
Build your own mining company from the ground up. Extract resources, operate heavy machinery, construct infrastructure, and grow from a laborer to the King of Klondike.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 15 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been sent to one of the northernmost regions operated by Company Mining Corp, where a vast wilderness filled with resources, opportunities, and challenges awaits.
Starting with limited equipment and experience, it is up to you to prospect for ore, establish mining operations, transport materials, and build a profitable company from the ground up. Every load of ore sold brings you one step closer to expanding your fleet, unlocking new equipment, and taking on larger projects.
Dig, blast, build roads, process materials, manufacture products, and develop your own industrial empire across multiple large maps.
Establish production facilities, create logistics networks, and shape the landscape around you as your operation continues to grow.
Throughout your journey, you'll gain access to a wide range of vehicles and machinery, each of which can be customized with lights, GPS systems, paint jobs, tires, tracks, and other upgrades.
From a lone laborer operating basic equipment to the owner of a massive industrial company, every decision and every project contributes to your progression. Work your way from Level 1 all the way to Level 70 and earn the prestigious title of King of Klondike.
Whether you choose to focus on mining, construction, logistics, production, exploration, or ambitious community projects, the path is yours to create.
Out of Ore supports multiplayer, controllers, joysticks, steering wheels, and head tracking through OpenTrack.
The game is a "Work in progress" and still being developed by a small 6 person crew
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sehr gutes spiel
Helt okej spel. tycker man kunde göra en uppdatering där man kan ta in anställda till sin gruva som tillexempe kör nån maskin mm
CON MANDO ESTE JUEGO NO JUNCIONA NO SABEN PROGRAMARLO
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 10.5K | 93% | $14.99 | |
| $3.5M | 8.4K | 90% | $19.99 | |
| $3.5M | 4.6K | 94% | $24.99 | |
| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 26.4K | 91% | $4.99 | |
| $3.5M | 8.6K | 63% | $20.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $9.99 | |
| $1.1M | 1.6K | 85% | $19.99 | |
| $402.8K | 1.2K | 48% | $11.99 | |
| $239.7K | 340 | 82% | $17.99 | |
| $110.3K | 183 | 34% | $14.99 | |
| $55.4K | 109 | 62% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Kohle Kohle Kohle.... Sucht faktor ist vorhanden. Ich, der völlig neu in der Richtung ist war zuerst misstrauisch, aber am ende waren es 7std am stück die ich durch spielte und noch sehr viel vor mir habe. Budeln, filtern, sortieren, verkaufen. Wer natürlich in die Produktion will kann auch noch schmelzen, formen und herstellen. Freie auswahl. Das einzigste störende ist das die Radlader bei einem 1grad neigungswinkel sofort umkippen bei leichtem overload das sie sich beim liegen extrem herum glitchen und fette löcher in den Boden hauen. Es ist sehr nervig vor allem wenn man gerade gewalzt hat und Radlader denkt er sei jetzt müde und müsse den frischen Boden zerstören. Ansonsten top game, hat mich ein 10min tutorial gekostet und schon alles verstanden. Kleiner tip, holt euch zum start noch die schnelle spitzhacke und die schnelle Axt etc. im Shop. Notfalls testet das game 2 std und wenns nichts für euch ist gebt es zurück :) Müsst ihr wissen !
bra spill
Great game. Cant wait to see how it ends up when its all done!
This is a complete and fully released review, not to be confused with incomplete and early access critique. Jokes aside, this is really starting to shape up, and I’ve changing my stance to “recommended” after they’ve fixed some long standing issues and added more and more features that makes this game much more alive and real.
