
Pathologic 2 is a groundbreaking open-world horror RPG. Resist the plague. Make medicine. Heal people. Perform an autopsy. Trade to get what you need. Fight and kill if necessary. Survive. Struggle with an outbreak in a secluded rural town that is rapidly turning into hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 2/day in the week after.
About


Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−80% | 12.2Kreviews | 92% | — | $1.5M |
| $34.99 | 1.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
только пришел в город а меня уже все ненавидят. 10/10
<3 go onion
Gra,która stała się dziełem sztuki,polecam...
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 2.8K | 73% | $24.99 | |
| $1.5M | 6.9K | 68% | $17.99 | |
| $1.5M | 3.8K | 94% | $19.99 | |
| $1.5M | 27.6K | 96% | $3.74 | |
| $1.5M | 4.3K | 18% | $9.99 | |
| $1.5M | 653 | 68% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.8M | 2.8K | 80% | $34.99 | |
| $1.4M | 4.6K | 88% | $12.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $30.6K | 1.1K | 94% | $1.19 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
| $34.99 |
| 872ratings |
| 87% |
| — |
| not modelled |
| $6.99−80% | 383ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Весь мир — театр, и люди в нем — актёры
Игра - шедевр. Комментарии излишни.
This honestly might be my favorite game ever. It's got a great mix of open-world, combat, dialogue, and medicine mechanics. It also deals with colonialism and human nature and crisis. On normal settings, it's really challenging (not quite souls but in that realm of things) and I've had to backtrack a few times to be able to move forward, because you can softlock pretty easily in this game. HOWEVER, that's because it's true to the premise and the atmosphere for the game to be challenging. Just a really unique game with a very cool vibe to it. 10/10!
In Pathologic 2, you'll have Twelve days. Not that many, but enough.
I could not rush to write this review sooner after finishing my first playthrough. In a word; MASTERPIECE. I went in wanting to play this one before P3 because I saw Sseth wrote a review and was interested. Absolutely blown away at the depth and scope of this project. The lore alone of this world has more effort in it than 90% of AAA games these days and the writing may be Top 5 for me. I wouldn't call this a horror game but the survival aspects will have you gritting teeth if you play on the intended difficulty which I absolutely recommend. On the note of recommendations, it may be controversial but I think taking a look at the Wiki before getting too invested is wise as there is about as little hand holding possible in this title. I was misinformed from ChatGPT that sprinting reduces hunger faster but later looking at the Wiki, this is inconclusive at best so I certainly didn't get the most out of my playthrough that I could have. Also the game mechanics are just all so fun (crafting/brewing/looting/trading) that you will want and more importantly NEED to be well versed in order to survive let alone maximize a run. A couple of nitpicks just to not glaze the game eternally, your "vision" to see objectives does not give a compass and you can only set one marker on the map at a time meaning you will constantly be in the map due to nonstop pathing issues to destinations. Later once crafting becomes available I think that a huge QoL problem is not being able to tag items that you need, I have at least 10 pictures on my phone of recipes I needed before I basically just had the Wiki up on another monitor the rest of my run. Optimization wise, I think I have a good rig and ran on high settings or whatever is below ultra and things look/run great but once I stepped inside any building my fps took a nosedive no matter what setting I was on. Kind of on the neither good nor bad side is that combat can be a bit jarring to get used to but after a while you will get the hang of it. Overall, extremely punishing, rewarding and thought provoking. Will be diving into the DLC next before P3 and certainly will be doing another run of this afterwards. May the Lines guide you, Emshen.
Полнейшая дичь. Ребята не покупайте и не играйте в это. Сложность ради сложности, бредовая какая-то замануха в которую просто некомфортно играть и через пару часов некоторые игровые условности просто бесят. Чего стоят нападающие на тебя бичи. В какой-то момент они перестают на тебя нападать, и ловят вместо тебя другого чувака. В итоге они все равно кинутся на тебя без причины. Это не крутая игра, это бредовая шиза в которой сложность обусловлена идиотизмом.
Amazing atmosphere, super intense, few things in gaming feel as satisfying as just barely managing to survive the night in this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.