
Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. Join thousands of players as you explore the land, build your home, forge your reputation, and craft your own stories. What world will you make?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 691/day in the week to Jul 17 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Begin your adventure into the world of Pax Dei. Use the public crafting stations to build your first tools and gear. Explore the wilds, battle enemies for Gold and loot, and trade, or fight, with other players. Accumulate Grace to perform Miracles and claim your own Plot of land inside the game. Welcome to our world.
Includes:
Game access
2x Character Slots
1 Plot Token*
1 month of Premium Status**
*Use Plot Tokens to claim or extend ownership of a plot of land for one month.
** +50 % Grace from Daily Login, +50 % Grace from Gold Offerings, and +50 % XP boost.
Everything essential for enjoying the world of Pax Dei is included in the Base Game. For those seeking to enhance their journey, our in-game shop offers a choice of Membership plans, unlocking VIP benefits to elevate your experience. The choice is yours.

A Membership is not required to play Pax Dei. Additional fees apply. For more details, visit our official website (playpaxdei) — the link is on the right of this page.

Welcome to a vast, social sandbox MMO inspired by the legends of the medieval era. Here, myths are real, ghosts exist, and magic is unquestioned. In this immense, open-world playground, you choose the role you want to play. Immerse yourself along with thousands of other players as you explore the land, build your home, forge your reputation, and craft your own stories.

Travel in the relative safety of the Heartlands and find the perfect plot of land on which to build your home. Protected by the grace of the Divine, your village is a safe harbor where your Clan can grow and prosper.
Everything in this world is produced by the players' hands and skills. Your village needs clothes, walls, food, flowers, and prayers. Your Clan, weapons, and armor. Others require tools, materials, or mysterious reagents. It’s easy to find your place and play your part in this breathing world.

Adventure awaits as you set foot into the Wilderness. Here, you’ll battle evil beings, uncover mysteries of an ancient and wondrous past, and square off against rival Clans as you struggle for power, position, and resources.
A word of warning: The further you journey from home, the stranger and more dangerous this world becomes. The glory, bounty, and secrets you bring back will enrich your entire Clan. How much challenge are you willing to accept? That’s for you to decide.

Skinning a basilisk, choosing between war and peace, picking flowers: it all matters. In a fully player-driven world, all play styles connect and complement each other. Join the community and be part of the stories about to take shape.

Enter a medieval fantasy world inspired by medieval myths and shaped by social bonds, sandbox freedom, and the persistent world of an MMO.
We’re constantly expanding the game both in terms of content and systems.
Here is a snapshot of what’s currently available for our players to enjoy.
Explore a vast world - Covering around 300km² (116 mi²), the lands stretch across five Provinces and offer 40 unique home valleys for you to settle.
Harvest and craft away - Everything in the game is made by players. Travel across different biomes, harvest dozens of resources, and unlock hundreds of recipes already available!
Build your home - Place your plot and claim a corner of the world to yourself. With dozens of building pieces to work with, the only limit to creating the home of your dreams is your imagination… and our structural integrity system.
The tools of the trade - Set up a market stall on your plot to showcase goods, crafted items, or rare resources. Use the gold you bring back from your adventures to trade with other players.
Call the Divine's favor - Spend Grace to perform Miracles providing you with powerful--or practical--abilities and bonuses.
United we stand - Form a Clan to pool resources, combine plots, build an entire village--or a massive fortress! You’ll need friends and allies to storm dungeons or clash with other Clans.
Discord-powered chat system - Link your Discord account and keep the conversation going even outside the game. ‘want to check what your Pax Dei friends are up to? Just open Discord, et voilà!
Craft your own role - With hundreds of items for mixing and matching and skills to master, you will have no lack of choices in deciding your own play style.
It is dangerous to go alone - Mysterious ruins and hidden dungeons filled with treasures await… guarded by merciless foes. Don’t wander away from home without a party and the proper equipment.
Welcome to fight club - Divine peace holds no sway in Lyonesse. This contested zone offers valuable resources, but at a cost. Full PvP rules apply, with no safety beyond those you can trust. Enter wisely: here, death carries consequences.
More to come - Our team is hard at work fixing, polishing, and expanding the game. Join our Discord server to follow our progress!


Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't recommend this game in its current state. It feels more like an unfinished early prototype than a complete game. There's not enough meaningful content, the gameplay is repetitive, performance still needs a lot of work, and many systems feel half-baked. Maybe in 10 years, after enough updates and improvements, it will finally become the game it was supposed to be. I also wish the developers would actually listen to the community instead of constantly making the game more frustrating with unnecessary changes. Players want the game to be more enjoyable, not more tedious.
good game, very immersive, skills progression is very slow, you gonna need a lot of patience or you will burn out ... after buying the game is possible to play for a very long time without spending any real money, you can renew your single plot with ingame currency Gold/Grace and dont need more than 1 plot to progress for a long time ... you can get gold by killing mobs and buy grace with gold , higher tier mobs give more gold, a small hosue will be less grind to mantain without spending any real money ... if you want to build a castle or a small town you better play with a group of friends or be ready to buy plot tokens with real money ... playing with a guild will make plot matainance much easy .... the "renewal plot token system" is necesary or the game will end up with full of "ghost towns" that can not be taken down ... the "plot token system" is pretty similar to Dune Awakening "base mantainance" system ... dont see any better solution to this problem ....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Polish**languages with full audio support
| $29.99 |
| — |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 929 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nevím, kdo z vývojářů toto vymyslel, ale když jsem je podpořil nejvyšším balíčkem (kde jsem získal 4 ploty na stavění), opravdu mě nenapadlo, že poté co vydají hru z EA do verze 1.0+, že se mi vysmějí do tváře. To, že hra nemá obsahově to co slibovali, mi až tolik nevadí, jako systém placení za ploty. Když jsem podpořil vývoj této hry, tak mě nenapadlo, že vlastně o tu výhodu přijdu. Možná bych byl ochotný i platit za měsíční hraní, ale rozhodně nejsem ochotný platit 4x tolik měsíčně, abych získal 4 ploty, které jsem počítal, že mi po vydání hry zůstanou. Toto je úplně dokonalý návod jak se vysmát hráčům. Pokud se nezmění systém placení, tak opravdu odmítám podporovat vývojáře... hodně štěstí v pokračování zabíjení této hry, která mohla mít zajímavý potenciál do budoucnosti.
Great game, but after spending 139 hours playing, building my characters skills, and an impressive Norman style keep, the game crashed while I was playing and I've been unable to log in with that character for 2 weeks. I followed every tip and fix I could find on how to fix this issue and still I can't log in. It keeps getting stuck on the loading screen and times out.
I concur with many negative reviews on this site. It's a great game but you need to have tokens to keep playing as, after a month, your house will go. Given that for me, I am travelling for 6 months of the year, It's not going to work for me. I should have read the fine print. Such promise too.
Pax Dei is a very chill and cozy game with alot of grinding early but still some progress on any action. I love the beautiful world and the details, also the fact that you dont have such an enormous inventory, so you need to manage yourself and prioritize all actions. First in you might be overwhelmed, but its not so bad as it seems. You have no questline at all, and still get some goddies for archivements. I playing on the RP server of Pax Dei and there are some very nice and kind people and also buildings from these players. A point i dont really like is the monthly like abonnement for your section, but its okay, only for this i wouldnt quit the game. The battle system is for me very difficult for an MMO, but you still can learn how to use your weapon skills and the Magic you got from the armor, also you keep dying often ^^ For me the game is worth its money, you can spend very long time to build your dream castle or your tiny house in the forest or in the mountains. I always will recomment playing it.
Pax Dei is great for a while. Beautiful but somewhat shallow. It's building system is really good, early progression feels good but it gets very grindy very quick. It's designed around groups and guilds but even then it's still grindy as heck. The combat is still subpar, and frankly it's an MMO without mounts or meaningful territory control. After you build your house and are happy with the result there's not much else to do. Still enjoyable if you like grinding for proffessions or even combat. The reason why I'm giving a negative review to the game is because the development cycles are long and slow. And I just get the feeling that the devs are focusing on the small things instead of actually implementing good gameplay. Like Territory Control with meaningul Guild vs Guild, Mounts and Carriages to carry resources around and traverse the world faster, Roaming mobs, Hireable NPCs like companions or workers, area voice chat, more varied world locations with loot chests etc.. Like, things that could make the game overal more enjoyable.
before 1,0 i had several thousand hours in this game through the stand alone client etc.. it had potential and its one of the most beutiful games ive ever played.. after 1.0 i subbed for a bit , to support them and hope they made some traction .. its now a long time past.. and the game is still a skeleton .. that they charge a monthly subscription for i absolutely do not recommend anyone spends any money on this game beyond the upfront purchase. no subs etc . the devs killed the games population by being greedy and charging subs to people who spent alot up front for the plots pre 1.0 and they make no substantial updates while youre still paying . as i said beautiful game.. but that is all it has going for it ..
日本語の攻略サイトがほぼないのですが、某配信者様の動画を購入前に見始めることをお勧めします。購入欲と事前知識が獲得できます。 まだ60時間ソロでしかしてないが自分はハマった、建築したい為に購入したが、いい家を作るには何時間も費やして木を切ったり、石を掘ったり、物を作って職業レベルを上げるのだがそれが中々上がらない、ホントに上がらない。その分レシピが増え生活が充実していく喜び。現時点で建てれる我が家を見つめてニヤつく日々。レシピが増えればもっといい家が建てれるワクワク感。飽き性の自分がここ最近で一番ハマった。 日本語化対応はしていないがイラストもついてるし、ゲームやってれば何となくこれだろってわかると思う。グーグルカメラでもわかるからストレスは感じなかった。でも嫌な人はいるだろうなとは思う。ただ英語に慣れてしまって今更日本語に切り替えても違和感を感じて自分は英語のままにすると思う。(石と鉱石系は似てるのが多くて慣れるまでかかるかも) ストーリー、クエストはないです。友好的なnpcはいません。敵対npcはいます。PVPエリアとPVEエリアが部分的にではなく地図一枚単位(結構広い)で分かれていて今のところ無理にPVPをやる必要もないのもいいですね。今後行かないといけないアイテムとかあるのかもしれませんが、、、、 ゲーム内に乗り物が今のところないので全て徒歩です。防具や食事で改善できます。(これらも他プレイヤーからゲーム内通貨で購入するか自分がその職業を極めて作るかできる)一応ファストトラベルできるがその地域の中心の大石碑に飛べるのみ(一番最初に起きたところが登録されてるよう。)死んだりしたらその場所から一番近い小石碑に飛ばされるっぽい勘違いだったらごめん 通貨は人型の敵対NPCがドロップする。あとは商いをして得るかのみ。 課金は土地のトークン+ささやかなバフ以外なし。無課金でも土地一つは余裕、二つは頑張れば維持できると思う。ほぼ毎日ログイン必須かもだけど。 ゲームのレビュー自体初めてで何書けばいいかわからなかったけど、このゲームの日本人が増えればいいなと思い書いてみました。それでは未来のパクシアン達、またな。
Only game in my library so far that causes the gpu to crash/restart. taking steam and discord down with it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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