
Build a grand totalitarian colony and personally storm roguelite battlefields with your soldiers. Shape citizens fears, loyalties, bonds, and feuds. Capture enemies, convert them into true believers. Sacrifice the weak. Feed the strong. Wield absolute power and make every life bend to your will.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best FR #98, worst DE #99 · 2 markets collected
About
Establish the greatest regime in history in this darkly satirical colony sim and FPS roguelite hybrid. Build a prosperous totalitarian state, enforce policies, and lead your troops into first-person battles that grow from desperate skirmishes into large-scale mechanized war.
Dictate wisely. Every choice shapes society, for better or worse.
Mold your citizens through fear, propaganda, surveillance, punishment or rule as a benevolent leader through comfort and prosperity.
While they work for the State, they may grow grateful, afraid, loyal, or quietly rebellious, until dissent becomes revolt.
Venture into the fractured territories of the Tyris System to gather resources, conscript new citizens, trade with wandering merchants, and feed the growth of your colony.
Fight beside your troops in roguelite FPS battles, from hostile ships to large-scale mechanized battlefields of infantry, tanks, and mechs, spreading your doctrine and eliminating threats to humanity.
Weakened foes can be captured and dragged back to your base.
Behind prison doors, resistance can be crushed through fear, indoctrination, execution, or conversion, until an enemy becomes a citizen, a warning to would-be rebels, or another tool of the regime.
Elite enemies, bosses, and Sector Overlords flood the battlefield with bullets, lasers, missiles, drones, artillery, and overlapping projectile patterns.
This is war at scale, but you are not alone. Order your troops to secure victory, or use them as expendable shields to achieve your ends.

Turn a handful of survivors into a vast, tightly run, self-sustaining colony.
Assign citizens to mine, gather, haul, research, and manufacture weapons, armor, food, and supplies. Watch fragile shelters become the machinery of the State.
Collect roguelite cores during each expedition to grow stronger, survive longer, and push deeper into enemy territory.
Weapon Cores reshape how your guns handle. Combination Cores create synergies between different core sets. Others strengthen the troops fighting beside you, or turn them into sacrificial shields for your survival.
Each run becomes a shifting war machine built around you, your squad, and the chaos you unleash together.

Pax Autocratica is a totalitarian colony sim and FPS roguelite hybrid that combines base building, citizen management, and first-person chaotic battlefields filled with infantry, vehicles and bullet hell. It offers a dynamic, accessible, and approachable gameplay experience for all in a sci-fi dystopian world.
It’s a game about power. How it’s built, how it corrupts, and how it consumes.
You will command armies, dictate laws, and witness consequences in every face that salutes you or fears you.
THE STATE OBSERVES ALL
How will history remember your reign?
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.4Kreviews | 92% | — | $4.5M |
| Free | — | — | #90 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1782 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the concept. Graphically it could be much better, I hope it'll be in the future. Gameplay is addicting, recommend.
A kind merchant told me to visit this page and write something. So here is my review
This game has so many wild features, and nearly all of it, it does EXTREMELY well! If this is early access, I eagerly await what they'll do in the future with this game!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English*, French, German, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра затягнула своїм різноманіттям механік і жанрів, але по факту головний жанр - рогалик-шутер так як навколо цього формується всі інші механіки і бусти Сильні сторони - Багатогранність (багато механік) - тут є як і колоні сім з менеджментом робочих місць і апргрейдами своїх підлеглих так і дум лайк рогалик в експедиціях, також підлеглих можна добувати на полі бою по системі як в Palworld так і отримувати їх за місіїї або найм - Прогресія - на етапі якому я пишу рецензію є 3 сектори, вони ж і поділяють ресурси, зброю, броню на 3 тіри при переході на наступний сектор відчувається що ти дійсно став сильнішим - Білдобудування - білд на експедицію вміщує в себе 1. мета прогресія (навички прокачені бюро) 2. Крафт зброї та броні (також зброя додатково роляє на те які здібності падатимуть в експедиції 3. Підлеглі - їх тип та рівень із цього можна комбінувати свою імбу =) - Варіативність зброї і скілів(ті що падають в експедиції) - їх тут багато за проходження не все спробував - Динаміка бою - непогана і гарно відчувається як для шутер рогалика Слабкі сторони - Багато механік (іронічно що це було і сильною стороною) - Через те що їх багато і вони якось пов'язані між собою багато з них є не потрібними або тими які ти не зважатемеш попри всю гру, наприклад декілька від мене * торгівля з трейд посту на базі - ні разу за всю гру не використав хоча в нього аж 4-5 етапів грейду * Ресурс менджмент - він легко добувається в експедиції тому немає сенсу викачувати своїх підлеглих на це або якось сильно розвивати цей напрямок на базі * Розведення підлеглих - немає великого сенсу адже це якесь казіно і дебафи, легше спіймати або найняти Як симулятор колонії - слабенько, але дуже багато потенціалу на розвиток якщо буде переоцінка та перерероблення механік бо зараз відчувається плоскість - 5/10 Як рогалик - було весело мені зайшло - 8/10 Разом оціню гру як та що має потенціал 7/10
ALL HAIL THE STATE
Fantastic game. Needs some QOL but pretty worth the cheap price it is
bon jeu
Do your part and love the Holy Father! Work hard and enjoy oppressing others! The game in it's current state is nice to play. I hope they will continue the great work and do their part!
It's a crazy mash-up of several different types of games, but its crazy fun!
没有mod,喜欢蓝皮外星人和无性别外星人的可以购买,二次元角色美少女不好吗,非要蓝皮
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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