
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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奥日两做都是神!画面优美,难度适中,新手也很好上手
it fun
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ori and the Blind Forest is one of the prettiest games I have ever been personally victimized by. It is gorgeous, emotional, wholesome, and so full of charm. The art is beautiful, the music is stunning, and Ori is such a tiny precious little creature that I immediately wanted to protect them from everything, including the game itself. For most of it, I loved the experience. The world feels magical and alive, the movement is satisfying, and there is something really special about the way the game balances beauty with danger. It looks soft, but it absolutely has hands. And then the ending happened. I will fully admit this may have been user error. At some point my brain stopped understanding what the gameplay wanted from me, and the game started rage baiting me in real time. I was no longer a person. I was just stress, confusion, and a tiny glowing forest child getting humbled repeatedly. But we made it through. That is the thing with Ori. Even when it frustrated me, I still cared enough to keep going. The game is too beautiful and too heartfelt to just walk away from. It pulls you in with the cute, pretty forest vibes and then quietly asks if you are ready to suffer for art. Ori and the Blind Forest is wholesome, emotional, stunning, and occasionally rude as hell. I loved it, even when it was bullying me.
The story and the gameplay is great, but there are 2 things that almost ruined the game for me which can be easily fixed, 1) It is very difficult to differentiate between background and actual platform. I've died a lot of times because of this. 2) The chase sequence ruins the fun. They're so unneccessary long and there are no checkpoints in the chase. The thing that makes it bad is that this is very random. Objects will have different timings. Sometimes it will appear quickly and sometimes it will take forever. HM: Please give an option to customize key mappings. My finger broke keeping the Shift bbutton pressed. I'm not big fan of Shift button when it comes to platforming.
El arte y la música son muy buenos, la jugabilidad también, algunos acertijos son complejos, el juego es bastante entretenido
great game
약 11시간을 플레이하여 엔딩을 보았습니다. 아트의 예술성이 느껴지는 게임으로 모난 곳 없이 훌륭한 수작이라고 생각합니다 난이도가 어렵다는 평이 많지만 개인적으론 마지막 호루산 최종보스와의 추격전빼곤 전부 할만했습니다. 다만 게임이 어느 정도 관찰력을 요구해서 모르면 죽어야지라는 말이 절실히 느껴졌음...
It's a really beautiful and fun game. Ori got many abilities that it learn over time. the level design is great with creative puzzles. The sound and music is also good. Overall its a great game.
Story-rich platformer. Highly recommended! Better than CSGO
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
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