
Play the critically acclaimed masterpiece. Embark on a new journey in a vast, exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
This game is amazing! I loved the story as well as the cutscenes, it felt like I was watching a movie. The graphics were also another great thing about this game, the visuals were breathtaking and really made each area shine and be more defined. I also loved at beginning of the game you unlock a few of those useful movement options early on as opposed to other games. The game's health system is very lenient as you could get away with damage tanking most obstacles. The energy system was fairly balanced though. The moves that do take energy are balanced enough to feel like you aren't losing too much at a time and there are enough energy crystals scattered around the map to regenerate that energy. I feel like some areas of the map weren't fully tested as you could get some collectibles without the use of their intended ability but that might be me. In addition to that, the other moves that Ori uses could get a bit more usage in some spots? I like that each new move had their specific area to try it out but outside of that, I felt like I stuck to one moveset the entire playthrough. Although, I like that you could instantly switch between moves in the middle of the game as its pretty convenient so maybe that solves that problem. [b]These won't affect your gameplay that much[/b] but these are just my issues. One complaint I do have that might affect some people a little would be [spoiler]near the later-game areas the background objects would just pixelate[/spoiler]. Might just be a hardware and settings thing tho I set graphics to high. As for game time... I haven't finished the full game yet (at the time of this review). But there are a few challenging achievements (aside from the main powerups and exploration ones) if you want to go for those. The main story on a first playthrough (if you don't skip dialogue) would be like 8-10 hrs at least. All in all, the game is really wonderful and it shines in its graphics, story, and gameplay and I would definitely recommend this to others.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9M | 425.1K | 96% | $9.99 | |
| $62.9M | 318.9K | 98% | $9.99 | |
| $63M | 221.7K | 96% | $19.99 | |
| $62.7M | 89.9K | 94% | $17.49 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $63.4M | 73.9K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $144.3M | 423.3K | 89% | $19.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $34.1K | 179 | 79% | $12.99 | |
| $441 | 7 | 86% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun combat with fluid movement, more bosses, more parkour, and less hand holding would've taken this game to the next level.
masterpiece
Ну по первым впечатлением не понятно кто мы, что мы тут делаем, кто эти персонажи в начале, что это за филин, откуда он взялся, зачем они полетели куда-то далеко?. Ещё почему-то при движении мыши во время игры появляется курсор, зачем? И ещё, комп прожаривает знатно на максималках. В общем, не вижу логики происходящего, вижу только приятную графику, крутую физику, нормальный платформинг и слышу красивую музыку. Может я конечно чего-то не знаю и там есть какая-то предыстория, но тут всё видно как есть. Не затянуло(
艺术品
画面很美,音乐顶级
永远的神作
其实我是22.5买的,但是这么伟大的游戏卖这个价格跟免费有区别吗
9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.