
Peglin is a Pachinko Roguelike - Fight enemies by collecting special orbs and popping pegs to deal damage. Acquire special relics that radically change the game and ensure no two runs are the same. Aim carefully to survive in this unique turn-based RPG!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 17 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The dragons have been popping peglins and stealing all of your gold for as long as you can remember. Enough is enough. It's time to venture through the woods, conquer the fortress, and delve into the heart of the dragon's lair to take back what's yours and teach those dragons a lesson.
Peglin plays like a combination of Peggle and Slay the Spire. The enemies are tough, and if you're defeated your run is over, but you've got powerful orbs with special effects and incredible relics that influence both your enemies and the physics you'll use to defeat them.
Collect and upgrade powerful orbs and relics to defeat the monsters and bosses that stand in your way.
Fight enemies with Pachinko-like gameplay - hit more pegs to do more damage. Use crit potions, refresh potions, and bombs wisely.
Explore a new map every time, with different orbs, enemies, and surprises along the way.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.7Kreviews | 84% | — | $10.4M |
| Free | 1.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вероятно крутая игра, но не для меня. Вот я запустил шар, он попрыгал и провалился вниз, собрав смехотворное количество очков, совсем не то, на которое я рассчитывал. Почему? Я плохо собрал свою колоду, нет синергии между шарами? Или плохо запустил сам шар, руки кривые? Или просто звезды не сошлись? Ведь просчитать можно максимум пару отскоков, а дальше летит, куда летит. Еще другие элементы игры добавляют фрустрации. Много шаров с мутным описанием, или смысл которых - какой-то прикол, которые непонятно, как и с чем сочетать. Вот смену гравитации - с чем сочетать? Это плохо, или хорошо, или имба? Также ситуации, когда у меня удачный шар наколотил несколько тысяч очков, и все они уходят в остаточные 20 хитов моба, просто потому, что он ближний ко мне, и выбрать другого почти никогда нельзя. Я хорошо отношусь к дек-билдерам, но мне достаточно той доли случайности, которую дает рандомный приход карт, в боях и между боями. Здесь же какое-то тотальное отсутствие контроля.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 20.9K | 98% | $24.99 | |
| $10.3M | 14.5K | 80% | $29.99 | |
| $10.3M | 13.1K | 55% | $39.99 | |
| $10.4M | 28.7K | 90% | $14.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.3M | 28.5K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 81 | 74% | $11.99 | |
| — | 0 | — | — | |
| $7.1K | 32 | 88% | $9.99 | |
| — | 0 | — | — | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Portuguese - Brazil, Spanish - Latin America, French, Simplified Chinese, Traditional Chinese, Korean, Russian, Ukrainian, Italian +1 more
| $19.99 |
| 201ratings |
| 86% |
| — |
| not modelled |
| $13.99−30% | 107ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
재미있는데 업데이트좀 해줬으면 좋겠네요
내통장보다빈약한게임볼륨 그치만재밋음
I love pegging
关卡设计的依托狗屎 物理引擎也怪的一比 有的b图作者自己打过么我请问了
In a world of a thousand different crazy roguelike deckbuilders, Peglin is the one I keep coming back to.
cool
Played on EA then it was free, completed few+ runs, boughted, played few runs, recommend another roguelike with "deck" building unic? fun to play few times
катать шары классно! а игра в общем неплохая
personaly, I think this game is brilleant, it has probitly 20 vible bulids with hunderds of side paths, proven by time to grind's over 400 videos on the game, so why don't you try out the game? Its fun ,Its repeatible and most inportently , its cheap-ish
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.