
Out of Hands is a bizarre card-based adventure game that blends video-collage graphics with gripping psychological horror. Will you seek the truth lurking in this wicked, warped world—and can you bear its weight? Misty memories threaten to tear you apart, contorting you into a being... Out of Hands.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0.5/day in the week after.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
I woke up and found myself made... Out of Hands.
Step into a nightmare like no other that unfolds forevermore. Insanity, uncertainty and the bizarre await...
With real video footage cut into collage, everyday objects take on a chilling new form.
Mix and match organs, build your arsenal, and wield peculiar weaponry to fight your way out of the dream world.
Muster what remains of your shattered psyche and do battle with foes formed of contorted memories, of crushing emotions.
Innovative card-game mechanics mean everything's a weapon. So keep your cool, consider your moves, and decide: will you play it safe, or go for the throat?
Mystery, Logic and Action: the chattering Thoughts that mutter amid your psyche. Yet you must work with them to make sense of the madness you face.
Or else, this nightmarish plane shall be your home until the end of time...
Now give a big hand for... Out of Hands!
*DISCLAIMER: The sole developer behind Out of Hands would like to assure you that no hands were harmed in the making of this game.
IGN China Awards 2025 Annual Promising Future Award
Golden Tea Award 2025 Best Indie Game Winner
The 5th China Game Innovation Award - Best Innovation Award(2025)
IndieCade 2024 Developers Choice Award
Nominated for the IndieCade 2024 Visual Design Award
BitSummit 2024 Media Highlight Award
2022 IndiePlay Best Innovation Winner
GWB Game Awards 2022 Best Visual Style
IndieCamp 2021 Best Game Winner
IndieCamp 2021 Best Innovation Winner
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 61 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The use of AI in this game is... Weird. You could have had a very experimental strange game but the addition of AI just has no real reason to be there. AI looks weird and out of place, which would be fitting for this game but at the same time... not really? I wanted to like this game but I am refunding it.
Played a fair amount of this game and its demo. The story and mechanics are fantastic and the *Initial* art style really set it apart from the swarm of other roguelike deck builder games out there. However later down the line the developer made the disappointing choice of using genAI for assets throughout the game which, for me, entirely sullies the entire experience. It's a real shame as this project was one of a small handful I've followed from its fledgling stages. GenAI has no place in any art or creative space. Do better,
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, French*, German*, Korean**languages with full audio support
Hours played at review time, across 61 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
因为美术风格购入但打完一周目红结局后实在有些失望,暂且没有进一步深入游玩的想法。以下是一些零零碎碎的感想 ####卡牌战斗:模式很新颖,前2-3小时的游玩很有趣味。但数值方面的平衡导致一套初始卡组在满噩梦情况下完全可以一路通吃,在游戏只有两档(三挡)难度的情况下基本就定死了这方面的上限导致后期战斗相当乏味,看到战斗就想叹气还不得不打。不推荐单纯爱玩牌的购入。 ####文本剧情:类似超现实文艺风格的作品我也品味过不少但很遗憾本作属于文青病级别…部分文本有些尴尬。剧情方面也是比我想的还要俗套,理想化的形象一定要这么接地气吗略微看笑。只想体验剧情的也不是很推荐购入。 ####美术:确实很好,五官和卡面设计都有很多能让人会心一笑的设计点,单为了这个买可以说是不亏。但我购入之前没注意到AI 生成内容披露这栏的[b] 含有ai生成图像预警 [/b]有点像吃到老鼠屎,和我一样介意这点的不要购入。
一场相当不错的梦境之旅,艺术拉满的独立游戏, 卡牌联动性略有欠缺,但玩小卡组也没有门扉制造者惩罚的快乐弥补了这一切。 诅咒导致的牌组无法转移一部分程度上降低了更换流派的欲望。 画风比起掉san更能感觉到作者的独特世界,很期待下一款作品
I love the concept of the game, I live the ideas, visuals, gameplay. When I first say the game I was so excited for it bc it looks beautiful. After spending some time in the game I noticed that some assets are AI generated. Only thing I can saay is that I'm disapointed. The game has such a strong visual identity with alot of creative details and ideas but the use of AI just breaks that. I just couldn't bring myself to finish the game.
