
"Over The Void" is an experience, an exploration of a strange, beautiful and sometimes psychedelic universe!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This barely counts as a game, it's more a tech-demo. By looking down and left-clicking, you can spawn a platform that you can walk on, or bounce on using right-click. The objective is to touch some buttons scattered around the level while repetitive techno music plays in the background. That's it. That's the entire game. The game would be trivially easy, [i]except[/i] for some really annoying bugs: • The collision detection is terrible, making it easy to get stuck in a corner or phase through walls. In fact, it's so bad that touching any wall while falling causes you to stop falling, and sometimes even crawl up it. • If you right-click too many times, you shoot up into the air through the ceiling, and are permanently stuck above the level, requiring a restart. • As a testament to how bad the UX is, the default movement buttons in the English-language version are z-q-s-d. Rather than change the defaults to something reasonable, the developer added a passive-aggressive note telling the player that the controls "can be changed in the launcher, mmkay?" In short, skip this one.
6 из 10
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dreamlike visuals with mellow, lovely music in the background. Collect orbs, tap the buttons, and don't forget the 'e' key erases your platforms. ;)
緑と青2種類の足場を操作しながらパネルを押し 目的地へ進む1人称視点のアクションゲーム。 ジャンプする青の足場は長い移動が可能なため 終盤は多用することに。エンディング隠しステージとも かなりあっさりしているのが潔ぎ良くていいかも。 長くても2時間あればクリア可能です。
Superbly surreal and artistic platform with simple controls. Only major con is that game is quite short but still outstanding visuals.
Ja, ganz nett, wenn man keine Höhenangst hat ABER WER ZUM GEIER HAT DIESE STEUERUNG VERBROCHEN? ZDSQ? Wirklich? Da kriegt man nen Krampf in den Fingern ehe man das 2. Level erreicht hat
Short version: Wait, what? Long version (which is not that long, really) - This is one of those games which gives you exactly what is shown on store (Can't say that for every game). It's not bad. If you're into the abstract\artistic\colorish\casual stuff, you may enjoy it. To me it seemed though that it's not going to make life easy for me in the second level already (And from a 'casual' game, I do expect to make life easy for me). The result was a major headache. It's not bad, but it's not for me, and not for just any other gamer.
Very nice game
Hey this game looks interesting but the terrible input mapping killed it for me. Oh and the 1st level music is annoying. Will change this review if controller support gets better, but as of now it's like a minigame trying to get it to work.
Tags: Adventure - WS - Creative Walker Additional Tags: Delete Local Content & Remove from Library TLDR: Gimmicky first person platformer that tries to look cooky to hide the fact that it suffers from under-designing of the levels. Default control scheme is a mess. Game locks you in small rooms and has you jump and spawn platforms under your feet creating staircases for yourself. Grab coins and reach exits. Level design relies on a lot of verticality for no apparent reason. You can platform spawn spam your way anywhere and the game has no challenge. Did not find the audiovisual presentation very engaging. The supposedly trippy atmosphere just felt like a lack of plot and random assets. Removed for declutter.
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Players by region
Where this game's players are, estimated from review languages.
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