
Pachinko Farm is a cozy yet chaotic incremental game where you drop balls to grow your farm in a fully physics-based pachinko world. Bonk → Produce → Sell
Modeled estimate, not a reported figure. How we estimate →
About
Anything a ball hits will grow or activate in unique ways.
Complete the skill tree as you sit back and watch the numbers go wild.
Build structures to overcome the randomness of the physics-based world.
Create black holes, control weather, turn off gravity, duplicate your balls and much more... Many levels feature anomalies and bonus cards that enhance your experience.
Pachinko-based production mechanics.
Active / semi-idle Incremental gameplay.
Relaxing pace with no time pressure.
Level-based progression. (There are currently 15 levels in the Early Access version.)
Anomalies, Plinko modes and roguelite-inspired bonus cards.
Pachinko Farm is designed for players who enjoy watching numbers go up, building efficient systems, and experiencing slow but satisfying incremental progression.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Weirdly this game got me hooked
弹珠类增量游戏,区别于一些无脑挂机增量玩法,游戏内的各类作物、动物都拥有各自独特效果,需要玩家稍微动点脑子、合理搭配组合,玩起来很上头。 目前主要有两点希望可以优化: 1. 希望增加动画倍速功能,当前弹珠动画播放速度偏慢,等待时间较长; 2. 游戏没有云存档,希望上线云存档功能。
The game opens up as it progresses. It felt a little slow at the beginning, but it drew me in as I kept playing. I liked it it can be played casually from time to time to clear your mind. I played for 1.5 hours non stop and didn't realize how the time went.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
가볍게 즐기기 좋은 게임
Gros, gros coup de cœur pour ce jeu ! C’est rare de tomber sur un jeu aussi bien pensé et aussi agréable à jouer. Tout est incroyablement soigné, des moindres détails aux sensations qu’on ressent à chaque amélioration. On sent vraiment qu’il y a énormément de travail et de passion derrière. Le jeu a une personnalité bien à lui, et c’est exactement ce qui le rend aussi mémorable. J’adore simplement lancer une partie et me laisser complètement absorber par ce qui se passe à l’écran. C’est fluide, satisfaisant, amusant et surtout… terriblement addictif. Honnêtement, c’est l’un de ces jeux dont on se souvient longtemps après avoir joué. Si la suite est à la hauteur de ce que j’ai déjà vu, la version complète va être incroyable. J’ai vraiment hâte !
玉が作物(釘)に当たると、作物が育ち収穫される世界です。 取った作物も物理演算に則って弾ける部分にドパを感じました。 パズルの様に作物の配置を考えて効率を追求して……みたいな側面は本当に薄味なのですが、それもまた良いのかもしれない。
in its current state i would not get this game it becomes unbearably laggy at the end of every level and has very little content. if you are a fan of incrementals this also isint a incremental its more of a puzzle game with an upgrade tree not worth it in early access hopefully the dev will fix the lag issue.
PF is a very cozy little pachinko incremental game. The cute grafics and the soundtrack is very fitting. Only down was the curser lag I had at the beginning but with the help in the community hub, which the creator provided I was able to fix this issue. Perhaps he is able to get this fixed in an update, so you dont have to change windows settings for this issue. All in all I really like the experience and I'm having fun.
Fun and relaxing, little challenge in there too.
Fun, casual game. Good for unwinding.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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