
A mind-bending recursive puzzle game about boxes within boxes within boxes within boxes. Learn to use infinity to your advantage as you explore a deep and elegant system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.8Kreviews | 99% | — | $2.3M |
| $19.99 | 136ratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 216 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
brain hurt.
Amazing puzzler
[h1]多彩なギミックの宝石箱[/h1] パッと見の印象に反して「優しい」し「易しい」ゲーム。一見するとシステムはややこしそうだが、その実は「普通の倉庫番だと許されない動きを許してくれる」システムであるため、感情的にはむしろ取っつきやすい。ゲームとしての構成も、非常に丁寧に基本問題と応用問題を展開してくれる形になっている。 とにかく驚かされるのは「入れ子構造」をキーにしてこれほど多彩なギミックを展開できるのか、ということ。 ゲームプレイ自体は「ワンギミック=ワンステージ」で、一つ一つ丁寧に網羅して行くのを追っていく内に終わる感じ。「作るよりも解くのが難しい」系というか、言葉を選ばなければ「プレイヤーが難しい課題に挑戦するためのゲーム」というより「作者のアイディアを見せびらかすためのゲーム」感はある。 聞こえは悪いが別に悪いことではない。そういう作品はあり触れている。それこそパズルゲーム以外に目を向ければ、むしろそういうゲームの方がスタンダードまである。MODや改造の是非をめぐる話題で、日本ではゲームを芸術作品と見做すが海外では工業製品と見做す…というような話があったが、その観点で言えばPATRICK'S PARABOXは作者の脳内の開陳を楽しむ芸術作品である、という話である。 次から次に出て来るギミックへの驚きに浸ることを求めているなら是非ともオススメしたいゲーム。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
| $9.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 217 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love it. The puzzles are challenging yet so satisfying
相当好,机制非常有意思,就是难度比较低,哪怕挑战关也不怎么难。游戏本体全是新手教程,自制关才是开始!
Feels like creating these puzzles and experimenting with the mechanics were even more fun than solving them - that comes through.
主线就是新手教程,挑战才是游戏本体,还没打完,好评!!!
Brain Storm
ai ai minha cabeça tá doendo
这款游戏很有趣。基础规则并不复杂,机制也不多,但却可以衍生出无穷无尽的性质和玩法,让人脑洞大开。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $191K | 715 | 93% | $14.99 | |
| $6.1K | 22 | 82% | $9.99 | |
| $2.3K | 16 | 100% | $4.99 | |
| $139 | 3 | 100% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 6.9K | 66% | $19.99 | |
| $2.3M | 3.2K | 78% | $39.99 | |
| $2.3M | 1.8K | 76% | $32.00 | |
| $2.3M | 2.5K | 75% | $44.99 | |
| $2.3M | 3.6K | 91% | $15.99 | |
| $2.3M | 2.6K | 66% | $29.99 |