
The nightmare continues for Lydia and her fellow survivors. Experience true horror in this co-op survival horror roguelike.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38reviews | 45% | — | $13.1K |
| $19.99 | 186ratings | 49% | — | not modelled | |
Engagement
Reviews
if you like resident evil or clock tower you will probably like this too. Why? Because its fun gosh darnit, what, did you not enjoy re or clock tower? Well if you didn't enjoy them, go back and play those two games all over again, because they still hold up really well on their original PS1 hardware. THEN, and only once you have beaten both games, and had fun along the way, you WILL like Outbreak: Endless NIghtmares. If you somehow don't find enjoyment in this game, you should probably set the visuals to their lowest quality for that authentic PS1 aesthetic, and only then will you appreciate it more.
I got a copy of this game to check out and there is a bit to unpack here. First of all, it's a game that's made by a single person (I believe) and it unfortunately shows that. It does pay homage to the 90s and early 2000s horror genre but feels very clunky and a bit too close to some other games. It has some direct copies of pieces of resident evil and uses similar items. Now, I love the idea of this game but there are a lot it would need to update for me to give it another crack. -The controls are very very clunky if I tried to move one way my character didn't exactly move the same way -There is really no story (at least not for the hour I managed to get through) and you just sort of pass through rooms fighting stuff. -Inventory piles up quick and I was playing on the easier mode but the chest full of stuff at the beginning of the level was almost never used because there wasn't much inventory space. I really want to like the game, but it just wasn't it for me. I'd revisit if the game got a bit more polished but right now it's a pretty definite no for me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $19.99 |
| 82ratings |
| 50% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 38 reviews with recorded playtime.
I should refund this game but I read that the developer is working on this by himself so I'll show some support. But I don't like the game. The controls aren't good. Mouse sensitivity doesn't change when you set it. The graphics aren't the best. Character animations are extremely slow. This feels like a mix of several different games. Cod zombies and Resident Evil immediately come to mind. You're dropped in and have no instructions, there's no story, and not much audio. I ran around talking to ghost and trying to enter barricades. But you need coins to enter those barricades so, how do you get coins? I don't know. What's going on? What are you supposed to do? I don't know. But I do know you shouldn't buy this game. The dev needs to fix the controls and add a tutorial or something. edit for the dev. I did change the sens and save it but it doesn't change in game. When you use the knife it is really slow to swing. You can hit the mouse button, get up and get a drink and sit back down before it swings. { sarcasm, it's not really that slow but its bad } Switching the camera angles didn't do anything. When you try to look around while aiming the character accelerates too fast. It's really jarring. You can't walk when aiming either. I played for a few more minutes but this game is really dull.
its ok, id like to know where the monsters are ie zombies. how does one take the boards down to access other rooms and routes. also where abouts are the conductors gold coins as i had not seen any. the game reminded me of resident evil with the use of plants and the layout of the inventory. if anyone knows what to do in this game please let me know.
⠀
What a joke. It won't even load. Just gives me a black screen for 5 minutes. no loading. Jesus, this game isnt that good and it still can't load right? The trash that steams lets on nowadays gives me no hope to gaming and steam futures. Gonna get a refund. Im tired of getting games on steam that don't work. Steam get yer act together and quality check this crap.
i gave it a shot, expected a playable game, Here's what i got in 5 minutes 1st when you right click to aim and then un-aim your character moves/tp to the right 2nd and giving this game in my opinion worse download in the last year is this bug. take your hand of the mouse and just try to run the characters aim gos all over the place and if you dont get back on the mouse and fight against it you will run in circles. thats right the characters aim has a mind of it own. Making it unplayable to me. and final things i woud not cre about if not for the first 2. Bad Graphics , Gun you can loot is 10x the size of the 1 in your hand. All loot is enlarged to the point a shotgun leaning on the wall is 2 times as tall as you, or a knife the size of your leg Story is just text on the screen
Outbreak: Endless Nightmares twists the series’ survival horror gameplay by adding elements of roguelike gameplay. You’ll need to explore, hunt for supplies, uncover clues, and fight your way through each anomaly – each consisting of semi-procedurally generated instances where both the environment, and the undead, are out to kill you! Battle bad zombie-like guys in this Roguelike Survival Horror game. Outbreak Endless Nightmare is a different take on survival horror, with procedurally generated levels and roguelike gameplay. Outbreak Endless Nightmares controls are difficult. This type of game will not be for everyone, but those who love classic impossible-to-play survival roguelike games will find some replay value here.
Sadly, I can't really recommend this game over the vast majority of its contemporaries. There are simply way too many better classic style survival horror games. There is something quite interesting and creative about the idea behind this game though, and I think it's important to point out how unique the set up here is. This is the only survival horror game I have ever seen that has a hub world with levels locked behind collectables found in the game. Honestly, it's genuinely really fascinating to see a game with fixed camera angles and tank controls building off of the game structure of Mario 64 and if it were executed better I think there could very well be something here. Alas, despite intriguing design choices, the package as a whole just feels awful. The co-op in theory would be the biggest draw but it in fact makes it even harder to properly get into because you now have to convince 2 players to struggle through the following gripes, and many more: - poorly conceived menus (which both players control simultaneously - inventory included which just feels like a joke and frequently caused the second player controller to mess up after closing the menu) - extremely sloppy level designs littered with obnoxious traps that can kill you in a moments notice resulting in restarting from the hub area without regaining any used items and usually having broken weapons. - Completely vacuous story (not that that's why I checked this game out, I had low expectations but the game sort of just drops you into this weird over-world with grim reaper looking guys hanging around and you go find a level to die in). Maybe the developer was going for a souls-like approach to the story here, as you can chat with the reaper guys and there's the odd mention of the protagonist not knowing what's going on here and there, but there's simply no intrigue and absolutely nothing established to entice the player into moving forward, especially when the game play is as under-cooked as it is. I could pick this thing apart a lot more, but I think you get the idea. I had a bit of fun playing it with a friend, but not for the right reasons and it was short lived. I absolutely love classic style survival horror, so I am willing to give any game like this a fair chance. There is no shortage of phenomenal fixed camera survival horror games coming out right now, so unless you are obsessive like me and feel like you need to try all of them no matter what the quality, then I suggest you skip this one and instead visit my curator page and find something that's actually fun to play within the genre: https://store.steampowered.com/curator/45050657/
Tried it a long time ago and I didn't like it, I regretted buying it a lot and it's really a shame I didn't refund it. I'd recommend Nightmare of Decay instead if you really want an indie first person resident evil game. My biggest issue with the game was that I hated the controls, they were very clunky to the point it was very annoying. Just for context I finished Resident Evil 1, 2 and played a some of the fourth one without any issue but there the controls were really pissing me off with how janky they were. Letting the player play in first person is useless if you can only use tank controls and having to change your view non stop to see everything in a room is really annoying. It just doesn't feel good to play to the point I don't even want to try it again even after all that time.
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Players by region
Where this game's players are, estimated from review languages.
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