
Feel like the star of a martial arts film in Overgrowth, as you jump, kick, throw, and slash your way to victory. Free the rabbits from their evil overlords in the main story, then play through the prequel story, and finally, try out nine years of mods developed by the community, or create your own!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow a really fun game! I really enjoyed not being held captive by the devs!!! I would recommendthis game if you love your loved ones!
AMAZING!
Its good just hard as hell on higher difficulties.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i love to dropkick other animals that do or do not deserve it. 10/10 would dropkick again.
fun
The game is just lacking direction and everything feels janky. I constantly lose my way because of the poor visual design and the combat is hit or miss. You either succeed or die immediately no matter what mission or task you are doing. Simply put: I think it's too linear in its story telling and game play and it lacks polish. It's heavily story focused, but there are no voiceactors.
the sandbox is janky, the combat is a little bad, considering the only effective thing is the drop kick, BUT it's still an overall game and i will give it a second chance when i buy it again
Good
i understand diffuculty but when i put it on hardcore or expert it sucks the npcs block everything and hit me once and im dead
this game is fun 10/10 would recommend
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.8M | 27.4K | 86% | $7.79 |
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| 92% |
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