
It's time to get rolling! Navigate tricky passages, pull off crazy stunts and get ready to fall off a lot! Play carefully or risk it all for the fastest time - play any way you want in over 150 all unique stages.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99 | 235reviews | 94% | — | $39.6K |
| $6.99 | 5ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what if we made super monkey ball.... but like... you were made of paper... lol... that'd be kinda funny...
The game is a ton of fun to play! I really like how the game isn't a 1-to-1 recreation of Monkey Ball and it truly does feel like you're controlling a paper ball! Hitting a wall makes the ball stop instead of bounce, the ball feels more floaty in the air, etc. Everything in these worlds fits the paper theme! I only have a few gripes: Camera control is very nice, but it can be used to gain more speed with the square dead-zone's stronger diagonal inputs. I wouldn't have a problem with this, but some of these platinums feel downright impossible without using camera manipulation techniques to get extra speed. Also, some of the stage cycles are ridiculous. The literal first level of expert has you waiting a full 6 seconds before it starts! That said, this game is a ton of fun and worth every penny!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, German, Japanese, Dutch*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is very clearly trying to be like Super Monkey Ball, which I'll start by saying, I haven't played. Maybe that type of game just isn't for me and fans of the Super Monkey Ball games will love this game. With that being said, I really didn't like the physics of this game. I felt that the ball was too light and could be very frustrating to control a lot of the time. Maybe the feel is intentional, hence the name "Paperball", but for me the it went from challenging to too frustrating to deal with. I also felt that the camera was too zoomed in a lot of the time and wish we could have a bit more control over it than the game provides. I did like the game mode where you could jump as I felt that took some of the pressure off the physics since I had another way to maneuver the ball. Again, maybe this game was just made for Super Monkey Ball fans and not me, but I personally can't recommend it.
Super Furry Art Ball, strong political commentary about how marginalised groups can sometimes fall between the cracks of the education system through strategic classroom positioning. Felt very emotional when Coco started entering a coma state and wept when the final Fallout was called out 10/10 this game will make you cry, this WILL change your life
Lovely skill game that reminds me of Ballance and (despite of being puzzles) the good old Kula World / Cubosphere days (i wish those games were on Steam)
i like it :) just wish camera movement for mouse was better
Good game, but playing with mouse and keyboard is a little broken. If you hold two directions (like forward and right), you get more acceleration than you can get on a controller.
Very enjoyable game, controls very nicely and the music is bopping :)
This game serves to scratch my every ball-rolling itch. Super Co-op friendly as well. Thank you so much for your hard work making this game!
really nice. Levels feel good and music is good. All the time trials in the mode for it seem fair; not really any maps that just feel totally random.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $39.6K | 97 | 87% | $9.99 | |
| $39.6K | 207 | 74% | $7.99 | |
| $39.6K | 98 | 58% | $19.99 | |
| $39.6K | 78 | 76% | $19.99 | |
| $39.7K | 70 | 87% | $12.99 | |
| $39.7K | 93 | 99% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $720.7K | 1.1K | 93% | $29.99 | |
| $139K | 1.2K | 69% | $3.99 | |
| $96.3K |
| 332 |
| 83% |
| $9.99 |
| $19.1K | 114 | 97% | $5.99 |
| $11K | 44 | 91% | $9.99 |
| $10.3K | 27 | 93% | $11.99 |