
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning Action-Platformer crafted by Moon Studios.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it is an very fun game and for akmost everyone
Le jeu et l'histoire sont beaux. Par contre, quel idée de merde de mettre un personnage qui saute au ralenti. Pendant toute ma partie j'ai eu l'impression de laguer. Quand tu rate un saut tu dois attendre toute la fin de la chute au ralenti pour réitérer, ca devient vite infernal.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Portuguese - Brazil
| $19.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best singleplayer games I've ever played. Amazing story, great movement system, lots of things to collect. The combat isnt the best, but its still fun enough. Would very much recommend, can't wait to buy the sequel.
lowkey parempi ku hollow knight, mutta will of the wisps moggaa
Played the base game on hard difficulty all the way through. Good platforming with extremely solid mechanics and fluid controls, combat is kinda ass but it isn't a main focus so whatever. There's some jank with a lot of the screen shake that you can't turn off and a few frustrating puzzle sequences especially involving chase scenes. With that being said, this game blew me away from a aesthetic perspective; the art direction is gorgeous, the sound design is fantastic, the character design is great, etc. The difficulty is fair, with the few exceptions being in randomly generated sequences with rocks falling on your head that can just, force you to do the whole sequence over again which just kills the pace of the game... Also, a touch short and an alright story for what it is. 7.5/10. REALLY solid mechanics, art & sound design direction, fluid controls and mechanics make up for the frustrating puzzle sequences, the constant annoying screen shake, and a soundtrack which didn't quite grab me. It is a solid platformer, but I think the praise it gets is a bit much.
[h1] 10/10 [/h1] ⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠻⠿⠟⠉⠉⠉⢻⣿⣿⣿⡿⠟⠋⣡⣼⣿⣿⣿⡄ ⣿⣿⣿⣟⣭⣤⣶⣶⣿⣿⠃⠀⠀⢀⣀⣤⣶⣿⣿⣿⣿⡅⡀⢀⣩⣤⣤ ⣿⣿⣿⣿⣿⣿⣛⡛⠛⠛⠛⢋⣩⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣛⠛⠛⠓⠠ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⣤⣤⣤ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠿⠿⠿⠿⢿⡿⢿⣿⣿⣿ ⠿⠿⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣥⣄⣀⣀⠀⠀⠀⠀⠀⢰⣾⣿⣿ ⠀⠀⠀⠀⠀⠀⠉⣩⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⣤⣜⡻ ⣰⣾⣷⣶⣿⣾⣖⣻⣿⣿⡿⣿⣿⣿⣿⠿⠿⠟⠛⠛⠛⠋⠉⠉⢉⡽⠃ ⣿⣿⣿⣿⣿⣿⡉⠉⠉⠛⠛⠛⠉⠁⠀⠀⠀⠀⠀⠀⠀⠀⡤⠚⠉⠀ ⠛⠛⣿⣿⣿⣿⣿⣿⣿⠉⠛⢶⣶⣄⠀⠀⠀⠀⠀⠀⠀⠀⡇⠀ ⠠⣾⣿⣿⣿⣿⣿⠿⠟⠃⠀⠀⠀⠈⠲⣴⣦⣤⣤⣤⣶⡾⠁
EXECTIONNEL !!!!! je recommande vivement
Magnificent game, pure enjoyment and satisfaction playing this game. I can say that I didn't expect this game to be such a masterpiece. The gameplay, puzzles, art style, MUSIC and sounds are just beautiful. The Music is so perfect and goated, that you really feel like a child in a forest and everything is bigger and strange to you. It delivers the best performance. Puzzles were challenging in a good way, that you feel satisfaction when completing. Overall a masterpiece, that all players needs to try, even if they aren't accustomed to this type of genre.
Gioco adatto ai credenti
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 51.1K | 94% | — | |
| $62.9M | 146.4K | 96% | $29.99 | |
| $18.4K | 82 | 74% | $9.99 | |
| $441 | 7 | 86% | $4.99 | |
| $0 | 628 | 89% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.3M | 30.6K | 73% | $49.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.2M | 104.5K | 84% | $17.99 | |
| $29.3M | 44.5K | 83% | $24.99 | |
| $29.2M | 27.3K | 84% | $29.99 | |
| $29M | 30.7K | 84% | $49.99 |