
Command Mobile Outpost and take XEN Firearm to venture deep into the Signet surveillance off-limit area. Collect unique Weapon Units. Amp up the firepower of the Outpost that fights with you. This is an FTD game - FPS, Tower Defense, Base Building and much more all at the same time.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为一代两次内测的玩家,不得不说这一代确实有很多的不足,甚至有很多是致命性的,影响到了玩家继续游玩的信心的。 首先是这个剧情,我是真的无语了,倒数第二次内测的时候就看到制作组端出来的剧情,不能说好,只能说差,纯纯的差,一个单机捡垃圾搭基地撤离的游戏,竞品是根本就没有,你不好好打磨呢个优化,搁那做剧情,浪费大量的时间和人力,结果就是我这张3060lp在第三张图:雪地和第四张图:城区(一共五张)只能跑低画质的20帧,激烈的时候甚至只能蹲在房间里当弹药运输员,最能给玩家提供爽感的机炮机枪的轰鸣我是完全不敢看的,即使到了后期有了自动装弹机也依然只能蹲在房间里挂机。最后一次测试的时候剧情虽说是做出来了,但还是能看出来满满的半成品感觉,你实在不行藏几个npc在地图里嘛。 其次就是整体的游戏画面贴图和内容,公共资产和千篇一律的素材,重复性非常非常非常非常高,后面干脆直接就是背图翻窗,捡宝游戏成了啥了。 你现在跟我说这个二代PV,其实有点失望,失望的是制作组真的放弃了一代的更新,但想想也好,有了一代的经验和教训,希望二代能有更好的表现,更好的模型,贴图,更好的玩法,更好的炮塔,最后就是你能不能别做你那个剧情了我是真的服气。
Pros: Unique game format, Active tower defence is super fun, building your base is fun, exploration is the weakest part of the game, but is essentially creating a new genre here so rocky road expected when breaking trail. Cons: Voice acting, repetetive (hopefully you enjoy the game loop), crashes once or twice in a day, U5 Engine, sloppyly produced (animations and sounds don't even match up). The UI feels disconnected from the player, and the general "first person" aspect of this game needs a lot of work- fix the head bob to match the walking sounds, maybe add more connection of the environment to the player using the 1st person perspective - Duke Nuken 3D had a better connection. This game could have been the game of the genre, instead you paved the way for someone to do it better. It 's like this is Arena: Infinity Breakout, and you were aiming to make Tarkov. So close. Still fun, but I"m suspending disbelief a bit to play it. Would be a riot with friends - but they all have lives :( EDIT: OVERALL It's still a fun game once you get into the flow of it, I wish they went somewhere a little more interesting and original stylistically, but it's still fun and has good progression. The Devs listened somewhat to concerns and added game modes that have just the tower defense aspect. I get sick of people avoiding games because of "mixed reviews", sometimes that just means it wasn't everyone's cup of tea, but it's still a cup of tea.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French, German, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its not fun
Looked in the trailer but it ends there.
這款題材優秀玩法豐富而且實現的都不錯細節非常豐富整體遊戲只論把主線打通來說是非常不錯的,遊戲內的大型機甲BOSS視覺效果也很優秀氣氛非常到位,我玩過那麼多畫大餅遊戲裡面這款算是最優秀之一值得試一試至少能把機甲+巨型BOSS+守城+即時戰略+FPS+基地建設縫的好的整個STEAM目前也就這一款。 當然缺點也是有的這遊戲真的農而且劇情配音有點尷尬且後期敵人種類少重複多平衡也有些問題,最糟糕的是這都不會改善了製作組應該在開發二代不會再來打磨一代,我個人是支持的畢竟要改動底層架構難度跟工程量不如直接重開推倒重來。 希望二代PV早日釋出然後問題都能改善玩家基地能更宏大、戰鬥場景會更震撼、更多的細節跟內容,好的製作組值得支持
一堆BUG
its a good game fun however the story is not done and outpost 2 is not being worked on as far as us the comunity are aware. however one of the developers that was fired is making a new game with the same premis called Caliber Citadel though its not on steam yet. the game is lagging a bit only on the intro and the first mission but runs well other wise. it also might lag on the menu screen when booting the game. just to let yall know.
后期好不好玩先不说,这屎一般的优化我根本就坚持不到后期
It's the best B-movie game i've ever played I bought it for sale at 10 euros, i really love how fresh it tries to be when it comes to implementing different components of various other games into one and isn't afraid of experimenting with it's elements. There is no other game quite like this in all honesty, and i am really excited for the release of Outpost 2: Orbital Siege whenever it comes out. The game is extremely far from perfect, which is why i called it a "B-movie" type of game: The UI is abhorrent and i've find myself trying to understand what the meanings of various elements were multiple times, the english voice acting is ok, it does it's job but it's nothing more than that, the technical implementation of UE5 is horrendous as well leading to a ghosty, smeary, temporally noisy image and many other minor problems that pile up But still i found myself coming back to playing it: "One more tour...", "One more CIWS to place here so i can up my damage output towards crowd control while my 105mm take care of Apostles and Seraphs", "Oh i need more resources for my current ammo usage or im going to run out before the end", "Wait my core output gives FLAT PERCENTAGE DAMAGE increase to my turrets???", "WHAT DO YOU MEAN THERE IS GACHA IN THIS GAME???" It's a passionate game made by passionate people and it really REALLY shows despite all it's MASSIVE flaws. The reason i am stopping playing it and writing a review as closure is because the further sections of the game get really grindy and boring and are the real MAJOR complaint i have with this game: So i've gotten to City Ruins 4 and need to kill the Seraph on City Ruins 3; I would like to start building Hellfires, Exterminators and Spears but the materials required are plenty, with low drop rates, heavily RNG dependent and there is no other way to obtain them apart form just grinding the tours, so im stuck in having to grind the tours to MAYBE be able to craft those turrets and attempt the later sections of the game and it's getting really tiring. What i would propose for the next game is to include a way to "craft up" to Heroic loot so that there is no feeling of "hopelessness" about crafting and upgrading the outpost. I might come back and finish it if i find a way to reliably obtain heroic materials without modding or cheating. tl;dr Great game, buy on sale, tends to be grindy in a tedious way, hopefully they fix it for Outpost 2, wish the devs the best. Update: Managed to beat the game, i started using the merchant better to farm correctly for Super Generators, Battery Packs and Resources, gg
화면을 휙- 휙- 돌리면 눈이 피곤해짐 ... 게임은 잘 만들었음
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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