A good game that itches that scratch. I've always wanted an automation mining game that was this in depth. Vehicle stats can be a bit confusing. I'd thing a front loader with a big bucket would be able to reverse on a simple ramp but it struggles. And yes, I tested this while being overloaded and having a proper load. Just can't wait for higher tier equipment. Edit: After getting a lot more hours into the game I've noticed a few things. The vehicle handling can be quite jank, I'll fill a loader up and it'll struggle with a simple hill. My bore hole digger would be ready to go, hit a wall, dig and then stop. Vehicles bounce around like the ground is made of potholes, I smoothed them out with a roller but that took me twenty minutes just to flatten some grass for a road I couldn't see. I finally got the mass excavators and the wow factor dies fast, I got a decent set up for a computer but darn the lag. One move too fast and it feels like your excavator is gonna bug out and get catapulted into the sky. Furthermore the gap between high and low level is rather agonizing. I get it's a mining game and it can only get so complicated but I feel there should be some filler in mid tier, even if the progression is useless. I'll add on that progression is agonizing, I learned about the oil trick that could mass up levels but I didn't want to do that. So I went twenty ish levels using the same equipment and tried to get more vehicles, but even the few new ones I did get were lackluster. A slightly bigger loader with .1 ounces extra ore. Then I dipped into oil, and that just turned into a waiting game. Not once did I have money problems. By level 65 I had over 100 million dollars from oil. I built two rig set ups that produced about 50 oil a second, and this struggled to get me to even level 55. Left it on over night to get to level 65. And finally, the nuke is disappointing. Yes, it would probably devour frames, but if I can get a decent sized nuke that doesn't destroy my PC in Minecraft, I think this game with the Unreal Engine can. I'm not asking for a fifty megaton bomb, just something more realistic. The very project the bomb references is Project Plowshare. The US government used various tonnages. The first bomb was only 3.1 kilotons with a depth of 80 feet and a diameter of 170 feet. On the larger end they had one at 104 kilotons. It doesn't have to be flashy, just bigger. With all that out of the way, it is still a solid game. Especially one that came out not that long ago and has a solid active dev team. I think given time this game can grow in interesting ways and I'm excited to see how it turns out.
Spielerfahrung Out of Ore ist für mich ein absolutes Herzensprojekt. Wer als Kind oder Erwachsener schon immer davon geträumt hat, echte Bagger zu fahren, bekommt hier genau das Richtige: Ich liebe es einfach, Dreck von A nach B zu schaufeln und am Ende zu sehen, wie daraus Gold wird. Mit fast 630 Spielstunden habe ich schon enorm viel Zeit in der Erde versenkt und durch große Updates immer wieder gerne neue Welten angefangen. Alleine macht das Spiel zwar schon ordentlich Laune, aber im Koop entfaltet es seine volle Stärke – ich habe schon in 5er-Gruppen zusammen auf einer Welt geschuftet, was einfach nur genial ist. Besonders begeistert mich der Hintergrund der Entwickler: Eine kleine Truppe ehemaliger Modder, die teilweise noch hauptberuflich im Handwerk arbeiten und hier mit extrem viel Herzblut ein Spiel erschaffen. Was mir positiv aufgefallen ist: Realitätsnahe Physik und Mechaniken: Auf Wunsch der Community geht das Spiel stark in Richtung Simulation. Die Erde, die Maschinen und Mechaniken wie das Stromsystem fühlen sich fantastisch und erstaunlich nah an der Realität an. Vorbildliche Community-Arbeit: Die Entwickler arbeiten eng mit den Spielern zusammen, hören auf Feedback und entscheiden wichtige Richtungsfragen gemeinsam mit der Community. Herausragender Multiplayer-Spaß: Zusammen mit anderen zu baggern, Schichten aufzuteilen und riesige Areale umzugestalten, bringt einen enormen Spielspaß. Faires DLC-Modell: Die verfügbaren DLCs bieten reine Optik oder kosmetische Maschinen-Varianten ohne funktionale Vorteile – somit gibt es keinerlei DLC-Zwang. Was mir eher negativ aufgefallen ist: Fehlende dedizierte Server: Bisher gibt es leider keine Möglichkeit für dedizierte Server. Um in festen Gruppen flexibel zu spielen, müssen wir uns aktuell mit Cloud-Lösungen behelfen, bei denen immer derjenige hostet, der als Erstes online ist. Typische Early-Access-Ecken: Da das Spiel noch mitten in der Entwicklung steckt, gibt es mit Updates natürlich immer wieder mal Anpassungen oder kleinere Probleme, die nachgebessert werden müssen. Fazit & Kaufpreis-Einschätzung Out of Ore ist schon jetzt im Early Access jeden einzelnen Cent wert. Der Preis für das Hauptspiel ist absolut fair angesetzt und bietet eine gigantische Menge an Beschäftigung für jeden Simulations- und Baggerfan. Wer Freude an schwerem Gerät, Rohstoffabbau und Hand-in-Hand-Arbeit im Multiplayer hat, macht mit einem Kauf definitiv nichts falsch – ich freue mich schon jetzt auf alles, was bis zum Full Release noch kommt! Hinweis: Diese Rezension wurde aufgrund eigener Schreibschwierigkeiten des Verfassers mit Unterstützung von Gemini verfasst.
A wonderful heavy equipment sim! I find it very relaxing and I am also happy that there is constant updates. I plan on making several videos and streaming this game. I am also a Heavy Equipment Operator IRL.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.