
Five years after the events of OXENFREE, Riley returns to her hometown of Camena to investigate mysterious radio signals. What she finds is more than she bargained for.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2Kreviews | 88% | — | $803.3K |
| $19.99 | 762ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Slow but steady. This game is about enjoying the slow unfolding of overlapping narratives and character histories while looking at the gorgeous art, reveling in the creepy ambiance and occasional jump-scare. If you had the appetite for the pacing of "Twin Peaks: The Return" then you can handle this one. I came back to this one after a year, when a bug with my original iPad version wouldn't let me continue. Still enjoying every moment of it so far.
Le sentaba mejor el terror adolescente de la parte 1 este es tecnicamente mucho mejor pero tb pierde la sorpresa de las anomalias y tal , ademas tuve un bug en una parte que me impedia continuar
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Italian, Spanish - Spain, Arabic, Czech, Danish, Dutch, Finnish +19 more
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Right off the top, if you enjoyed the first game you will love this one!!! I was really hoping this game would live up to what I experienced with the first Oxenfree and boy did it deliver! The animations are lively and make the characters feel real, and the voice acting is amazing. Both old and new cast alike really bring the story together to make everything feel real. I have only gotten one ending, but I loved all the callbacks to the first game, not just in the story but in the musical motifs that can be found hidden in the story. The game builds on the mechanics from its previous installment with the radio but also adds some new flavor with the walkie talkies! Having other characters to get information from, not just your companion Jacob, is really fun. Just like in the first game I found myself in love with the art, the backgrounds, and especially the music. The music for me really sets the tone for the chapter ahead and really brings to life the stakes in the more high action sections of the game. ~SPOILERS BELOW~ The first game really made me feel something, especially with the option to bring Alex's brother Michael back from the dead, but nothing will top seeing the original gang walking by completely safe at the end. Alex stopping by to talk to Riley was such a nice conclusion to both their stories, and I am so glad that you have the option to bring Alex home safe from the loop forever. The end felt so satisfying and so rewarding. All in all Oxenfree II: Lost Signals will forever be one of my favorite choice based games, alongside the first. Both hold a very special place in my heart, and any game/story that makes me FEEL something is a good game, in my opinion.
Oxenfree 1 worked so well because you had a group of high schoolers in their late teens getting together for the last time. The dialogue had a balance of mature/immature moments with a synergy. There was only a total of four characters as the focal point of the entire game. It also made sense as to why they would get into fights with one another. Oxenfree 2 doesn’t have this and it’s kind of a problem. The main characters we have this time around are two burned out 30 something year old adults. Their personal conversations never reach the height of the first game. Riley and Jacob are compelling and relatable characters, but they are not very enjoyable leads for moments when it’s just the two of them. It also doesn’t make a lot of sense for one to be mean to the other unless you are just trying to get a certain achievement. The island in 2 is bigger and more beautiful but it feels like padding for the run time. There are side characters in the story this time but they don’t feel very interesting at all except for Olivia. The last thing I think is a huge downgrade is the music. The music in Oxenfree 1 still slaps to this day. 2 barely has a track that I like. Overall buy this game if you’re a fan of the first but on sale. Last thing I want to say is thank you Night School and you will be missed. I am so sorry Netflix shut you down.
Venho com sentimentos conflituosos. O jogo é tão bom quanto seu antecessor. Alguns pontos da história realmente me surpreenderam e a primeira jogatina passa uma vibe de que todas as decisões em relação a todos os personagens importam. Só não é bem assim. A história é bem pé no chão. Cada personagem com o qual interage tem seu próprio arco basicamente isolado, sem interferir muito com dos outros personagens e muito menos com o final propriamente dito. Isso fica evidenciado nos gráficos com as porcentagens no final, com a maioria sendo se interagiu ou não o suficiente com o personagem. Assim como o primeiro tem uma atmosfera legal e uma trilha sonora maneirinha. Os diálogos foram bem construídos e com vozes excelentes. Achei o Jacob muito menos cativante que Jonas do primeiro jogo, e com uma relação bem menos interessante com a protagonista. Porém, diferente do primeiro, achei o jogo mais dinâmico. Acho que por ter quase sempre alguém a conversar enquanto anda, a movimentação não é tão agonizante quanto o outro, além de ter que usar o rádio bem menos. Por conta disso a rejogabilidade não foi tão prejudicada, levei meu tempo na primeira jogatina e fiz em quase 9h, e depois fiz os outros dois finais em mais 10h. Em geral não diria que o primeiro jogo precisava de uma sequência, mas foi uma experiência agradável.
the game is fine. I am in the middle of it. But like several others I am furious that I failed this little meaningless side mission after initially telling a character I can't find something, then finding it, then have NO OPTIONS TO TELL HIM I ACTUALLY FOUND IT. THAT IS THE DUMBEST DIALOGUE LOCK OUT IVE EVER EXPERIENCED. I know the rest of the game is probably fine BUT THIS IS SO DUMB. Just because I told the guy once that I can't find it doesn't mean I can't find it after and tell him. RIDICULOUS. This is just a side mission, a bonus achievement thing. BUT I AM BOILING. WTF.
SIGH. Another situation where I wish there was a middle ground option on Steam. This is a yes, but kind of review. I feel as if this game lacked the actual creep factor that made Oxenfree one of my favorite games. The time loops segments and the glitches (especially in NG+), coupled with an amazing soundtrack made the first game phenomenal. This sequel lacks that power punch. The tears in space were cool, but give me more time loops where everything gets worse and worse. Give me existential crisis of sanities. Give me more than whatever this was. We barely even needed the radio! I'm not saying that I didn't enjoy myself. But having adored the first one, finally playing the second and not being equally wowed is disappointing.
I loved the first Oxenfree and have beaten it multiple times. While this sequel is different in a lot of ways and may debatably not live up to the original in a lot of ways... I think I like Oxenfree II a little bit more. Funny enough, I think that it's because I can relate to the main protagonist, Riley, a lot more than I did the original's Alex. [spoiler] I think a part of that is because I'm a parent now and about Riley's age, but a lot of this story's themes and her struggles just hit a lot more. But the moments with her future son just [i] got me [/i] in a way that the original never did. [/spoiler] Either way though, it is a fantastic story that plays off of the first and has a lot of wonderful moments throughout. Definitely recommend it. I'll probably play it again in the future, without a doubt.
as a 30 year old guy i was able to relate to the main characters, i loved all references to the first game and music was almost as good, doesnt beat the first entry but it defenetly manages to get you involved in the story, and enjoy the trip
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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