
Command Mobile Outpost and take XEN Firearm to venture deep into the Signet surveillance off-limit area. Collect unique Weapon Units. Amp up the firepower of the Outpost that fights with you. This is an FTD game - FPS, Tower Defense, Base Building and much more all at the same time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the idea, but it’s still full of bugs. The main issue is that the game seems dead, with no new updates as of this review. I’d only buy it on sale. It’s still playable if you’re okay with looping around and dealing with the bugs and current instability.
I've had a blast playing this game. Spending hours making a new base or making another one more efficient. I've seen a lot of games try and mix multiply genre's together and fail horribly but this game pulls it off decently. The bad about this game comes from being very unpolished. Many quality of life changes are needed and coop can have horrible lag and rubber banding sometimes making it almost unplayable. The story and world building isn't good but the game play loop is fun. It seems the dev's have stopped updating the game and are working on a sequel now so I don't think there will be anymore major updates. Overall for $25 I had a great time. Blowing up hordes of robots and collecting tons of loot is always a positive in my book. Building the ultimate base and then seeing other player's bases and getting ideas on how to improve your own only to make a brand new base that is far superior to your old one. If your a sucker for base building and looter shooter this might be a game for you to check out.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 17.9K | 94% | $19.99 | |
| $8.3M | 14.6K | 81% | $24.99 | |
| $8.2M | 19K | 93% | $14.99 | |
| $8.3M | 17.4K | 86% | $19.99 | |
| $8.3M | 33.5K | 92% | $9.99 | |
| $8.2M | 64.3K | 90% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $524.6K | 1.5K | 85% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $9.9M | 9K | 78% | $29.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French, German, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好评,不过综合来说不推荐 定价太高了,四五十还差不多,内容太少了。另外,1130我很喜欢,但你这定价是真有点离谱了,两个炮塔加一个不好看而且没什么用的涂装定价接近本体,你们自己看看离不离谱,情怀值钱但也值不了多少 优化很差,我电脑的风扇玩那些3a游戏都没转得那么厉害 完成度很低,感觉像赶工赶出来的半成品,主线结束得很突然,而且看选关界面本来后面应该还有一个地图的结果也没做出来 美术风格我个人很喜欢,但建模真挺粗糙的,地图还好点人物都糊成啥了 玩法挺有意思,而且哪个男生不想要一座移动要塞呢 bug真的非常多,比如开柜子门被卡住动不了也不能跟任何东西交互只能esc结束执勤,物品掉地上了能扫描到但捡不起来,进入被瘫痪的艾布拉姆斯时角色模型消失了但枪还杵在舱盖上面,最后一张地图的boss被打了之后掉落物在圈外面捡不回来 制作肉眼可见的贫穷。每张地图都有大量重复使用的素材,比如那个挂着炮塔的瞭望塔、被污染了的天坑、两栋连在一起的白色两层小楼、里面有个机关门的小房间废墟,素材重复使用可以理解,但这重复得有点太夸张了,而且好歹稍微改一下细节吧。另外而且角色语音也是,前面还好一点后面越来越离谱,要配就配好点配成这样还不如不配,配音质量就先不说了,有几句也是重复使用的很多次,比如“到指挥室来”“已经发给你的ai了”“接到新的任务通知”,本来主线就没全程配音这下显得更明显了,说起这个主线后期很多台词是没有配音的,而且有一句没一句的,多到我都有点怀疑是不是bug了 主线剧情没什么好说的,典中点。全程充满了美式个人英雄主义,ai造反然后一个不服从命令的士兵带着一个漂亮女孩模样的ai拯救世界,把大小机器人和投敌了的人类全部艹飞,然后过程中身边的人不是死了就是进医院了,最后在决战前完结了。而且如前面所说,主线结束得很匆忙,还有很多伏笔没回收,比如主角在7号(应该没记错吧)前哨废墟里到底发什么病、那个J(人类叛徒首领)到底要几把干嘛,主角的ai到底什么身份什么情况。另外,这游戏里面的东西帅归帅但真的很怪,比如那个天印系统,有必要这样核弹打蚊子这么浪费,砸这么大坨下来,学一下人家美国佬之前的那个上帝之杖还是什么鬼就砸根棍子下来不是更高效吗,或者学高达00造个超大号激光炮装轨道环上也行啊;而且都建上轨道环了就没有什么高清可见光观测之类的吗,这么大个哨站开个阻断立场就找不到了?天印就没别的瞄准方式了吗;还有那些ai是傻的吗手上有这么多资源和这么牛逼的建筑技术,还掌握了轨道空投技术,就没想过学一下隔壁《超级冻肉》系列造一大堆飞船在扔空投仓的同时顺便提供火力支援吗,那不比现在这样效率高,现在扔个大机甲都要扔好几分钟而且除了天印之外居然没有任何轨道火力
Does it have issues? Yes. Is support great? No. However, this game is still a fun mess and there is not much in terms of alternatives. The worst I can really say is that the optimization is not ideal and lag can be a real issue on larger modes as the story and base features are not a big part of the game anyway. However, it is worth $25 and I'd certainly say to grab it on a sale if one pops up. If they would work out the issues, finish parts of the game that are still unfinished (e.g. the story), and improve the voice acting, I'd say this could easily be a $60 AAA game, but you are getting a lot of "what could have been" along with a excellent time burning horde game.
Addictive gameplay loop building big guns is fun! Operator FPS combat is pretty bland, building up your outpost is fun even if the loot tiles get repetitive relatively quickly (same issue with all extraction looter/shooters).
Quel jeu.... Entre Tower Defense/ Farm et FPS, avec de superbes graphismes, le tout a de quoi attirer. Le chemin en vaut la chandelle, des heures de kiff. Vous aimez l'extraction shooter et les canons en tout genre ^^ Modifier votre base à votre convenance pour encore plus de destruction. Vous en avez marre de jouer PVP h24. Ce jeu est fait pour vous. Du PV et de la difficulté au RDV. Des heures de farme intense pour un final en vague, direction la mort. Marre de farmer, le mode vague infinie est là. C'est trop simple, ne vous inquiétez pas, l'ennemi ne vous laissera pas respirer. Une coop pour kiffer et défourailler avec vos amis. Le jeu est génial et un 2 est en cours de préparation. Tellement hâte. Attention, le jeu est en QWERTY, installez juste le clavier dans les paramètres PC et faite le switch avant de vous lancer dans le jeu. Merci Team Ranger.
A nice game based around base management. A little slow at the start, but once you find your pace with how you want to play and manage your base can be quite fun.
游戏造炮台塔防的玩法我是真心觉得不错,但是由于制作组技术和设计上的问题,画面稀烂,优化稀烂,敌人也是弱智,npc没啥交互感。不过玩法我是真的喜欢(除了搜打撤)很可惜都一款游戏。给个好评鼓励一下吧
This game has a cool concept, but really lacks with how they played it out. I love the scavenging aspect of it but the maps feel so dull, the bot fighting gets boring, the glitched I had with things being under the map. I really wanted to like this game, I really did, but at the end of the day it really didn't keep me captivated by the game. 4/10 game for me, wouldn't recommend.
傻逼游戏!! 一把爆了好多好多红色材料 各种闪退 去***的 ♥♥! 不是闪退就是闪退 *** 捡垃圾 我捡***的 各位千万别买!! 别买!!! 别买!!配置拉满都会闪退!!!! 各位千万别买啊!!!制作组都跑路了 千万不要买 made 傻逼游戏 ***的 *** *** ***的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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