
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1216 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a fun experience...If you like S.T.A.L.K.E.R or post-apocalyptic vibes then this might please you. It is straight forward and once you get how everything works it's quite peaceful to just play casually. However it definitely needs a few bug fixes. The main one is when scanning an anomaly the image for the logbook entry is like extremely zoomed in and barely shows the anomaly in question if at all. Another bug is when playing this game on a higher graphics setting the trunk of the vehicle where it connects to the top of it the trunk door will slowly begin to sink down into itself pushing the vehicle into the ground slightly before suddenly the whole thing just pops back up to where it should be, only for it to happen again and again. In my experience the player can take damage from this and it becomes rather annoying as the only way to stop it as I have found is to lock the game at 60fps in the in game settings. Other than that it is a challenging yet casual game for me. Like siting by a fire in a post-apocalyptic world playing guitar and sharing the good time memories of what used to be.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $10.49−65% |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я бы порекомендовал эту игру, но с определенными оговорками... Да игра очень увлекательная и крутая, но... Если вы хотите вечерочком, после рабочего дня посидеть за игрушкой и расслабиться, то эта игра вам совсем не подойдет. Несмотря на спокойный темп, это очень жесткая игра, после пары часов за ней вы отойдете от компа с безумным взглядом, затекшими и подрагивающими от напряжения мышцами. Опасность кругом, максимальная концентрация, заблоговременное планирование каждой поездки, вот что требует эта игра. Расслабляться нельзя, иначе можно потерять почти всё! И с каждым разом всё сложнее и хаотичнее. Очень круто, но я не смог пройти до конца, эта игра рвёт мои невры и уничтожает психику
If you like stalker-lites, road trips, and the ambience of the pacific northwest this game is probably for you. Has a very nice survival aspect based around maintaining and upgrading your car that isn't anywhere near my summer car levels of complicated but you will still be fiddling with tires and other parts giving out and fiddling with the parking brake like a idiot. I played on the "normal" difficulty and didnt die once so if its your first time and your a epik elite gamer you might want to consider upping the difficulty as this game borders on almost too easy at times. Thats the nifty thing however as all the difficulty settings are very customizable on the fly so its really up to you how difficult everything is. Story wise not that stellar IMO i was interested in the lore of the "generic government science organization that may or may not be behind everything" but as for the characters... eh. Game looks pretty nice and ran fine on my system, the vibes of taking a road trip are very well done thanks to the devs knowing the area of the game well IRL and well chosen music for the radio (bonus points for letting me put my own music) For my fellow chickens who can barely handle any horror, this game isn't that scary. The only things that creeped me out were the weeping angel like anomalies that move when you weren't looking, which you can get rid of them by [spoiler] throwing a flare and they'll go towards it and die[/spoiler]. Except for the very much spooky themed DLC whispers of the woods, havent finished that yet and not sure i have the big boy guts to (also heard very mixed reviews about it). All in all I enjoyed and got my money's worth out of this
swing and a miss. i like chill road trip games, i like scp-esque weird anomaly horror, i like some element of survival or management in my games, so this should be like digital heroin. instead i bounced off it hard because it's not very good at capturing that "road trip" vibe. travelling to a location means going into your garage, clicking on a map, and then being taken to it offscreen instead of driving there and maybe finding stuff along the way. the maps themselves are way too packed, there's a POI every few minutes and you spend more time out of your car than you do in it. it doesn't feel isolated enough to really heighten the horror. there's far too much emphasis on activities outside the car that make it feel like it's just a vehicle instead of your only lifeline even if that's the case storywise. i thought it'd be like the long drive where the focus was primarily the car. the story really isn't that interesting and the characters are just kinda generic archetypes who yap a bit too much to give you that lone explorer vibe you'd expect from, say, STALKER. you have quirky funny engineer mechanic man, snarky old scientist woman, and some other guy i completely forgot about.
Pacific Drive is one of those games where my main reaction was basically: “What the hell am I even playing?” And somehow… I mean that in a good way. The whole concept is weird from the start. You’re trapped in this strange, unstable exclusion zone, driving around in an old station wagon, gathering resources, fixing your car, upgrading it, and trying to survive increasingly bizarre anomalies. The car is basically your lifeline. You repair it, modify it, improve it, replace parts, add new equipment, and slowly turn it into this strange post-apocalyptic survival machine. And the world around you is just… weird. Storms, anomalies, strange phenomena, distorted environments — half the time you’re exploring, and the other half you’re wondering what kind of fever dream you accidentally drove into. I don’t even remember every detail anymore, but I definitely remember the feeling: confusion, curiosity, tension, and “what the ♥♥♥♥ is happening now?” It’s not a normal survival game, and it’s definitely not a normal driving game either. It’s this bizarre mixture of both, wrapped in a very strange atmosphere. Pacific Drive is weird as hell — but that’s exactly why it’s memorable. Not for everyone, but if you like unusual games that feel completely different from the usual formula, it’s absolutely worth trying.
мафинка :]
一款以新怪谈文学为主题的第一人称搜躲撤游戏,主要内容就是在每趟行程地图的犄角旮旯里搜索物资,不断探索推进地图和剧情,升级自己的装备,期间还有四处游荡的各种异常要应对;如果是打着开车欣赏风景的不建议购入,因为虽然有每个地图都有公路,但基本上都有各种障碍物,可以说全程都在越野,而且要频繁上下车收集东西;对于我这种喜欢探索收集的人来说就玩的很开心,每趟都得把背包和储物箱塞满才回车库。顺带一提游戏里还有很多需要摸黑探索的环境,不过可以升级装备提供额外照明。
great game, great mechanics! Maybe this mechanic can be utilized in other games
TOP lotterská hra, úžasná atmosféra a vizuály, ...
Gut gemachte Spielwelt, es motiviert die Welt zu erkunden und das Fahrzeug aufzumotzen. Teilweise etwas unheimliches Flair aber keine Horror oder Schockeffekte.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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