I'm sorry antler :'(
[i] 用你的手,抓住一切可用的事物,坚持下去! [/i]《万手一体》是一款风格诡谲的实景拼贴卡牌战斗游戏。当我们从烦躁不安的睡梦中醒来,发现自己在床上变成了『手』。一次次惊醒、踏入迷幻的梦境,妄图寻找那据称能够解决一切问题的指环——只要疯病得以治愈,畸变能够消除,我们就能够离开痛苦的房间。和梦境之中的诡异怪物们战斗、收集记忆的碎片与线索,接受三大思维的指引,最终找到那位……万手一体。 虽说本作是一款卡牌游戏,但以通常的标准来评价,它未免太过“异常”了。我们将通过伸出【左手】与【右手】来抓取卡牌、进行攻击、完成治疗亦或是叠加增益,保护脆弱的心脏。抓在手中的卡牌可以跨回合保留,初始每回合能够获取3点能量用以抓取。但这还没有结束——只要愿意放弃最大生命值,我们能够物理意义上的“改头换面”,得到更为强大的力量。鲜花脸、指甲嘴,机械手与骨头手……拼贴出的脸与生长出的异形手臂,有几分似从前? 早在游戏发售时,我就被本作呈现的“梦核”氛围和光怪陆离的美术风格给深深吸引了。实际体验后也确实没有失望:背景之中回望着我们的眼睛,手指形成的五官,以及独特而诡异的敌人们——能想到把【黑板】和【三角尺】做成机制怪啊,TMD甘你真是个天才!(纯褒义)剧情则显得有些荒诞与超现实,碎片化的叙事方式让我感觉自己也要和主角一样变成疯子了orz 总体而言,《万手一体》是一款治好我电子ED的卡牌战斗佳作,很久没有遇到这样全方位符合我胃口的作品了…… [h3] 万手一体 [/h3] [quote]关注&加入[url=https://store.steampowered.com/curator/32969453/]✨大众点评鉴赏家✨[/url],了解并体验更多好玩游戏[/quote]
超級有美術特色的卡牌遊戲,就當作是看故事,一邊玩推進劇情,一邊蒐集遊戲各種要素,而且遊戲有多結局,玩膩了三A大作,眼睛審美疲勞,不妨玩玩這款,風格特異,美術特殊的小品卡牌,很推薦打折的時候入手
系統、機制好玩,規則簡單明瞭的卡牌建構,出牌可以預視大致效果很方便,可以避免不清楚哪項效果在系統上先發動導致的意外失敗,整體難度比較低 美術除了明顯用AI圖湊數的部分之外滿吸引人的,特別喜歡剛進遊戲的主選單、新遊戲選項以及房間內的表現方式,初期也有一些有意思的文本,但在經歷單薄無力(且俗套)的劇情後顯得有些故弄玄虛 顱內地獄模式要是可以達成一些條件開放手動提高難度就好了,因為本身就屬於比較簡單的,一層一層爬有點膩&作業感
[h1]万手一体:终究无法面对的过去[/h1] [h2]前言[/h2] 似乎是由一个人独立制作的游戏,游戏故事性上比较破碎,整体偏意识流,而破碎叙事又容易让人玩完理解不来到底说了个什么样的故事,但这游戏是有一点剧情驱动在的游戏,所以大概会有点诡异的感觉 [h2]玩法[/h2] 但游戏最重要的其实还是玩法,游戏玩法还是挺特殊的,游戏会以进入地图的视角来看,游戏会在地图上显示出光标让我们选择遭遇的事件以及遭遇事件后解锁更多地图,以及各种地图的事件等等 游戏战斗为需要合理安排我们的手,中间为心脏,相当有我们的生命,清零就是输,而两边的就是手,用手抓取卡牌获得增益或者是武器等等来攻击对方,拿卡牌会消耗我们的体力,每回合三代点,而值得注意的是部分武器可以攻击多个敌人而部分只能攻击一个敌人,而敌人基本都会召唤出新的单位,我们需要有限攻击前方一层的单位才能攻击地方本体,不过也有远程武器可以直接攻击对方本体就是了 卡牌的效果相当多样,游戏中我们的脸和心脏均为手的形式,而我们可以通过镜子改变我们脸等等的构造,而不同的眼,心脏,嘴都有特殊效果,而强大的组件会对心脏造成负担,所以我们会掉生命上限,而游戏中我们可以通过花钱的方式多两只手,手也有些特殊效果,设计的挺不错的 游戏中的各种事件安排的也挺不错的,商店,和一些解锁内容等等,以及游戏特殊的一套噩梦系统,难度会逐渐提高,但可以通过火柴降低恶噩梦等级,所以实际也还好,而卡牌也会有一些侵蚀,可以通过花钱消除 有一些剧情上较为特殊的卡牌,会让我们根据不同的心理选择,不同心理会有不同的效果,这一点设计的也挺有意思的 [h2]总结[/h2] 游戏整体玩法相当有意思,也有些其他卡牌游戏的致敬内容,而游戏的画风也比较特殊,似乎卡牌效果都师作者自己拍的,而剧情上的小人似乎是粘土捏出来的,挺有意思的感觉,而剧情上有点意识流,且游戏设置了多种结局,喜欢卡牌游戏的推荐尝试,而且抛开游戏的故事模式,游戏还有独立的肉鸽卡牌模式,可以打牌打到爽 [quote]欢迎关注三真万法鉴赏组: https://store.steampowered.com/curator/45742107/ 欢迎加入三真万法鉴赏组: https://steamcommunity.com/groups/szwf [/quote]
Players by region
Where this game's players are, estimated from review languages.
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