
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gut 👍
Gioco così ottimizzato che il logo di Unity nei titoli di coda è stato un colpo di scena.
Pozom latwy ma byc latwy, a nie ze na starcie gry nie mam zadnych unikow i umiejetnosci platwormowych. Po 8% fabuly sie zaciolem bo jeden blad kosztuje 3 z 4 paskow zycia (to ma byc latwy poziom?) i przeskoki musza byc wykonane perfekcyjnie co do milimetra bo inaczej smierc. Jestem za stary na to aby meczyc sie przez 3h z jednym miejscem. Nie jest to przyjemna platformowka tylko tryhard...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.1M | 83.5K | 86% | $17.99 | |
| $29.1M | 27.3K | 84% | $29.99 | |
| $29M | 35K | 92% | $29.99 | |
| $29M | 45.2K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 60.2K | 94% | — | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $21.5K | 95 | 73% | $9.99 | |
| $441 | 7 | 86% | $4.99 | |
| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
どうやったら初見で避けれるのかと思う一発死のトラップが多めで、途中から辛かった。 トゲは多いが自分の操作力と思えるので許容範囲。 それ以外のアクションは、進行に従いスキルが増えてできることが増えてよい難易度。 敵は、ほとんどの敵が硬すぎて、アクションゲームとしてのテンポが悪かった。 攻撃は、ほぼ1種類で飽きる。 セーブは自分で行う必要があるが、セーブ忘れて結構前からのやり直しとなるのは辛い。 グラはきれいだが、ゲームとしてはプレイしづらいものだった。
Beautiful graphics, exciting plot, amazing music - this game is peak.
such a great beautiful game
Ori And The Blind Forest is a masterfully crafted platformer that gives the player enough agency to feel rewarded for their actions without leaving them directionless on their adventure. Backtracking is essentially non-existent for a game which describes itself as a Metroidvania. Each new power up allows for not only the expansion of the explorable world, but increases the fluidity of character movement within that world. What criticisms can be levied at the game are minor; the game is short and players used to this type of game might even be able to complete it in a single evening. The game offers little in the way of post-game incentives once the main narrative has been complete. Some set pieces at the end of 'dungeons' have difficulty spikes that require stringing together a very specific pattern of movements to overcome, but these sections are fairly short in duration and the game is forgiving its ability to create save points virtually anywhere. The game is absolutely a must-play for those who enjoy the sensation of control and movement within a game space and being rewarded for skill-based platforming.
es ideal para personas que le gusten los plataformers
Po prostu świetna gra. bardzo polecam
probs the worst in the franchise im not saying its bad its just that WOTW was better
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.