
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
Modeled estimate, not a reported figure. How we estimate →
About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ux is awful
one of the best idle games i played yet
制作人是不是没玩过这个终焉玩法?除了战士战吼和佣兵觅心能打过谁能打过?而且一个角色只可以打一关,其他辛苦培养巨量投资资源的职业玩到终焉直接废了,这不是搞笑吗?难道我为了通关终焉而买一群战士或者佣兵轮流换同一套装备去通关终焉很有意思吗?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $494K | 4.6K | 99% | $4.99 | |
| $494.5K | 937 | 92% | $24.99 | |
| $493.8K | 1.6K | 95% | $14.99 | |
| $494.5K | 8.9K | 86% | $4.99 | |
| $494.7K | 1.9K | 87% | $9.99 | |
| $493.5K | 1.1K | 79% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7K | 334 | 63% | $6.99 | |
| $30.3K | 138 | 77% | $7.99 | |
| — | 0 | — | — | |
| $0 | 141 | 55% | Free | |
| $12.3K | 161 | 69% | $4.79 | |
| $0 | 0 | 53% | Free |
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 793 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far the game is really enjoyable, there is quite a lot of micromanagement for an idle game. Plenty of stuff to discover, enough content to progress through. My main problems are as many others said, the build variety could be fine, but the balance seems off. Maybe im not building my characters properly, since im just trying to follow the in-game builds, there is not much 3rd party support for these things like you would find for Diablo or POE. One thing, that NEEDS to be added ASAP, are proper battle statistics. Right now all stats are displayed in % compared to the rest of the team. I need hard numbers, how much DPS is my character dealing, how much HPS is my support doing, how much damage did my tank absorb. When the game tells me that my DPS character is dealing 95% of the team DMG, thats like water is wet. If we had proper numbers we could properly fine-tune our builds and see what classes truly excel. Some classes/builds seem straight up trash compared to others and its hard to make conclusions without stats. Right now im just mostly guessing what seems to do well and thats a problem. Another thing i would welcome is a more robust crafting system, i will note that im not completely at the end, so im not sure if these features are not in the later stages. But i would like gear level upgrading and stat targetting/rerolling, also manually adding sockets to gear. Even though the game throws a ton of gear your way in the later stages, i would still prefer having the ability to finish my character build and then fine-tune it, upgrade it as the character levels up. Having to rely on random drops is not fun for me. Manually adding sockets to gear is absolutely needed, most of my current gear does not have sockets at all which means that all of my runes are mostly just a currency rather than a pieces of a build. IF they give us proper statistics, better crafting and make balancing patches this can be a really great game. Still, i dont mind recommending it even in this state if its on sale.
不推荐
希望仓库能加个搜索功能,找装备的时候真的很累。
Des isch de Gude
The game is good, ignore the people crying.
Fun!!!
Бесконечная гриндилка, абсолютно однообразная. Куча однообразных механик, доната только еще нехватает
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.