.1K | 55% | $39.99 | |
| $10.4M | 28.7K | 90% | $14.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 28.5K | 95% | $19.99 |