
As Humanity’s last hope, lead your army to combat in an intricate dance of spectacular actions and counters, using an original Dynamic Timeline System, and face fearsome bosses in epic battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 82% | — | $3.4M |
| $5.99−80% | 960ratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of those games I always come back to. Visuals, story, and gameplay are great!
50/50, скорее понравится любителям пошаговых стратегий, а для меня это была первая такая игра, да еще и в перемешку с типа рогаликом куча грайнда есть, и это не так легко как в хейдес к примеру и игра в правду душная после третьей эры но нормас, на крепкую 7
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 129.67/day in the week to Jul 17 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Simplified Chinese, Traditional Chinese, German, Korean, Russian, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 463ratings |
| 88% |
| — |
| not modelled |
| $29.99 | 121ratings | 76% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I feel quite bad that i didnt review Othercide when I originally finished it. However, I played this game while I was on deployment and I am quite happy at what it is. Othercide is a vampire XCOM type of game. You control various "Daughters" that all have a unique ability and class set up. You've got reapers that hit very hard but are fragile, gunslingers for ranged damage and support, a standard melee tank with a big shield, and a mf with a big ass sword. All the daughters feel really good to play, but just like XCOM this game is infuriatingly difficult at times and will always remind you a 95% chance to hit is a 5% chance to miss. Unlike XCOM where your enemies kind of naturally upgrade over time through playthroughs and your runs are meant to be one and done, Othercide plays with the idea that your playthroughs affect your next run. As you can choose a daughter from your previous run to come and help your next run, so your slowly fight against the odds hand picking a group of rag tag daughters that you find with good perks and running them against the infinite agony that is eternal suffering! How fun! The game also plays in 3 acts; each act being kinda themed around an era of time as it gives the idea the war isn't a daily thing, but that it's is months and years of grueling work as you progress through time. It feels quite nice, and at the end of each era is a boss. The game has PHENOMENAL boss designs, they feel fun to fight AND they are difficult but counters you'll pick up on as you play. Plus the soundtrack in this game is similar to games like DMC or Nier, it's a soundtrack that so happens to have a game with it. And the artwork, the designs of the daughters themselves, the bosses, just everything is so wonderfully handcrafted with passion. Seriously I love this game so much and it's unfortunate that the dev's havent made a sequel or a DLC or hell even just more content. It was made, had a little time post development, and now it's radio silence (as I believe something happened to the devs? idk) Seriously, if you have scrolled upon this game and are reading this review, play it. Play this game. 9/10.
H I D D E N _ G E M ! its unique, monochromatic goodness is unlike any other game i've played before. The tactic system is interesting and enemies can be challenging. Your Daughters are supposed to die so try not to get too attached, and keep making progress, die, attempt boss battle, and repeat. I've been talking this up to everyone i know, and truly hope it gets more attention!
- If you like turn based games, you will surely like this one. - Unique color theme that gets you in the right mood. - The game keeps you on your toes at all times, each level introduces a new monster to the mix. - AMAZING soundtrack, especially at boss fights. - Speaking of boss fights, each of them is special in its on way - which is refreshing. - The last boss is bluntly unfair though, its beatable, but you will have to cheat the same way he does. - Nicely done bestiary that uncovers both the story parts, and the mechanics of each enemy. - No missable achievements.
Jogo lindo, difícil e as vezes um pouco injusto, mas como ele é um roguelite ele vai te fortalecendo em tentativas subsequentes, então assumindo que você não tenha a inteligência de um alface eventualmente tu vai zerar ele. Valeu 100% a grana, a história é bonita, até mesmo os diários da "Mãe" são gostosos de ler, e as músicas dos ultimos chefões são absolutamente incríveis. Único ponto fraco é que o jogo tem alguns "quirks" que você precisa aprender na tentativa e erro, e até tu pegar, podem causar um pouco de frustração, coisas de UI, comportamento dos inimigos, essas coisas, mas você vai pegando com o tempo.
What a nice surprise. I'm in love with the Art and the whole universe, kinsa dark and poetic. But style and visuals are not enough for me, and I admit being surprised at the depth of this game. Yes, few classes and few skills, but the more you play, you more you realize adding more would just be two much. Having few but mastering it is actually very satisfying. So yeah, very good surprise this game is to me.
BUT I WILL NEVER FAAAAALLLLL. Buenardo y con un soundtrack que te hace recordar la últimas temporadas de Kagada on Titan. Una opción más light para los que les guste los XCOM-Like. Lo único que le cambiaría al juego es que agregaran más clases de personajes.
美术还行 可游玩内容量上还是差了些
Sysyphe aime ce jeu ! Moi aussi ;)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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