
Become the new Guild Master of the Adventurer Guild and lead your adventurers in explorations and turnbased tactical battles. Will the Guild thrive under your leadership? Or will it finally disband under it?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Your friend, the former Guild Master of the declining Adventurer Guild, has died and named you his successor. Will you lead the Guild to fame and glory? Or will it finally disband under your leadership?
Our Adventurer Guild is a game about managing an Adventurer Guild. Accept quests to raise the reputation of your Guild. Lead your adventurers in quests to explore and battle foes in turnbased tactical combat. Keep an eye on the mood and relationships of your adventurers. Raise and grow them and watch as they make a name for themselves.
Become the Guild Master of the Adventurer Guild
Manage your Guild and your adventurers. Do not let the Guild fall to ruin and lead your adventurers to a better future.
Turnbased tactical battles
Fight in deadly gridbased tactical battles against dozens of different enemies with their own unique skills. Take advantage of the Bravery System to push your adventurers to their limit. Will they overcome the odds and turn the tide of battle or will they break under the pressure?
Memorable Characters
Your adventurers have their own traits and characteristics. Watch them grow and develop relationships with each other. Will they stay the way they are or will the life of an adventurer mark them?
Build your Adventurer
Train your adventurers to become legends. Choose from a variety of different classes each with their own skill trees to explore. Customize their appearances and create a party to your liking.
Crafting
Use the materials your adventurers find on their quests and craft them items that will help them on their next adventure.
Meet the Cast
Meet several Characters who will help you on your path to restore the Adventurer Guild. Each one with their own personal stories and personalities.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 3.4Kreviews | 95% | — | $1.3M |
| $14.99 | 131ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 290 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My kind of grind-y. Well worth the money spent.
非常王道的冒险游戏,很好玩,不知道说什么,但我六天玩了50个小时
Super jeu, assez fun, chill et avec des objectifs clairs. Fini en 170h en prenant le temps, d'optimiser plusieurs équipes, de monter les classes hybrides. Un très bon moment, vraiment.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese
| $14.99 |
| 58ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 290 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战棋版的暗黑地牢,不算很好玩,只能说对得起这个价格
I never expected a game from a bundle to click with me as much as this one did. The art is definitely not the prettiest in the world, but it has its own charm. It’s a mix of Darkest Dungeon, Pathfinder, and FF Tactics, and honestly, I absolutely loved it. I grew really attached to my party. I’m not usually someone who experiments much with builds and that kind of thing, but the game gives you plenty of freedom to do so and encourages you to experiment. For the first 25 hours or so, I felt like the game had a perfect amount of content. However, my last 8 hours were mostly spent trying not to go broke and grinding to be ready for the final two missions, which was a bit meh. Jokes aside, the game has some genuinely epic moments if you really let yourself get immersed in it. Highly recommended.
7.5/10
What to say? 160 hours of my life gone on this game, it was a lot of fun micromanaging a guild of adventurers, truly an achievement for a game made by a single person. Some elements of the player's interface are made a bit awkward, but thank god for huge fonts used. The balancing is not ideal, some classes are way stronger than others, some parts of the game have difficulty spikes, but overall this game is a joy to play. Highly recommended!
Very good adventure
Pros: - Loved the turn-based combat. Boss fights were tough but fair. Gameplay reminded me of X-Com minus the constant missing ♥♥♥♥♥♥♥♥ as you can use the “bravery” system to increase hit chance to 100%. - It was fun to build up your adventurers from noobs to absolute killing machines. - The skill system was also fun to experiment with. Combined with the equipment system that can go up to legendary rarity, you can make some really broken characters. Near end game, I had a Rogue with 100%+ dodge rate and a saint (healer) that was my main DPS that could unleash high level holy damage spells every turn at no MP cost. - Your adventurers can gain permanent “traits” through random mini-story segments during quests or through training that can give them permanent buffs that can affect their attribute growth during level up. This means that you are actually rewarded for exploring more during quests and also, greatly increases replayability as no two run will be the same. - Your adventurers actually also grow closer together was you keep sending them on quests. I was presently surprised when two of my adventurers became lovers. Was pretty cool that you can basically ship your adventurers with each other and a party of six made of three couples actually fights better as they keep buffing each other. - Economy is pretty well balanced as you need to keep paying the wages for your adventurers (whose wage increases as they level up) in addition to buying/crafting gear and consumables to ensure quests succeed. - You also need to keep your adventurers happy by not sending them on too many quests without resting or forcibly healing them. - Story was OK. Cons: - The art style can take some getting used to. - Your adventurers need to heal for way too long after getting injured on quests making it hard to run quests with just your main crew. This is mostly fixed by upgrading your infirmary as you guild grows. Overall, 9/10. Loved it. Will try to 100% it sometime in the future.
很好玩的战棋,希望早日有创意工坊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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