
It's 3am and you just want to get some sleep. Welcome back to Party Hard! Stop parties using hundreds of new ways, incidentally destroy a drug syndicate, and save the Earth from an alien invasion. May the chickens be with you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 3.3Kreviews | 78% | — | $379.2K |
| $23.99 | 319ratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Party Hard 2 to bardzo udana kontynuacja pierwszej części, która bierze świetny, kompletnie absurdalny pomysł oryginału i dorzuca do niego znacznie więcej możliwości. Większe mapy, masa nowych pułapek, crafting, różne postacie i jeszcze więcej sposobów na uciszenie imprezy sprawiają, że jest tutaj sporo miejsca na kombinowanie. Szczególnie fajne są reakcje łańcuchowe i możliwość wykorzystania otoczenia tak, żeby jeden niewinny „wypadek” zamienił się w kompletną katastrofę. Całość nadal ma ten charakterystyczny czarny humor – sąsiedzi robią imprezę o 3 nad ranem, więc zamiast zadzwonić po policję, rozwiązujemy problem w najbardziej pojebany możliwy sposób. Więcej chaosu, więcej możliwości i nadal świetny pomysł na rozgrywkę. Jeśli podobała się jedynka, zdecydowanie warto zagrać. Polecam.
how did you manage to make a worse game from the first one
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 5 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Japanese, Russian*languages with full audio support
| $19.99 |
| 124ratings |
| 80% |
| — |
| not modelled |
| $3.99−80% | 45ratings | 50% | — | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Irritating story, tedious gameplay. The idea of having a clear storyline through levels is nice, but I wasn't a fan of the story itself. I actually like playing messed up games as messed up protagonists, but the story presents the guy as this suffering anti-hero battling an evil drug company and the psychiatrist who manipulated him. I much preferred the minimal justification from the first game where the guy's homicidal hatred of all things party-related is influenced by noise pollution, insomnia -- it was a straightforward motive, tapping into a common frustration with urban living and offering a colourful pixelated revenge fantasy. The guy wasn't a victim of some big conspiracy MKUltra-ing him into a murderer. Despite having an apparent split-personality, he was instead shown to be responsible for his own actions. It's a major tone shift, and it did not work at all for me and I've not even mentioned the most edgelord line in the whole game about how violence smells of melon bubblegum. Despite my dislike of the story the gameplay is the main reason I'm marking this game 'not recommended'. Levels are often huge, with multiple patrolling hazards, and they take ages to clear. Most of my failed attempts were ten to twenty minutes of time lost to a split second mistake that I had no way to rectify. You can't outrun goons, you can't outrun cops. Your best hope is to lead them into traps, or use shortcuts, but if you're caught out in the open without anything close by it's pretty much game over unless you can get a direct hit with a molotov. A few failures like that and the joy of messily taking out party-goers in a burst of pixel gore starts to fade. It faded completely for me by the time I got to the third level. So many of the levels are just open space, making getting caught rather easy...especially when a character's AI just breaks and leaves them standing frozen in place, which makes it that much harder to isolate people and makes getting the last couple of kills a major pain in the arse. This was particularly noticeable on the Amusement Park level. With the expanded item system, most of the time you'll have a bunch of unusable junk on hand which needs to be combined with something else to be potentially useful...good luck trying to get what you need in the limited randomised loot. More inventory slots would've been helpful here. I'm undecided whether I liked the boss fights or not. I had to look up the last one because there was no indication how you're even supposed to do damage to her. Some of the hidden objectives are just a joke (no 911 calls/no alerts), making already tedious, long-winded levels a fresh nightmare. You can't use the multi-kill on groups for these objectives, since it almost always results in an alert. Again the Amusement Park was the bane of my existence between the stealth objective and the 'shoot down a helicopter' objective. All in all, I strongly disliked it.
The gameplay is deeply unsatisfying in this game. I've played the first game plenty of times and it's just better. The one complaint I haven't seen in the reviews I've read yet is that the NPC's don't behave in a way that makes some of the objectives even feel possible at times. For instance, in one mission you're at a small hideout for bikers and if you choose not to kill everyone, then you only have to kill 5 targets. But at least 2 of them stood right in the middle of a crowd the entire time and they don't even give you tools to distract them or make them run away in any of the runs I did. So I just had to sloppily kill them last and sprint to the escape route before the cops could catch up. That's another thing, half of the things you pick up are utterly useless and given no explanation. There is no reason to use a stun gun when you have a knife, and people will still call the cops if they see you using it. I also tried pouring water and throwing the stun gun at the puddle 2 times, and it did not electrify it. I also mixed pills and booze multiple time to try and Cosby the NPC's. But they'd just run off and seemingly have no effect, other than alerting them and having them run 5 feet away from where they were already. The cops and all bodyguards are a nightmare. Cops seem to have triple the stamina of any real world cop, run faster than you even when you use your sprint (which is extremely limited.) And they always know exactly where you are even if the crime you got reported for is on the other side of the map. They aren't even fun to try and evade, and good f***ing luck trying to kill them with any throwable item. It's near impossible when aiming to get the green outline which indicates throwing the item there will hit them. And even if you do, if the target is moving it'll just miss them anyways. Also there are situations where body guards will spot you, and it might take 25 full seconds for them to carry you where they will and drop you. Your movement speed is also much worse in this game, and it takes a frustrating amount of time to just get to the other side of the map. And the reaction time of NPC's makes the game less fun as well. You want to lead a gas trail from an exploding juke box to a crowd of people? Too bad, they'll run before the gas spreads to them at all. And even if it does, the hit boxes and amount of time it takes for elements like fire to actually kill someone are ridiculous. My computer is capable of running GOW Ragnarok on high settings, there is no reason this game should have 2-4 second lags as often as it does.
玩法虽然多了挺多,但是难度也翻了好几倍,没有一代好玩,有些关卡设置出来就是为了为难玩家,不推荐,玩得红温
Помните, дети, учитесь в школе, не употребляйте наркотики и никогда не сдавайтесь.
我每天都有好好杀人
Sinceramente este juego es una mrd, esta plagado de bugs que lo hacen injugable y los desarrolladores les da igual. Aun así me gusto, no le hace honor al original, pero llega a ser disfrutable. Eso si platinarlo es un dolor de huevos por los bugs que tiene. Recomendado solo si esta en descuento
Выбесило это кривое говно
https://store.steampowered.com/app/356570/Party_Hard/
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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