
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muito bom e satisfatório, um pouco difícil em certas partes mais um jogo excelente e de boa qualidade
好玩,美术音乐移动方式顶级 分屏游玩时有bug,会变慢动作
오리는 귀여웠다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
C'est beau pour les yeux et les oreilles ! J'ai lâché une larme ... et vous ?
peak
这游戏很适合云能打10分,但玩起来真的很难受最多给7分,操作手感有多异类我就不提了,玩过的知道是什么感受(你可以适应,但还没适应完基本重要位移能力也就解锁完了)只能说奥日的技能太优秀了掩盖了本身糟糕的问题。我最想吐槽的是这游戏的数值问题,在前期收集不到几个加生命上限的道具,容错真的很低,骗你的后期超雄陷阱还是一下死,配合最大的败笔手动存档能做到在后期图不断死亡回归(你说对吧,哀之小径),别跟我说死亡无惩罚这件事无所谓,死的太多还在原地徘徊的挫败感就是最大的负反馈,这个问题在困难模式下更是放大了很多倍(现在困难打到迷雾森林的下一个图),我cao你的把数值给我设计好了,什么叫做几乎所有伤害翻倍,满血就是斩杀线。关卡设计我只能给6分,你能看到很多无所谓的设计,整个地图是建立在巨大陷阱之上,离了陷阱和刺就不会设计关卡了,我问你为什么会把陷阱设计成扣除大量血作为惩罚,这既恶心玩家还又让后期玩家能顶着伤害过去了浪费了关卡设计,还造成这游戏一吨的即死点使一命通关挑战就是坐牢中的坐牢,大量陷阱还导致除了三个逃亡就没几个地方又记忆点,太雷同了。
El estilo es otra cosa, sumado a la musica de fondo goood
PEAK
我很久以前在Xbox和switch上玩过这个游戏,而之所以反复去回味这个游戏,就是因为其超出那个时代的一种艺术的美,虽然奥日系列与空洞骑士系列相齐名,但是人气却略小一点,但是并不能压制其在游戏界的影响力,奥日的成功无疑是为后来的类银河魔鬼城奠定了良好的基础 艺术设计上,奥日系列是毫无疑问的No.1,不可能有一个玩过这个游戏的玩家否认其优秀,它是独立游戏艺术的标杆,“第九艺术“这个词天生就是为奥日系列准备的; 玩法设计上,相比于激烈的RPG,类银相对温和许多,而其独特乐趣就在游戏前中期拿到“猛击”的那一刻开始,可以说没有玩到“猛击”这一设计,你和没玩过奥日没区别; 剧情设计山,这个游戏围绕两个母亲充满爱的经历,感人至极,10年以后再来回味这段剧情,虽然略显老套,并无太多激烈的反转,但是与如今的剧情相区别的,就是它一层一层细腻的告诉你这背后的故事; 如果满分10的话,我可能打一个9-10分,没错接近满分,这无疑是我近几年玩过的最好的横版2D平台跳跃游戏,我必须让这个游戏被更多人看到,感受这个游戏的美,为这件艺术品没有3代而遗憾 0 条留言 订阅讨论串 (?)
muito bom
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 60.2K | 94% | — | |
| $62.9M | 146.3K | 96% | $29.99 | |
| $21.5K | 96 | 73% | $9.99 | |
| $441 | 7 | 86% | $4.99 | |
| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
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| $29.3M | 26.9K | 66% | $39.99 | |
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| $29.1M | 104.4K | 84% | $17.99 | |
| $29.1M | 27.3K | 84% | $29.99 | |
| $29M | 40.6K | 95% | $29.99 | |
| $29M | 35K | 92% | $29.99 |