
ORIX!- a puzzle game - where you need to find the right path and get to the yellow cube.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра проходится минут за 10 максимум. Весь геймплей это генерик мини игра из geomtry dash)) Советую покупать только ради ачивок, которыми вы сможете украсить свой профиль.
完美的用来装饰成就展柜的游戏,除此之外我想不到别的
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
куплена ради достижений
ORIX! is a very simple puzzle game, but I think the basic idea works better than I expected. The main goal is to find the right path through each level and reach the yellow cube, with the controls being nothing more than moving around with the keyboard. There is not much story or anything complicated going on, so I can get straight into the puzzles without having to learn a load of different systems. It is a very small game, but I think that simplicity is part of what makes it fairly easy to pick up. The puzzles are the main reason I kept playing. I have to look at the layout and work out which route will actually get me to the yellow cube, and some of the later levels require a bit more thought than the first few. I like these kinds of games when the objective is clear and I can focus entirely on figuring out the solution. The controls also make it easy to experiment because I am not fighting against complicated movement or awkward controls while trying to solve the level. The presentation is basic but pleasant enough. The levels have a clean look and the game does not try to fill the screen with unnecessary effects. The music also fits the simple style quite well and gives the game a little more atmosphere while I am working through the puzzles. It is definitely not a game I would play for impressive graphics, but I do not think it needs to be. The simple presentation keeps my attention on the paths and the objective. There are more than ten levels, which gives me enough time to understand the idea and see the puzzles become a little more involved. I think the game benefits from not being too long because the basic concept could become repetitive if it was stretched out too much. Once I have figured out how the levels work, I can move through them fairly quickly, but there are still a few moments where I need to stop and properly think about the route I want to take. The biggest problem for me is that there is not a huge amount of depth here. Once I understand the basic puzzle format, there are not many extra mechanics introduced to completely change how I approach the levels. I would have liked more variety and some harder puzzles that really forced me to rethink how I was approaching the paths. The game is also very basic visually and mechanically, so I think anyone looking for something substantial is going to find it lacking. I do think ORIX! works well as a quick puzzle game though. I can start it, solve a few levels and stop without needing to commit a huge amount of time. That makes it quite relaxing when I just want something simple to play. I also like that the game does not make the puzzles unnecessarily complicated. There is a clear goal in every level and I am left to work out the route myself, which is really all I need from something this straightforward. Overall, ORIX! is a basic but enjoyable puzzle game that does exactly what it sets out to do. I liked the clean design, simple controls and straightforward goal, and there were enough levels to give the idea a fair chance to work. My main issue is that I wanted more variety and a little more difficulty as I progressed, because the core idea could have supported some more interesting challenges. Even so, I think it is a decent little game for when I want something quick and simple rather than a large experience. Rating: 6.9/10
AFBIK 제젝사의 단순한 블럭 퍼즐 게임 ORIX입니다. 참고로 도전과제가 초당 1개씩 카운트 되기때문에 도합 952초 대략 15분쯤 걸리는 게임입니다. 클리어 시간이 대략 5분 안쪽이라서 완전정복을 위해서는 대기시간이 필요합니다. 도전과제 목적으로 구입하기는 했는데 분량이 너무 적은 편이라서 가급적이면 세일할때 구입하시길 바랍니다^^
Аркадная головоломка с элементами экшена. Игрок управляет объектом ORIX, маневрирует в динамически меняющемся пространстве, избегает препятствий и собирает энергетические ячейки. Геймплей строится на быстроте реакции и запоминании паттернов уровней. Плюсы: Динамичный геймплей — высокая интенсивность и нарастающая сложность держат в напряжении, побуждая улучшать личный рекорд. Минималистичная графика — простые формы и контрастные цвета фокусируют внимание на игровом процессе, не отвлекают и хорошо считываются на скорости. Интуитивное управление — отзывчивая реакция на команды позволяет точно контролировать движение ORIX даже в самых напряжённых моментах. Минусы: Высокая сложность — уже на средних уровнях требуется идеальная реакция и запоминание маршрутов, что может отпугнуть менее опытных игроков. Однородность механик — основные задачи (уклонение, сбор ячеек) не меняются по ходу игры, со временем возникает ощущение повторения. Отсутствие системы чекпоинтов — при ошибке нужно перезапускать уровень целиком, что повышает фрустрацию на поздних этапах. Итог: подойдёт любителям хардкорных аркадных головоломок и челленджей на реакцию. ORIX! увлечёт динамикой и минималистичным стилем, но может разочаровать из‑за жёсткой сложности, однообразия механик и отсутствия промежуточных точек сохранения.
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☐ Fantastic ☑ Good ☐ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☐ Eargasm ☐ Amazing ☑ Very good ☐ Good ☐ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Just average ☐ A little better than average ☐ Good ☐ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☐ No difficulty needed ☑ Just press 'W" ☐ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Hard ☐ Verry Difficult ---{ Grind }--- ☐ Nothing to grind ☐ Only if you like to collect things ☑ Only if you care about steam achievements ☐ Isn't necessary to progress ☐ Only if you care about rankings/placements/leaderboards/etc. ☐ Average grind level ☐ A little grindy ☐ Too much grind ☐ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☐ Twilight was a better love story than this ☑ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☑ 1-2 Hours ☐ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ To infinity and beyond ---{ Replayablity }--- ☐ You won't even finish it the first time ☑ None, once was enough ☐ Not that kind of game ☐ You don't stop playing this kinda game, ever ☐ Maybe once or twice, to try something new ☐ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☑ Worth the price ☐ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☐ Very low ☑ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☐ If you have a lot of cash ☐ Worth it! ☑ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- The idea of the game is a good one, I really like this puzzle game! ---{ 8 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
☀️
I had a genuinely good time and would happily recommend it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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