
Feel like the star of a martial arts film in Overgrowth, as you jump, kick, throw, and slash your way to victory. Free the rabbits from their evil overlords in the main story, then play through the prequel story, and finally, try out nine years of mods developed by the community, or create your own!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
woo yeah hecks yeah here we go freaking RABBITS oh my glarb oh yeah wooo woo woo yeah
Lapin
the combat and stealth are amazing with simple but great controls. the only downside are the mods, they don't very to much and are boring. 9.7/10 would recommend
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amazing watching the progress since beginning
Fun little sandbox game, the physics engine combat and parkour are really satisfying although I didn't really care for the story, I just like beating up the guys. Considering the era of gaming it came from the combat and movement felt really advanced, I remember seeing loads of gameplay of the early access of the game and its nice to see that it was fully made
its good
its physics are really good and it is satisfying to air kick people
Recommend if on sale. The thing making the game worth buying is the rabbit character. It's very fun to run fast, jump high, and kick another animal in the head. It's similar to Jedi Academy in the way the player can just go nuts. The spear and knife are fun to throw as an opener to a crowd fight. And I appreciate the stealth mechanics. But everything else is either lacking or bad. -other animals aren't as fun to play -levels aren't anything special, some are dull and some are okay -why does this game mention sodomy multiple times? -the animals look like something a terrible taxidermist would do, they are really ugly and the body proportions are disgusting (I hate the cats) -too much talking (reading text), and it's trying too hard to be meaningful -the platforming isn't fun and lasts way too long -the fighting balancing isn't fully baked This isn't really a note against the game, but why is everyone so hostile in this world? It's like killing is the job of 95% of all these animals. How are there any of them left? There's a part in the story where the rabbit is trying to find a peaceful place to live, and when he gets there he kills everyone he sees.
buns
Its Fun But 25$
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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